Commit graph

455 commits

Author SHA1 Message Date
Jakob Hellermann
d63b7e9568 some cleanup for bevy_ptr (#4668)
1. change `PtrMut::as_ptr(self)` and `OwnedPtr::as_ptr(self)` to take `&self`, otherwise printing the pointer will prevent doing anything else afterwards
2. make all `as_ptr` methods safe. There's nothing unsafe about obtaining a pointer, these kinds of methods are safe in std as well [str::as_ptr](https://doc.rust-lang.org/stable/std/primitive.str.html#method.as_ptr), [Rc::as_ptr](https://doc.rust-lang.org/stable/std/rc/struct.Rc.html#method.as_ptr)
3. rename `offset`/`add` to `byte_offset`/`byte_add`. The unprefixed methods in std add in increments of `std::mem::size_of::<T>`, not in bytes. There's a PR for rust to add these byte_ methods https://github.com/rust-lang/rust/pull/95643 and at the call site it makes it much more clear that you need to do `.byte_add(i * layout_size)` instead of `.add(i)`
2022-05-06 19:15:24 +00:00
Daniel McNab
ec805e9e07 Apply buffers in ParamSet (#4677)
# Objective

- Fix https://github.com/bevyengine/bevy/issues/4676

## Solution

- Fixes https://github.com/bevyengine/bevy/issues/4676
- I have no reason to think this isn't sound, but `ParamSet` is a bit spooky
2022-05-06 18:52:26 +00:00
Boxy
96b4956126 Fix CI (#4675) 2022-05-06 18:27:37 +00:00
Jakob Hellermann
1e322d9f76 bevy_ptr standalone crate (#4653)
# Objective

The pointer types introduced in #3001 are useful not just in `bevy_ecs`, but also in crates like `bevy_reflect` (#4475) or even outside of bevy.

## Solution

Extract `Ptr<'a>`, `PtrMut<'a>`, `OwnedPtr<'a>`, `ThinSlicePtr<'a, T>` and `UnsafeCellDeref` from `bevy_ecs::ptr` into `bevy_ptr`.

**Note:** `bevy_ecs` still reexports the `bevy_ptr` as `bevy_ecs::ptr` so that crates like `bevy_transform` can use the `Bundle` derive without needing to depend on `bevy_ptr` themselves.
2022-05-04 19:16:10 +00:00
Daniel McNab
9d440fbcb5 Make RunOnce a non-manual System impl (#3922)
# Objective

- `RunOnce` was a manual `System` implementation.
- Adding run criteria to stages was yet to be systemyoten

## Solution

- Make it a normal function
- yeet

##  Changelog

- Replaced `RunOnce` with `ShouldRun::once`

## Migration guide

The run criterion `RunOnce`, which would make the controlled systems run only once, has been replaced with a new run criterion function `ShouldRun::once`. Replace all instances of `RunOnce` with `ShouldRun::once`.
2022-05-04 18:41:37 +00:00
James Liu
3e24b725af Pointerfication followup: Type safety and cleanup (#4621)
# Objective
The `Ptr` types gives free access to the underlying `NonNull<u8>`, which adds more publicly visible pointer wrangling than there needs to be. There are also a few edge cases where Ptr types could be more readily utilized for properly validating the soundness of ECS operations.

## Solution
 - Replace `*Ptr(Mut)::inner` with `cast` which requires a concrete type to give the pointer. This function could also have a `debug_assert` with an alignment check to ensure that the pointer is aligned properly, but is currently not included.
 - Use `OwningPtr::read` in ECS macros over casting the inner pointer around.
2022-05-03 20:07:58 +00:00
TheRawMeatball
5ca78b1e27 Add get_change_ticks method to EntityRef and EntityMut (#2539)
Direct access to the change ticks is useful for integrating the reliable change detection with external stuff.
2022-05-02 18:44:58 +00:00
Alice Cecile
3fbe3683d9 Improve debugging tools for change detection (#4160)
# Objective

1. Previously, the `change_tick` and `last_change_tick` fields on `SystemChangeTick` [were `pub`](https://docs.rs/bevy/0.6.1/bevy/ecs/system/struct.SystemChangeTick.html).
   1.  This was actively misleading, as while this can be fetched as a `SystemParam`, a copy is returned instead
2. This information could be useful for debugging, but there was no way to investigate when data was changed.
3. There were no docs!

