Joshua J. Bouw
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9f4c8b1b9a
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Fix errors and panics to typical Rust conventions (#968)
Fix errors and panics to typical Rust conventions
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2020-12-02 11:31:16 -08:00 |
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Joshua J. Bouw
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c7b9ad5097
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Fix RenderResources index slicing (#948)
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2020-11-30 13:33:52 -08:00 |
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Carter Anderson
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72b2fc9843
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Bevy Reflection (#926)
Bevy Reflection
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2020-11-27 16:39:59 -08:00 |
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dependabot[bot]
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601411d201
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Update find-crate requirement from 0.5 to 0.6 (#872)
Updates the requirements on [find-crate](https://github.com/taiki-e/find-crate) to permit the latest version.
- [Release notes](https://github.com/taiki-e/find-crate/releases)
- [Changelog](https://github.com/taiki-e/find-crate/blob/master/CHANGELOG.md)
- [Commits](https://github.com/taiki-e/find-crate/compare/v0.5.0...v0.6.1)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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2020-11-16 16:39:26 -08:00 |
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Carter Anderson
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1eff53462a
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cross-platform main function (#847)
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2020-11-12 13:26:48 -08:00 |
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bjorn3
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80a0448473
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Add bevy_dylib to force dynamic linking of bevy (#808)
This easily improve compilation time by 2x
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2020-11-09 19:26:08 -08:00 |
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Carter Anderson
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9afe196f16
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release: 0.3.0 (#783)
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2020-11-03 13:34:00 -08:00 |
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Julian Heinken
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4645da30c8
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Mesh overhaul with custom vertex attributes #592 (#599)
Mesh overhaul with custom vertex attributes
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2020-10-30 19:21:53 -07:00 |
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Carter Anderson
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c32e637384
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Asset system rework and GLTF scene loading (#693)
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2020-10-18 13:48:15 -07:00 |
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Carter Anderson
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74dba5f36b
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release: 0.2.1 (#533)
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2020-09-20 15:58:32 -07:00 |
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Carter Anderson
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ba5af4dd56
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release: 0.2.0 (#520)
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2020-09-19 15:29:08 -07:00 |
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Smite Rust
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a9ce7f4e82
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update dependencies (#470)
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2020-09-10 12:54:24 -07:00 |
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Carter Anderson
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89a1d360c1
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Fix despawn (#361)
* simplify RenderResourcesNode gpu array management
* support removals in RenderResourcesNode
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2020-08-26 23:03:55 -07:00 |
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Carter Anderson
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b925e22949
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0.1.3 upgrade
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2020-08-22 10:16:52 -07:00 |
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Victor "multun" Collod
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c38420f1e9
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enforce clippy for all target and features
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2020-08-16 07:20:06 -07:00 |
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Carter Anderson
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9aee5323e1
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add crate metadata
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2020-08-09 17:24:27 -07:00 |
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Carter Anderson
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3d09459813
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add more doc comments and clean up some public exports
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2020-08-09 16:13:04 -07:00 |
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Carter Anderson
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f963cd41dc
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app: rename AppPlugin to Plugin
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2020-08-07 20:22:17 -07:00 |
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Carter Anderson
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b12c4d0a48
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render: simplify imports and cleanup prelude
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2020-07-16 18:26:21 -07:00 |
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Carter Anderson
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196bde64e3
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cargo fmt
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2020-07-16 17:23:50 -07:00 |
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Carter Anderson
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50335e21e2
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derive: allow manually forcing modules to "crate", which prevents the need for ambiguous crates
this fixes a failing doc test
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2020-07-14 16:16:01 -07:00 |
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Carter Anderson
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17f3860d12
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remove unsafe Clone implementation on Res/ResMut in favor of UnsafeClone
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2020-07-12 12:06:43 -07:00 |
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Carter Anderson
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2508a59f68
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remove darling
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2020-07-10 02:53:31 -07:00 |
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Carter Anderson
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92c44320ee
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ecs: rename EntityArchetype to ComponentSet
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2020-06-25 11:21:56 -07:00 |
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Carter Anderson
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f1786ec20a
