Commit graph

11 commits

Author SHA1 Message Date
Tristan Guichaoua
b0f5d4df58
Enable the unsafe_op_in_unsafe_fn lint (#11591)
# Objective

- Partial fix of #11590

## Solution

- Enable `unsafe_op_in_unsafe_fn` at workspace level
- Fix the lint for most of the crates
2024-01-28 23:18:11 +00:00
Ame
951c9bb1a2
Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011)
# Objective

- Fix adding `#![allow(clippy::type_complexity)]` everywhere. like #9796

## Solution

- Use the new [lints] table that will land in 1.74
(https://doc.rust-lang.org/nightly/cargo/reference/unstable.html#lints)
- inherit lint to the workspace, crates and examples.
```
[lints]
workspace = true
```

## Changelog

- Bump rust version to 1.74
- Enable lints table for the workspace
```toml
[workspace.lints.clippy]
type_complexity = "allow"
```
- Allow type complexity for all crates and examples
```toml
[lints]
workspace = true
```

---------

Co-authored-by: Martín Maita <47983254+mnmaita@users.noreply.github.com>
2023-11-18 20:58:48 +00:00
JoJoJet
3ead10a3e0
Suppress the clippy::type_complexity lint (#8313)
# Objective

The clippy lint `type_complexity` is known not to play well with bevy.
It frequently triggers when writing complex queries, and taking the
lint's advice of using a type alias almost always just obfuscates the
code with no benefit. Because of this, this lint is currently ignored in
CI, but unfortunately it still shows up when viewing bevy code in an
IDE.

As someone who's made a fair amount of pull requests to this repo, I
will say that this issue has been a consistent thorn in my side. Since
bevy code is filled with spurious, ignorable warnings, it can be very
difficult to spot the *real* warnings that must be fixed -- most of the
time I just ignore all warnings, only to later find out that one of them
was real after I'm done when CI runs.

## Solution

Suppress this lint in all bevy crates. This was previously attempted in
#7050, but the review process ended up making it more complicated than
it needs to be and landed on a subpar solution.

The discussion in https://github.com/rust-lang/rust-clippy/pull/10571
explores some better long-term solutions to this problem. Since there is
no timeline on when these solutions may land, we should resolve this
issue in the meantime by locally suppressing these lints.

### Unresolved issues

Currently, these lints are not suppressed in our examples, since that
would require suppressing the lint in every single source file. They are
still ignored in CI.
2023-04-06 21:27:36 +00:00
polygon
9f0c41f26d Adapt path type of dynamically_load_plugin (#6734)
# Objective

- Fixes #6711

## Solution

- Change the `path` function parameter of `dynamically_load_plugin` and `DynamicPluginExt::load_plugin` to a generic with `AsRef<OsStr>` bound
2022-12-05 23:39:43 +00:00
Ida Iyes
0cfdbddf2e bevy_dynamic_plugin: make it possible to handle loading errors (#6437)
# Objective

Currently, `bevy_dynamic_plugin` simply panics on error. This makes it impossible to handle failures in applications that use this feature.

For example, I'd like to build an optional expansion for my game, that may not be distributed to all users. I want to use `bevy_dynamic_plugin` for loading it. I want my game to try to load it on startup, but continue without it if it cannot be loaded.

## Solution

 - Make the `dynamically_load_plugin` function return a `Result`, so it can gracefully return loading errors.
 - Create an error enum type, to provide useful information about the kind of error. This adds `thiserror` to the dependencies of `bevy_dynamic_plugin`, but that dependency is already used in other parts of bevy (such as `bevy_asset`), so not a big deal.
 
 I chose not to change the behavior of the builder method in the App extension trait. I kept it as panicking. There is no clean way (that I'm aware of) to make a builder-style API that has fallible methods. So it is either a panic or a warning. I feel the panic is more appropriate.

---

## Changelog

### Changed
 - `bevy_dynamic_plugin::dynamically_load_plugin` now returns `Result` instead of panicking, to allow for error handling
2022-11-01 11:35:44 +00:00
Daniel Bearden
b673c51e20 Bevy app docs (#3539)
# Objective

Achieve 100% documentation coverage for bevy_app crate.
See #3492 

## Solution

- Add #![warn(missing_docs)] to crate root
- Add doc comments to public items
- Add doc comment to bevy_utils::define_label macro trait
2022-01-06 23:16:47 +00:00
bjorn3
6d6bc2a8b4 Merge AppBuilder into App (#2531)
This is extracted out of eb8f973646476b4a4926ba644a77e2b3a5772159 and includes some additional changes to remove all references to AppBuilder and fix examples that still used App::build() instead of App::new(). In addition I didn't extract the sub app feature as it isn't ready yet.

You can use `git diff --diff-filter=M eb8f973646476b4a4926ba644a77e2b3a5772159` to find all differences in this PR. The `--diff-filtered=M` filters all files added in the original commit but not in this commit away.

Co-Authored-By: Carter Anderson <mcanders1@gmail.com>
2021-07-27 20:21:06 +00:00
bjorn3
3af3334cfe Various cleanups (#2046)
This includes a few safety improvements and a variety of other cleanups. See the individual commits.
2021-05-01 20:07:06 +00:00
Carter Anderson
74cb13aa70 update libloading (#1543)
Alternative to #1418
2021-03-03 03:11:12 +00:00
Carter Anderson
e03f17ba7f
Log Plugin (#836)
add bevy_log plugin
2020-11-12 17:23:57 -08:00
EthanYidong
4c753e2588
move dynamic plugin loading to its own optional crate (#544)
move dynamic plugin loading to its own crate
2020-10-01 13:04:06 -07:00