## Solution

1. Move these to a getter method.
2. Add `last_changed` method to the `DetectChanges` trait to enable inspection of when data was last changed.
3. Add docs.

# Changelog

 `SystemChangeTick` now provides getter methods for the current and previous change tick, rather than public fields.
 This can be combined with `DetectChanges::last_changed()` to debug the timing of changes.

# Migration guide

The `change_tick` and `last_change_tick` fields on `SystemChangeTick` are now private, use the corresponding getter method instead.
2022-05-02 18:26:52 +00:00
robtfm
b9f738da8d move system_param fetch struct into anonymous scope to avoid name collisions (#4100)
# Objective

avoid naming collisions with user structs when deriving ``system_param``.

## Solution

~rename the fetch struct created by ``#[derive(system_param)]`` from ``{}State`` to ``{}SysParamState``.~
place the fetch struct into an anonymous scope.

## Migration Guide

For code that was using a system param's fetch struct, such as ``EventReader``'s ``EventReaderState``, the fetch struct can now be identified via the SystemParam trait associated type ``Fetch``, e.g. for ``EventReader<T>`` it can be identified as ``<EventReader<'static, 'static, T> as SystemParam>::Fetch``
2022-05-02 18:26:50 +00:00
Alice Cecile
8283db69b4 Remind users to initialize their systems before running them (#3947)
# Objective

- Manually running systems is a somewhat obscure process: systems must be initialized before they are run
- The unwrap is rather hard to debug.

## Solution

- Replace unwraps in `FunctionSystem` methods with expects (progress towards #3892).
- Briefly document this requirement.
2022-05-02 16:04:49 +00:00
Yutao Yuan
2c145826a3 Fix type parameter name conflicts of derive(Bundle) (#4636)
# Objective

This code currently fails to compile with error ``the name `T` is already used for a generic parameter in this item's generic parameters``, because `T` is also used in code generated by `derive(Bundle)`.

```rust
#[derive(Bundle)]
struct MyBundle<T: Component> {
    component: T,
}
```

## Solution

Add double underscores to type parameter names in `derive(Bundle)`.
2022-05-02 11:58:51 +00:00
Boxy
b9102b8836 Introduce tests for derive(WorldQuery) (#4625)
The only tests we had for `derive(WorldQuery)` checked that the derive doesnt panic/emit a `compiler_error!`. This PR adds tests that actually assert the returned values of a query using the derived `WorldQuery` impl. Also adds a compile fail test to check that we correctly error on read only world queries containing mutable world queries.
2022-04-28 21:06:20 +00:00
TheRawMeatball
73c78c3667 Use lifetimed, type erased pointers in bevy_ecs (#3001)
# Objective

`bevy_ecs` has large amounts of unsafe code which is hard to get right and makes it difficult to audit for soundness.

## Solution

Introduce lifetimed, type-erased pointers: `Ptr<'a>` `PtrMut<'a>` `OwningPtr<'a>'` and `ThinSlicePtr<'a, T>` which are newtypes around a raw pointer with a lifetime and conceptually representing strong invariants about the pointee and validity of the pointer.

The process of converting bevy_ecs to use these has already caught multiple cases of unsound behavior.

## Changelog

TL;DR for release notes: `bevy_ecs` now uses lifetimed, type-erased pointers internally, significantly improving safety and legibility without sacrificing performance. This should have approximately no end user impact, unless you were meddling with the (unfortunately public) internals of `bevy_ecs`.

