Carter Anderson
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837e1dc139
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Port remaining functionality to RenderContext and remove Renderer
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2020-04-12 14:47:41 -07:00 |
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Carter Anderson
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a8f5402ff1
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make DrawTarget setup world read only. add render_resource_sets_system
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2020-04-12 11:45:44 -07:00 |
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Carter Anderson
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1d44b4034f
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asset handle batcher system
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2020-04-12 00:54:51 -07:00 |
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Carter Anderson
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32bce28b00
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resource update is now parallel
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2020-04-12 00:05:47 -07:00 |
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Carter Anderson
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394b7ce940
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RenderContext, RenderResourceContext and wgpu implementations
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2020-04-11 18:40:30 -07:00 |
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Carter Anderson
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4b114c9dd1
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prepare for parallel resource creation
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2020-04-10 13:10:46 -07:00 |
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Carter Anderson
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de2fb1fca2
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use RenderContext in ResourceProviders. make RenderContext contain a read-only view of global resources. Merge RenderContext changes back into global resources.
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2020-04-10 01:39:38 -07:00 |
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Carter Anderson
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a7605b2d7a
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initial multi-threaded resource creation using WgpuRenderContext
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2020-04-09 15:03:54 -07:00 |
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Carter Anderson
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d8c748644c
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"Arc" device
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2020-04-09 12:35:15 -07:00 |
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Carter Anderson
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7b48960d42
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upgrade to wgpu 0.5.0
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2020-04-07 19:36:57 -07:00 |
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Carter Anderson
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b5d78477cf
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cargo fmt
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2020-04-06 16:15:59 -07:00 |
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Carter Anderson
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686e1422db
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Crate-ify (almost) everything
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2020-04-05 20:19:02 -07:00 |
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