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sprite: use bevy_transform types in sprite entities
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2020-06-22 12:14:40 -07:00 |
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Carter Anderson
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17d70f7d67
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bytes: FromBytes trait and round trip tests
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2020-06-21 12:25:36 -07:00 |
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Carter Anderson
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e855995145
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cargo fmt
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2020-06-15 12:47:35 -07:00 |
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Carter Anderson
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97edaa7343
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render: rename ResourceType to RenderResourceType
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2020-06-14 15:24:33 -07:00 |
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Carter Anderson
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3786224b28
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render: replace ResourceInfo with ResourceType
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2020-06-14 15:22:31 -07:00 |
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Carter Anderson
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be23f119d5
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remove old uniform system
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2020-06-07 22:32:55 -07:00 |
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Carter Anderson
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62c434274f
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shader_defs: new leaner shader defs. they are now separate from uniforms
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2020-06-07 22:24:53 -07:00 |
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Carter Anderson
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fd8f87400d
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add RenderResources/RenderResource traits to replace Uniforms/Uniform
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2020-06-07 19:12:41 -07:00 |
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Carter Anderson
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d0298a4f89
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split AsVertexBufferDescriptor out from Uniforms
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2020-06-07 13:00:58 -07:00 |
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Carter Anderson
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70e9892e00
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remove bevy_derive from bevy crate and export derives from specific crates
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2020-06-07 12:22:16 -07:00 |
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Carter Anderson
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6eea96366d
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cargo fmt
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2020-06-03 20:08:20 -07:00 |
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Carter Anderson
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5927bad382
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sprite sheets are fully operational
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2020-06-03 19:00:19 -07:00 |
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Carter Anderson
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8c196139d4
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derive: break up derive crate into modules
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2020-06-03 13:04:09 -07:00 |
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Carter Anderson
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7019ff015b
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improve "derive uniforms" clarity
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2020-06-03 12:54:02 -07:00 |
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Carter Anderson
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13d56907ed
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sprite: more sprite sheet work (not quite operable yet)
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2020-06-03 11:39:10 -07:00 |
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Carter Anderson
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d5d0107ada
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bytes: remove AsBytes in favor of Bytes
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2020-06-01 14:33:00 -07:00 |
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Carter Anderson
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3ee5a67cdb
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scenes: polish scene example. prop->property attribute. derive(Resources) to derive(FromResources)
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2020-05-27 15:57:12 -07:00 |
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Carter Anderson
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c5ab7df98f
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automatically detect bevy meta crate in derive macros
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2020-05-24 12:39:23 -07:00 |
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Carter Anderson
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d3e0196cbb
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move derive(Properties) into bevy_properties
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2020-05-24 11:01:48 -07:00 |
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Carter Anderson
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f36a67ee96
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props: support nesting
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2020-05-23 12:26:13 -07:00 |
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Carter Anderson
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159acf52af
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props: rename prop/props to property/properties
its longer but a bit clearer
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2020-05-22 15:36:48 -07:00 |
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Carter Anderson
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da8daa051b
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props: derive, get/set, example
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2020-05-21 23:58:11 -07:00 |
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Carter Anderson
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c5a78d4616
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TextureCopy render graph node, texture_resource_system
Removed textures are now freed
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2020-05-18 11:31:11 -07:00 |
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Carter Anderson
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c5ca59dc4d
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cargo fmt
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2020-05-05 18:44:32 -07:00 |
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Carter Anderson
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05dbf31fd1
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derive struct as uniform
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2020-05-03 17:54:16 -07:00 |
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Carter Anderson
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45a1f0515f
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use immutable reference in FromResources
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2020-04-30 23:59:05 -07:00 |
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