- `Fetch`, `FilterFetch` and `ReadOnlyFetch` trait no longer have a `'state` lifetime
    - this was unneeded
- `ReadOnly/Fetch` associated types on `WorldQuery` are now on a new `WorldQueryGats<'world>` trait
    - was required to work around lack of Generic Associated Types (we wish to express `type Fetch<'a>: Fetch<'a>`)
- `derive(WorldQuery)` no longer requires `'w` lifetime on struct
    - this was unneeded, and improves the end user experience
- `EntityMut::get_unchecked_mut` returns `&'_ mut T` not `&'w mut T`
    - allows easier use of unsafe API with less footguns, and can be worked around via lifetime transmutery as a user
- `Bundle::from_components` now takes a `ctx` parameter to pass to the `FnMut` closure
    - required because closure return types can't borrow from captures
- `Fetch::init` takes `&'world World`, `Fetch::set_archetype` takes `&'world Archetype` and `&'world Tables`, `Fetch::set_table` takes `&'world Table`
    - allows types implementing `Fetch` to store borrows into world
- `WorldQuery` trait now has a `shrink` fn to shorten the lifetime in `Fetch::<'a>::Item`
    - this works around lack of subtyping of assoc types, rust doesnt allow you to turn `<T as Fetch<'static>>::Item'` into `<T as Fetch<'a>>::Item'`
    - `QueryCombinationsIter` requires this
- Most types implementing `Fetch` now have a lifetime `'w`
    - allows the fetches to store borrows of world data instead of using raw pointers

## Migration guide

- `EntityMut::get_unchecked_mut` returns a more restricted lifetime, there is no general way to migrate this as it depends on your code
- `Bundle::from_components` implementations must pass the `ctx` arg to `func`
- `Bundle::from_components` callers have to use a fn arg instead of closure captures for borrowing from world
- Remove lifetime args on `derive(WorldQuery)` structs as it is nonsensical
- `<Q as WorldQuery>::ReadOnly/Fetch` should be changed to either `RO/QueryFetch<'world>` or `<Q as WorldQueryGats<'world>>::ReadOnly/Fetch`
- `<F as Fetch<'w, 's>>` should be changed to `<F as Fetch<'w>>`
- Change the fn sigs of `Fetch::init/set_archetype/set_table` to match respective trait fn sigs
- Implement the required `fn shrink` on any `WorldQuery` implementations
- Move assoc types `Fetch` and `ReadOnlyFetch` on `WorldQuery` impls to `WorldQueryGats` impls
- Pass an appropriate `'world` lifetime to whatever fetch struct you are for some reason using

### Type inference regression

in some cases rustc may give spurrious errors when attempting to infer the `F` parameter on a query/querystate this can be fixed by manually specifying the type, i.e. `QueryState:🆕:<_, ()>(world)`. The error is rather confusing:

```rust=
error[E0271]: type mismatch resolving `<() as Fetch<'_>>::Item == bool`
    --> crates/bevy_pbr/src/render/light.rs:1413:30
     |
1413 |             main_view_query: QueryState::new(world),
     |                              ^^^^^^^^^^^^^^^ expected `bool`, found `()`
     |
     = note: required because of the requirements on the impl of `for<'x> FilterFetch<'x>` for `<() as WorldQueryGats<'x>>::Fetch`
note: required by a bound in `bevy_ecs::query::QueryState::<Q, F>::new`
    --> crates/bevy_ecs/src/query/state.rs:49:32
     |
49   |     for<'x> QueryFetch<'x, F>: FilterFetch<'x>,
     |                                ^^^^^^^^^^^^^^^ required by this bound in `bevy_ecs::query::QueryState::<Q, F>::new`
```

---

Made with help from @BoxyUwU and @alice-i-cecile 

Co-authored-by: Boxy <supbscripter@gmail.com>
2022-04-27 23:44:06 +00:00
bjorn3
ddce22b614 Decouple some dependencies (#3886)
# Objective

Reduce from scratch build time.

## Solution

Reduce the size of the critical path by removing dependencies between crates where not necessary. For `cargo check --no-default-features` this reduced build time from ~51s to ~45s. For some commits I am not completely sure if the tradeoff between build time reduction and convenience caused by the commit is acceptable. If not, I can drop them.
2022-04-27 19:08:11 +00:00
Nicola Papale
71a246ce9e Improve QueryIter size_hint hints (#4244)
## Objective

This fixes #1686.

