David Ackerman
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7ba45849f3
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Add default for texture format (#675)
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2020-10-16 11:44:31 -07:00 |
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Grayson Burton
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354d71cc1f
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The Great Debuggening (#632)
The Great Debuggening
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2020-10-08 11:43:01 -07:00 |
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Carter Anderson
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74dba5f36b
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
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Carter Anderson
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ba5af4dd56
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release: 0.2.0 (#520)
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2020-09-19 15:29:08 -07:00 |
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Marek Legris
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474bb5403e
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Transform Rewrite (#374)
Remove individual Translation / Rotation / Scale components in favor of a combined Transform component
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2020-09-14 14:00:32 -07:00 |
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Smite Rust
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a9ce7f4e82
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update dependencies (#470)
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2020-09-10 12:54:24 -07:00 |
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multun
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022a31fd8f
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fix formatting / clippy warnings (#295)
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2020-08-22 18:35:40 -07:00 |
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Carter Anderson
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b925e22949
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0.1.3 upgrade
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2020-08-22 10:16:52 -07:00 |
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Carter Anderson
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7c3b49cb6f
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upgrade to latest wgpu
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2020-08-21 18:36:32 -07:00 |
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Victor "multun" Collod
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c38420f1e9
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enforce clippy for all target and features
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2020-08-16 07:20:06 -07:00 |
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Victor "multun" Collod
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d138647818
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enforce cargo fmt --check
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2020-08-16 05:02:06 -07:00 |
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Carter Anderson
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34752a27bd
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add "0.1" version to all bevy crate references
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2020-08-09 17:39:28 -07:00 |
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Carter Anderson
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9aee5323e1
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add crate metadata
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2020-08-09 17:24:27 -07:00 |
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Carter Anderson
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3d09459813
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add more doc comments and clean up some public exports
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2020-08-09 16:13:04 -07:00 |
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Carter Anderson
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f963cd41dc
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app: rename AppPlugin to Plugin
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2020-08-07 20:22:17 -07:00 |
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Carter Anderson
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bb111cbafa
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more example cleanup and polish
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2020-07-31 17:10:29 -07:00 |
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Carter Anderson
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2929197d9b
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render: add RenderPass queries. move ui to its own pass
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2020-07-28 20:11:27 -07:00 |
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Carter Anderson
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b5d3f7e794
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use right handed coordinate system in 3d
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2020-07-20 01:33:30 -07:00 |
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Carter Anderson
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2a6e75a27e
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pbr: simplify imports
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2020-07-16 19:27:19 -07:00 |
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Carter Anderson
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f742ce3ef2
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app: simplify app imports
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2020-07-16 18:47:51 -07:00 |
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Carter Anderson
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b12c4d0a48
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render: simplify imports and cleanup prelude
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2020-07-16 18:26:21 -07:00 |
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Carter Anderson
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196bde64e3
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cargo fmt
|
2020-07-16 17:23:50 -07:00 |
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Carter Anderson
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1110f9b877
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create bevy_math crate and move math types there
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2020-07-16 17:11:52 -07:00 |
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Carter Anderson
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17f3860d12
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remove unsafe Clone implementation on Res/ResMut in favor of UnsafeClone
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2020-07-12 12:06:43 -07:00 |
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Carter Anderson
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6d58a5a033
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render: add direct buffer mapping/unmapping
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2020-07-11 12:29:07 -07:00 |
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Carter Anderson
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c81ab99dac
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cargo fmt
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2020-07-10 01:37:06 -07:00 |
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Carter Anderson
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950e50bbb1
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Bevy ECS migration
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2020-07-10 01:06:21 -07:00 |
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Carter Anderson
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e75496772e
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legion: change query system ordering
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2020-06-27 10:18:27 -07:00 |
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Carter Anderson
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69925f0817
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render: multi-window cameras ready to go!
passes now bind camera buffers and cameras can now be assigned non-primary windows
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2020-06-25 23:04:08 -07:00 |
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Carter Anderson
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92c44320ee
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ecs: rename EntityArchetype to ComponentSet
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2020-06-25 11:21:56 -07:00 |
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Carter Anderson
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75429f4639
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render: use left-handed coordinate system and y-up
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2020-06-24 15:29:10 -07:00 |
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Carter Anderson
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3ee8aa8b0f
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camera: make camera transform in world coordinates instead of the inverse
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2020-06-23 19:18:32 -07:00 |
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Carter Anderson
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6022ad2c4f
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pbr: add "shaded" field to StandardMaterial
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2020-06-22 16:11:30 -07:00 |
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Carter Anderson
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faacd2778d
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sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout
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2020-06-21 17:43:36 -07:00 |
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Carter Anderson
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74d0055a3d
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render: move dynamic_bindings to PipelineSpecialization
This is a temporary step back in ergonomics as we are no longer automatically inferring dynamic bindings from RenderResourceBindings
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2020-06-17 18:10:29 -07:00 |
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Carter Anderson
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e855995145
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cargo fmt
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2020-06-15 12:47:35 -07:00 |
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Carter Anderson
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f799d3ac93
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render: add RenderPipeline and begin moving logic there
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2020-06-15 00:08:50 -07:00 |
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Carter Anderson
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574656b767
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render: remove RenderResources wrapper type
|
2020-06-14 12:32:06 -07:00 |
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Carter Anderson
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0fec350411
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render: rename "Assignment" to "Binding" and "AssignmentSet" to "BindGroup"
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2020-06-14 12:02:19 -07:00 |
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Carter Anderson
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0f608fc90f
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render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible
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2020-06-14 11:41:42 -07:00 |
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Carter Anderson
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fc4160ea41
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AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState.
