Carter Anderson
|
e0e0e41c33
|
Add "standard config" to pipeline builder
|
2020-02-17 20:43:50 -08:00 |
|
Carter Anderson
|
ad7acb111a
|
fix custom_shader example
|
2020-02-17 20:23:00 -08:00 |
|
Carter Anderson
|
6cf981c610
|
use full path in macro references
|
2020-02-17 19:53:48 -08:00 |
|
Carter Anderson
|
a76b40bbb4
|
Fix pipeline name
|
2020-02-17 19:15:28 -08:00 |
|
Carter Anderson
|
57f798c0bd
|
cleanup
|
2020-02-17 19:06:12 -08:00 |
|
Carter Anderson
|
6f376b5f3f
|
remove old render graph
|
2020-02-17 18:36:31 -08:00 |
|
Carter Anderson
|
acebeb924c
|
shader reflection for dynamic uniforms
|
2020-02-17 16:33:46 -08:00 |
|
Carter Anderson
|
c208945833
|
add assigned meshes render target
dynamic compiling w/ entity-specifc macros works!
|
2020-02-15 22:17:24 -08:00 |
|
Carter Anderson
|
56e5414b63
|
only update pipelines when macros change. better handle debug print
|
2020-02-15 19:00:30 -08:00 |
|
Carter Anderson
|
cd6ccc45b1
|
resolve warnings
|
2020-02-11 19:10:38 -08:00 |
|
Carter Anderson
|
f24a274a2a
|
add renderable to render related queries
|
2020-02-11 19:09:05 -08:00 |
|
Carter Anderson
|
d58c5e7f5c
|
tweak simple new
|
2020-02-11 18:54:04 -08:00 |
|
Carter Anderson
|
7cdc2351ba
|
add default to MeshEntity
|
2020-02-11 18:29:39 -08:00 |
|
Carter Anderson
|
eedec80e89
|
add shader def fields / proc macro
|
2020-02-10 19:26:04 -08:00 |
|
Carter Anderson
|
9078b67677
|
add texture_new example (not working)
|
2020-02-09 13:53:43 -08:00 |
|
Carter Anderson
|
76d5f6057c
|
add rustfmt.toml and set merge_imports to true
|
2020-02-09 11:42:26 -08:00 |
|
Carter Anderson
|
3b0b40a79d
|
cargo fmt
|
2020-02-07 23:17:51 -08:00 |
|
Carter Anderson
|
88ecc9ed43
|
port ui over to new render graph
|
2020-02-07 22:42:30 -08:00 |
|
Carter Anderson
|
6d0661d299
|
fix lights
|
2020-02-05 11:02:53 -08:00 |
|
Carter Anderson
|
489580f688
|
port forward lighting and add struct + array uniforms
|
2020-02-05 09:59:36 -08:00 |
|
Carter Anderson
|
c4b10ea4f7
|
Continue moving uniform buffers to ResourceProviders
|
2020-02-03 22:13:13 -08:00 |
|
Carter Anderson
|
45dbe90d85
|
simple legacy comparison example
|
2020-01-29 12:49:32 -08:00 |
|
Carter Anderson
|
cd1fb92a7a
|
cache bind group hashes
|
2020-01-28 01:53:28 -08:00 |
|
Carter Anderson
|
599d30d861
|
remove unused indices
|
2020-01-28 01:08:57 -08:00 |
|
Carter Anderson
|
0eb6c6fa74
|
dynamic uniform buffer info
|
2020-01-28 00:36:51 -08:00 |
|
Carter Anderson
|
6ba659049d
|
cleanup
|
2020-01-27 19:36:06 -08:00 |
|
Carter Anderson
|
0b49557237
|
cleanup
|
2020-01-27 19:07:05 -08:00 |
|
Carter Anderson
|
07ba56c6cf
|
add plane to example
|
2020-01-27 01:44:02 -08:00 |
|
Carter Anderson
|
be2a3659c7
|
dynamic uniforms now actually work!
|
2020-01-27 01:40:53 -08:00 |
|
Carter Anderson
|
36568d91d2
|
use buffers + dynamic offsets for shaderuniforms
|
2020-01-27 01:13:38 -08:00 |
|
Carter Anderson
|
d76b2b032e
|
entity uniforms kind of work in the new render graph
but only the last entity because they all use the same buffer
|
2020-01-26 21:44:01 -08:00 |
|
Carter Anderson
|
5ca84dbde0
|
add new materials to example
|
2020-01-26 00:24:50 -08:00 |
|
Carter Anderson
|
2226292ce0
|
more graph work
|
2020-01-23 00:31:56 -08:00 |
|
Carter Anderson
|
9e0d29d27e
|
prep flat pipeline
|
2020-01-21 03:15:28 -08:00 |
|
Carter Anderson
|
129a9747bb
|
add dynamic plugin loading
|
2020-01-20 20:10:40 -08:00 |
|
Carter Anderson
|
e4d42c29a9
|
incomplete plug in
|
2020-01-19 13:24:01 -08:00 |
|
Carter Anderson
|
b0df491559
|
make legacy rendergraph optional (and off by default)
|
2020-01-19 12:43:18 -08:00 |
|
Carter Anderson
|
3783deed07
|
rename object3d to mesh
|
2020-01-19 02:10:29 -08:00 |
|
Carter Anderson
|
ec4ca5559f
|
EntityArchetype proc macro
|
2020-01-19 02:02:12 -08:00 |
|
Carter Anderson
|
e0753c8ace
|
entity archetypes
(for organization and compile time speedups)
|
2020-01-18 15:36:24 -08:00 |
|
Carter Anderson
|
e649d4f6e1
|
initial render graph v2 work
|
2020-01-17 00:46:40 -08:00 |
|
Carter Anderson
|
7037c8c494
|
cargo fmt
|
2020-01-14 22:23:00 -08:00 |
|
Carter Anderson
|
68676bf6fa
|
add initial serialization
|
2020-01-14 22:19:28 -08:00 |
|
Carter Anderson
|
5f6bad2dc8
|
add system stages to app builder
|
2020-01-14 12:37:01 -08:00 |
|
Carter Anderson
|
5433ba7ea1
|
add prelude
|
2020-01-13 19:20:58 -08:00 |
|
Carter Anderson
|
32f196c7c2
|
move mesh and texture to asset mod
|
2020-01-13 18:59:30 -08:00 |
|
Carter Anderson
|
c867c021c9
|
add texture types
|
2020-01-13 18:06:06 -08:00 |
|
Carter Anderson
|
5ab026d943
|
update alpha dst_factor
|
2020-01-13 02:14:10 -08:00 |
|
Carter Anderson
|
a798cf3346
|
add alpha to ui pipeline
|
2020-01-13 01:32:04 -08:00 |
|
Carter Anderson
|
5d9bb88d1b
|
update simple
|
2020-01-12 22:26:07 -08:00 |
|