`size_hint` can be useful even if a little niche. For example,
`collect::<Vec<_>>()` uses the `size_hint` of Iterator it collects from
to pre-allocate a memory slice large enough to not require re-allocating
when pushing all the elements of the iterator.

## Solution

To this effect I made the following changes:
* Add a `IS_ARCHETYPAL` associated constant to the `Fetch` trait,
  this constant tells us when it is safe to assume that the `Fetch`
  relies exclusively on archetypes to filter queried entities
* Add `IS_ARCHETYPAL` to all the implementations of `Fetch`
* Use that constant in `QueryIter::size_hint` to provide a more useful

## Migration guide

The new associated constant is an API breaking change. For the user,
if they implemented a custom `Fetch`, it means they have to add this
associated constant to their implementation. Either `true` if it doesn't limit
the number of entities returned in a query beyond that of archetypes, or
`false` for when it does.
2022-04-27 18:02:06 +00:00
Aevyrie
4aa56050b6 Add infallible resource getters for WorldCell (#4104)
# Objective

- Eliminate all `worldcell.get_resource().unwrap()` cases.
- Provide helpful messages on panic.

## Solution

- Adds infallible resource getters to `WorldCell`, mirroring `World`.
2022-04-25 23:19:13 +00:00
Alice Cecile
4bcb310008 Basic EntityRef and EntityMut docs (#3388)
# Objective

- `EntityRef` and `EntityMut` are surpisingly important public types when working directly with the `World`.
- They're undocumented.

## Solution

- Just add docs!
2022-04-25 14:32:57 +00:00
SpecificProtagonist
46acb7753c SystemSet::before and after: take AsSystemLabel (#4503)
# Objective

`AsSystemLabel` has been introduced on system descriptors to make ordering systems more convenient, but `SystemSet::before` and `SystemSet::after` still take `SystemLabels` directly:

    use bevy::ecs::system::AsSystemLabel;
    /*…*/ SystemSet::new().before(foo.as_system_label()) /*…*/

is currently necessary instead of

    /*…*/ SystemSet::new().before(foo) /*…*/

## Solution

Use `AsSystemLabel` for `SystemSet`
2022-04-23 06:03:50 +00:00
TheRawMeatball
0fdb45ce90 Remove EntityMut::get_unchecked (#4547)
The only way to soundly use this API is already encapsulated within `EntityMut::get`, so this api is removed.

# Migration guide

Replace calls to `EntityMut::get_unchecked` with calls to `EntityMut::get`.
2022-04-22 20:06:41 +00:00
CGMossa
7a0f46c21b fixes complaints about missing docs (#4551)
# Objective

When using `derive(WorldQuery)`, then clippy complains with the following:

```rust
warning: missing documentation for a struct
  --> src\wild_boar_type\marker_vital_status.rs:35:17
   |
35 | #[derive(Debug, WorldQuery)]
   |                 ^^^^^^^^^^
   |
   = note: this warning originates in the derive macro `WorldQuery` (in Nightly builds, run with -Z macro-backtrace for more info)
```

## Solution

* Either `#[doc(hidden)]` or
* Add a generic documentation line to it.

I don't know what is preferred, but I'd gladly add it in here.
2022-04-22 08:45:04 +00:00
François
18c6a7b40e do not impl Component for Task (#4113)
# Objective

- `Task` are `Component`.
- They should not.

## Solution

- Remove the impl, and update the example to show a wrapper.

#4052 for reference
2022-04-22 06:29:38 +00:00
bjorn3
e65f28d8d7 Remove parking_lot dependency from bevy_ecs (#4543)
It is only used in some tests so any potential performance regressions don't matter.
2022-04-20 11:26:38 +00:00
Yutao Yuan
8d67832dfa Bump Bevy to 0.8.0-dev (#4505)
# Objective

We should bump our version to 0.8.0-dev after releasing 0.7.0, according to our release checklist.

## Solution

Do it.
2022-04-17 23:04:52 +00:00
Charles
afbce46ade improve Commands doc comment (#4490)
# Objective

- The current API docs of `Commands` is very short and is very opaque to newcomers.

