Carter Anderson
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489580f688
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port forward lighting and add struct + array uniforms
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2020-02-05 09:59:36 -08:00 |
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Carter Anderson
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c4b10ea4f7
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Continue moving uniform buffers to ResourceProviders
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2020-02-03 22:13:13 -08:00 |
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Carter Anderson
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cd1fb92a7a
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cache bind group hashes
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2020-01-28 01:53:28 -08:00 |
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Carter Anderson
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599d30d861
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remove unused indices
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2020-01-28 01:08:57 -08:00 |
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Carter Anderson
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0eb6c6fa74
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dynamic uniform buffer info
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2020-01-28 00:36:51 -08:00 |
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Carter Anderson
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0b49557237
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cleanup
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2020-01-27 19:07:05 -08:00 |
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Carter Anderson
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07ba56c6cf
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add plane to example
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2020-01-27 01:44:02 -08:00 |
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Carter Anderson
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be2a3659c7
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dynamic uniforms now actually work!
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2020-01-27 01:40:53 -08:00 |
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Carter Anderson
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36568d91d2
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use buffers + dynamic offsets for shaderuniforms
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2020-01-27 01:13:38 -08:00 |
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Carter Anderson
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d76b2b032e
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entity uniforms kind of work in the new render graph
but only the last entity because they all use the same buffer
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2020-01-26 21:44:01 -08:00 |
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Carter Anderson
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5ca84dbde0
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add new materials to example
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2020-01-26 00:24:50 -08:00 |
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Carter Anderson
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e4d42c29a9
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incomplete plug in
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2020-01-19 13:24:01 -08:00 |
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