|
2020-06-10 18:54:17 -07:00 |
|
Carter Anderson
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3d07fbdc81
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render: "Immediate Mode" draw api
This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible
|
2020-06-09 23:16:48 -07:00 |
|
Carter Anderson
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1426208e2f
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remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api
|
2020-06-08 14:35:13 -07:00 |
|
Carter Anderson
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62c434274f
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shader_defs: new leaner shader defs. they are now separate from uniforms
|
2020-06-07 22:24:53 -07:00 |
|
Carter Anderson
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fd8f87400d
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add RenderResources/RenderResource traits to replace Uniforms/Uniform
|
2020-06-07 19:12:41 -07:00 |
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Carter Anderson
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5add29f8cf
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rename LocalToWorld -> Transform and LocalToParent -> LocalTransform
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2020-06-07 13:39:50 -07:00 |
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Carter Anderson
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6eea96366d
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cargo fmt
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2020-06-03 20:08:20 -07:00 |
|
Carter Anderson
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5bcd594cb4
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bytes: AsBytes trait, remove zerocopy, remove glam fork
|
2020-06-01 19:38:05 -07:00 |
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Carter Anderson
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21a79c56a7
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camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform.
|
2020-05-31 10:31:18 -07:00 |
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Carter Anderson
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6e76296ce0
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sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement
|
2020-05-30 12:31:04 -07:00 |
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Carter Anderson
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71b3755633
|
camera: split 2d and ui camera. remove resource_name mod
|
2020-05-29 22:30:07 -07:00 |
|
Carter Anderson
|
fec9034644
|
camera: break out projection components
|
2020-05-29 17:25:14 -07:00 |
|
Carter Anderson
|
0472cbfc7c
|
start porting "query" systems from SystemBuilder to functions
|
2020-05-28 17:32:51 -07:00 |
|
Carter Anderson
|
830565ae2b
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scene: type registry refactor. use short type names when possible
|
2020-05-27 19:27:55 -07:00 |
|
Carter Anderson
|
e337ff59b8
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props: register "pbr" components
|
2020-05-25 21:57:48 -07:00 |
|
Carter Anderson
|
c5ab7df98f
|
automatically detect bevy meta crate in derive macros
|
2020-05-24 12:39:23 -07:00 |
|
Carter Anderson
|
2bcb8a2a41
|
cargo fmt
|
2020-05-13 18:05:18 -07:00 |
|
Carter Anderson
|
fb8f9e8636
|
RenderGraph::add_node now requires a name
|
2020-05-13 17:35:48 -07:00 |
|
Carter Anderson
|
06f3a4efb9
|
Use system fns for all setup code
|
2020-05-13 17:31:56 -07:00 |
|
Carter Anderson
|
70f122b92a
|
Rename AssetStorage to Assets
|
2020-05-13 16:45:18 -07:00 |
|
Carter Anderson
|
16b568e00e
|
Asset events and AddAsset builder
|
2020-05-13 16:17:44 -07:00 |
|
Carter Anderson
|
7a71873a32
|
RenderResourceAssignment refactor
|
2020-05-11 13:55:23 -07:00 |
|
Carter Anderson
|
c5ca59dc4d
|
cargo fmt
|
2020-05-05 18:44:32 -07:00 |
|
Carter Anderson
|
2fd7020646
|
rename GlobalRenderResourceContext to RenderResources
|
2020-05-04 19:34:15 -07:00 |
|
Carter Anderson
|
ac5b6c5046
|
remove bevy versions
|
2020-05-04 11:23:59 -07:00 |
|
Carter Anderson
|
41be55bf8d
|
custom glam with zerocopy impls
|
2020-05-03 16:55:17 -07:00 |
|
Carter Anderson
|
5537eabb8c
|
"base render graph": a common baseline graph
|
2020-05-03 10:54:30 -07:00 |
|
Carter Anderson
|
50f8134ca0
|
rewrite batcher to be fully generic
|
2020-05-02 10:28:29 -07:00 |
|
Carter Anderson
|
368a1b8815
|
cargo fmt
|
2020-05-01 01:50:07 -07:00 |
|
Carter Anderson
|
5458c6daf4
|
port a few more systems to functions and add some name clarity
|
2020-05-01 01:37:20 -07:00 |
|
Carter Anderson
|
115a009c16
|
cargo fmt
|
2020-04-24 18:55:15 -07:00 |
|
Carter Anderson
|
87066cafd3
|
move bevy crates to their own folder
|
2020-04-24 17:57:20 -07:00 |
|