## Solution

- Try to explain what it is without requiring knowledge of other parts of `bevy_ecs` like `World` or `SystemParam`.


Co-authored-by: Charles <IceSentry@users.noreply.github.com>
2022-04-17 18:17:49 +00:00
Daniel McNab
639fec20d6 Remove .system() (#4499)
Free at last!

# Objective

- Using `.system()` is no longer needed anywhere, and anyone using it will have already gotten a deprecation warning.
- https://github.com/bevyengine/bevy/pull/3302 was a super special case for `.system()`, since it was so prevelant. However, that's no reason.
- Despite it being deprecated, another couple of uses of it have already landed, including in the deprecating PR.
   - These have all been because of doc examples having warnings not breaking CI - 🎟️?

## Solution

- Remove it.
- It's gone

---

## Changelog

- You can no longer use `.system()`

## Migration Guide

- You can no longer use `.system()`. It was deprecated in 0.7.0, and you should have followed the deprecation warning then. You can just remove the method call.

![image](https://user-images.githubusercontent.com/36049421/163688197-3e774a04-6f8f-40a6-b7a4-1330e0b7acf0.png)

- Thanks to the @TheRawMeatball  for producing
2022-04-16 21:33:51 +00:00
Carter Anderson
83c6ffb73c release 0.7.0 (#4487) 2022-04-15 18:05:37 +00:00
François
8630b194dc add more logs when despawning entities (#3851)
# Objective

- Provide more information when despawning an entity

## Solution

- Add a debug log when despawning an entity
- Add spans to the recursive ways of despawning an entity

```sh
RUST_LOG=debug cargo run --example panic --features trace
# RUST_LOG=debug needed to show debug logs from bevy_ecs
# --features trace needed to have the extra spans
...

DEBUG bevy_app:frame:stage{name=Update}:system_commands{name="panic::despawn_parent"}:command{name="DespawnRecursive" entity=0v0}: bevy_ecs::world: Despawning entity 1v0
DEBUG bevy_app:frame:stage{name=Update}:system_commands{name="panic::despawn_parent"}:command{name="DespawnRecursive" entity=0v0}: bevy_ecs::world: Despawning entity 0v0
```
2022-04-13 23:35:28 +00:00
Christian Hughes
16133de8cd WorldQuery derive macro now respects visibility (#4125)
## Objective

Fixes #4122.

## Solution

Inherit the visibility of the struct being derived for the `xxItem`, `xxFetch`, `xxState` structs.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-04-13 21:50:45 +00:00
Carter Anderson
8783fae7de Use "many" instead of "multiple" consistently (#4463)
We missed a couple of these renames in #4384
2022-04-13 00:35:47 +00:00
harudagondi
64d217823d Allow iter combinations on queries with filters (#3656)
# Objective

- Previously, `iter_combinations()` does not work on queries that have filters.
- Fixes #3651

## Solution

- Derived Copy on all `*Fetch<T>` structs, and manually implemented `Clone` to allow the test to pass (`.count()` does not work on `QueryCombinationIter` when `Clone` is derived)


Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-04-08 00:21:24 +00:00
Torne Wuff
b1afe2dcca Make System responsible for updating its own archetypes (#4115)
# Objective

- Make it possible to use `System`s outside of the scheduler/executor without having to define logic to track new archetypes and call `System::add_archetype()` for each.

## Solution

- Replace `System::add_archetype(&Archetype)` with `System::update_archetypes(&World)`, making systems responsible for tracking their own most recent archetype generation the way that `SystemState` already does.

This has minimal (or simplifying) effect on most of the code with the exception of `FunctionSystem`, which must now track the latest `ArchetypeGeneration` it saw instead of relying on the executor to do it.

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-04-07 20:50:43 +00:00
Daniel McNab
21a875d67b Some small changes related to run criteria piping (#3923)
Remove the 'chaining' api, as it's peculiar

~~Implement the label traits for `Box<dyn ThatTrait>` (n.b. I'm not confident about this change, but it was the quickest path to not regressing)~~

Remove the need for '`.system`' when using run criteria piping
2022-04-07 19:08:08 +00:00
TheRawMeatball
73edb11db6 Add more FromWorld implementations (#3945)
# Objective

Make `FromWorld` more useful for abstractions with a form similar to
```rs
trait FancyAbstraction {
  type PreInitializedData: FromWorld;
}
```

## Solution

Add a `FromWorld` implementation for `SystemState` as well as a way to group together multiple `FromWorld` implementing types as one.

Note: I plan to follow up this PR with another to add `Local` support to exclusive systems, which should get a fair amount of use from the `FromWorld` implementation on `SystemState`.
2022-04-05 20:04:34 +00:00
Boxy
dba7790012 REMOVE unsound lifetime annotations on EntityMut (#4096)
Fixes #3408
#3001 also solves this but I dont see it getting merged any time soon so...
# Objective
make bevy ecs a lil bit less unsound

## Solution
make `EntityMut::get_component_mut` return borrows from self instead of `'w`
2022-04-04 21:33:33 +00:00
TheRawMeatball
032b0f4bac Fix derive(SystemParam) macro (#4400)
Fixes the issue seen in #4398
2022-04-04 19:22:28 +00:00
Daniel McNab
c26be39719 Remove unnecessary system labels (#4340)
# Objective

- Since #4224, using labels which only refer to one system doesn't make sense.

## Solution

- Remove some of those.

## Future work

- We should remove the ability to use strings as system labels entirely. I haven't in this PR because there are tests which use this, and that's a lot of code to change.
   - The only use cases for labels are either intra-crate, which use #4224, or inter-crate, which should either use #4224 or explicit types. Neither of those should use strings.
2022-04-01 21:11:05 +00:00
Alice Cecile
b33dae31ec Rename get_multiple APIs to get_many (#4384)
# Objective

-  std's new APIs do the same thing as `Query::get_multiple_mut`, but are called `get_many`: https://github.com/rust-lang/rust/pull/83608

## Solution

- Find and replace `get_multiple` with `get_many`
2022-03-31 20:59:26 +00:00
Daniel McNab
aca7fc1854 Remove outdated perf comments (#4374)
# Objective

- The perf comments, added (by me) in https://github.com/bevyengine/bevy/pull/1349, became outdated once the initialisation call started to take an exclusive reference, (presumably in https://github.com/bevyengine/bevy/pull/1525).
- They have been naïvely transferred along ever since

## Solution

- Remove them
2022-03-31 20:43:00 +00:00
SecretPocketCat
3af90b67a6 Update RemovedComponents doc comment (#4373)
# Objective

- Clarify `RemovedComponents` are flushed in `CoreStage::Last` and systems relying on that should run before that stage

## Solution

- Update `RemovedComponents` doc comment
2022-03-31 20:24:32 +00:00
Boxy
637a149910 unsafeify World::entities_mut (#4093)
# Objective
make bevy ecs a lil bit less unsound

## Solution
make unsound API unsafe so that there is an unsafe block to blame:

```rust
use bevy_ecs::prelude::*;

#[derive(Debug, Component)]
struct Foo(u8);

fn main() {
    let mut world = World::new();
    let e1 = world.spawn().id();
    let e2 = world.spawn().insert(Foo(2)).id();
    world.entities_mut().meta[0] = world.entities_mut().meta[1].clone();
    let foo = world.entity(e1).get::<Foo>().unwrap();
    // whoo i love having components i dont have
    dbg!(foo);
}
```

This is not _strictly_ speaking UB, however: 
- `Query::get_multiple` cannot work if this is allowed
- bevy_ecs is a pile of unsafe code whose soundness generally depends on the world being in a "correct" state with "no funny business" so it seems best to disallow this
- it is trivial to get bevy to panic inside of functions with safety invariants that have been violated (the entity location is not valid)
- it seems to violate what the safety invariant on `Entities::flush` is trying to ensure
2022-03-30 23:52:45 +00:00
Alice Cecile
509548190b Add get_multiple and get_multiple_mut APIs for Query and QueryState (#4298)
# Objective

- The inability to have multiple active mutable borrows into a query is a common source of borrow-checker pain for users.
- This is a pointless restriction if and only if we can guarantee that the entities they are accessing are unique.
- This could already by bypassed with get_unchecked, but that is an extremely unsafe API.
- Closes https://github.com/bevyengine/bevy/issues/2042.

## Solution

- Add `get_multiple`, `get_multiple_mut` and their unchecked equivalents (`multiple` and `multiple_mut`) to `Query` and `QueryState`.
- Improve the `QueryEntityError` type to provide more useful error information.

## Changelog

- Added `get_multiple`, `get_multiple_mut` and their unchecked equivalents (`multiple` and `multiple_mut`) to Query and QueryState.

## Migration Guide

- The `QueryEntityError` enum now has a `AliasedMutability variant, and returns the offending entity.

## Context

This is a fresh attempt at #3333; rebasing was behaving very badly and it was important to rebase on top of the recent query soundness fixes. Many thanks to all the reviewers in that thread, especially @BoxyUwU for the help with lifetimes.

## To-do

- [x] Add compile fail tests
- [x] Successfully deduplicate code
- [x] Decide what to do about failing doc tests
- [x] Get some reviews for lifetime soundness
2022-03-30 19:16:48 +00:00
bilsen
63fee2572b ParamSet for conflicting SystemParam:s (#2765)
# Objective
Add a system parameter `ParamSet` to be used as container for conflicting parameters.

## Solution
Added two methods to the SystemParamState trait, which gives the access used by the parameter. Did the implementation. Added some convenience methods to FilteredAccessSet. Changed `get_conflicts` to return every conflicting component instead of breaking on the first conflicting `FilteredAccess`.


Co-authored-by: bilsen <40690317+bilsen@users.noreply.github.com>
2022-03-29 23:39:38 +00:00
Boxy
28ba87e6c8 CI runs cargo miri test -p bevy_ecs (#4310)
# Objective

Fixes #1529
Run bevy_ecs in miri

## Solution

- Don't set thread names when running in miri rust-lang/miri/issues/1717
- Update `event-listener` to `2.5.2` as previous versions have UB that is detected by miri: [event-listener commit](1fa31c553e)
- Ignore memory leaks when running in miri as they are impossible to track down rust-lang/miri/issues/1481
- Make `table_add_remove_many` test less "many" because miri is really quite slow :)
- Make CI run `RUSTFLAGS="-Zrandomize-layout" MIRIFLAGS="-Zmiri-ignore-leaks -Zmiri-tag-raw-pointers -Zmiri-disable-isolation" cargo +nightly miri test -p bevy_ecs`
2022-03-25 00:26:07 +00:00
Carter Anderson
b1c3e9862d Auto-label function systems with SystemTypeIdLabel (#4224)
This adds the concept of "default labels" for systems (currently scoped to "parallel systems", but this could just as easily be implemented for "exclusive systems"). Function systems now include their function's `SystemTypeIdLabel` by default.

This enables the following patterns:

```rust
// ordering two systems without manually defining labels
app
  .add_system(update_velocity)
  .add_system(movement.after(update_velocity))

// ordering sets of systems without manually defining labels
app
  .add_system(foo)
  .add_system_set(
    SystemSet::new()
      .after(foo)
      .with_system(bar)
      .with_system(baz)
  )
```

Fixes: #4219
Related to: #4220 

Credit to @aevyrie @alice-i-cecile @DJMcNab (and probably others) for proposing (and supporting) this idea about a year ago. I was a big dummy that both shut down this (very good) idea and then forgot I did that. Sorry. You all were right!
2022-03-23 22:53:56 +00:00
Boxy
024d98457c yeet unsound lifetime annotations on Query methods (#4243)
# Objective
Continuation of #2964 (I really should have checked other methods when I made that PR)

yeet unsound lifetime annotations on `Query` methods.
Example unsoundness:
```rust
use bevy::prelude::*;

fn main() {
    App::new().add_startup_system(bar).add_system(foo).run();
}

pub fn bar(mut cmds: Commands) {
    let e = cmds.spawn().insert(Foo { a: 10 }).id();
    cmds.insert_resource(e);
}

#[derive(Component, Debug, PartialEq, Eq)]
pub struct Foo {
    a: u32,
}
pub fn foo(mut query: Query<&mut Foo>, e: Res<Entity>) {
    dbg!("hi");
    {
        let data: &Foo = query.get(*e).unwrap();
        let data2: Mut<Foo> = query.get_mut(*e).unwrap();
        assert_eq!(data, &*data2); // oops UB
    }

    {
        let data: &Foo = query.single();
        let data2: Mut<Foo> = query.single_mut();
        assert_eq!(data, &*data2); // oops UB
    }

    {
        let data: &Foo = query.get_single().unwrap();
        let data2: Mut<Foo> = query.get_single_mut().unwrap();
        assert_eq!(data, &*data2); // oops UB
    }

    {
        let data: &Foo = query.iter().next().unwrap();
        let data2: Mut<Foo> = query.iter_mut().next().unwrap();
        assert_eq!(data, &*data2); // oops UB
    }

    {
        let mut opt_data: Option<&Foo> = None;
        let mut opt_data_2: Option<Mut<Foo>> = None;
        query.for_each(|data| opt_data = Some(data));
        query.for_each_mut(|data| opt_data_2 = Some(data));
        assert_eq!(opt_data.unwrap(), &*opt_data_2.unwrap()); // oops UB
    }
    dbg!("bye");
}

```

## Solution
yeet unsound lifetime annotations on `Query` methods

Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2022-03-22 02:49:41 +00:00
Boxy
050d2b7f00 yeet World::components_mut >:( (#4092)
# Objective
make bevy ecs a lil bit less unsound
## Solution
yeet unsound API `World::components_mut`:
```rust
use bevy_ecs::prelude::*;

#[derive(Component)]
struct Foo(u8);

#[derive(Debug, Component)]
struct Bar([u8; 100]);

fn main() {
    let mut world = World::new();
    let e = world.spawn().insert(Foo(0)).id();
    *world.components_mut() = Default::default();
    let bar = world.entity_mut(e).remove::<Bar>().unwrap();
    // oopsies reading memory copied from outside allocation
    dbg!(bar);
}
```
2022-03-21 23:43:08 +00:00
James Liu
4c1678c78d Hide docs for concrete impls of Fetch, FetchState, and SystemParamState (#4250)
# Objective
 The following pages in the docs are rather noisy, and the types they point to are not particularly useful by themselves:

 - http://dev-docs.bevyengine.org/bevy/ecs/query/index.html
 - http://dev-docs.bevyengine.org/bevy/ecs/system/index.html

## Solution
 
- Replace docs on these types with `#[doc(hidden)]`.
- Hide `InputMarker`  too.
2022-03-21 05:23:36 +00:00
Boxy
e7a9420443 Change Cow<[ComponentId]> to Box<[ComponentId]> (#4185)
`Cow::Borrowed` was never used
2022-03-19 04:14:27 +00:00
Alice Cecile
7ce3ae43e3 Bump Bevy to 0.7.0-dev (#4230)
# Objective

- The [dev docs](https://dev-docs.bevyengine.org/bevy/index.html#) show version 0.6.0, which is actively misleading.

[Image of the problem](https://cdn.discordapp.com/attachments/695741366520512563/953513612943704114/Screenshot_20220316-154100_Firefox-01.jpeg)

Noticed by @ickk, fix proposed by @mockersf.

## Solution

- Bump the version across all Bevy crates to 0.7.0 dev.
- Set a reminder in the Release Checklist to remember to do this each release.
2022-03-19 03:54:15 +00:00
Carter Anderson
de677dbfc9 Use more ergonomic span syntax (#4246)
Tracing added support for "inline span entering", which cuts down on a lot of complexity:

```rust
let span = info_span!("my_span").entered();
```

This adapts our code to use this pattern where possible, and updates our docs to recommend it.

This produces equivalent tracing behavior. Here is a side by side profile of "before" and "after" these changes.
![image](https://user-images.githubusercontent.com/2694663/158912137-b0aa6dc8-c603-425f-880f-6ccf5ad1b7ef.png)
2022-03-18 04:19:21 +00:00