# Objective
- I daily drive nightly Rust when developing Bevy, so I notice when new
warnings are raised by `cargo check` and Clippy.
- `cargo +nightly clippy` raises a few of these new warnings.
## Solution
- Fix most warnings from `cargo +nightly clippy`
- I skipped the docs-related warnings because some were covered by
#12692.
- Use `Clone::clone_from` in applicable scenarios, which can sometimes
avoid an extra allocation.
- Implement `Default` for structs that have a `pub const fn new() ->
Self` method.
- Fix an occurrence where generic constraints were defined in both `<C:
Trait>` and `where C: Trait`.
- Removed generic constraints that were implied by the `Bundle` trait.
---
## Changelog
- `BatchingStrategy`, `NonGenericTypeCell`, and `GenericTypeCell` now
implement `Default`.
# Objective
Minimize the number of dependencies low in the tree.
## Solution
* Remove the dependency on rustc-hash in bevy_ecs (not used) and
bevy_macro_utils (only used in one spot).
* Deduplicate the dependency on `sha1_smol` with the existing blake3
dependency already being used for bevy_asset.
* Remove the unused `ron` dependency on `bevy_app`
* Make the `serde` dependency for `bevy_ecs` optional. It's only used
for serializing Entity.
* Change the `wgpu` dependency to `wgpu-types`, and make it optional for
`bevy_color`.
* Remove the unused `thread-local` dependency on `bevy_render`.
* Make multiple dependencies for `bevy_tasks` optional and enabled only
when running with the `multi-threaded` feature. Preferably they'd be
disabled all the time on wasm, but I couldn't find a clean way to do
this.
---
## Changelog
TODO
## Migration Guide
TODO
# Objective
- Attempts to solve two items from
https://github.com/bevyengine/bevy/issues/11478.
## Solution
- Moved `intern` module from `bevy_utils` into `bevy_ecs` crate and
updated all relevant imports.
- Moved `label` module from `bevy_utils` into `bevy_ecs` crate and
updated all relevant imports.
---
## Migration Guide
- Replace `bevy_utils::define_label` imports with
`bevy_ecs::define_label` imports.
- Replace `bevy_utils:🏷️:DynEq` imports with
`bevy_ecs:🏷️:DynEq` imports.
- Replace `bevy_utils:🏷️:DynHash` imports with
`bevy_ecs:🏷️:DynHash` imports.
- Replace `bevy_utils::intern::Interned` imports with
`bevy_ecs::intern::Interned` imports.
- Replace `bevy_utils::intern::Internable` imports with
`bevy_ecs::intern::Internable` imports.
- Replace `bevy_utils::intern::Interner` imports with
`bevy_ecs::intern::Interner` imports.
---------
Co-authored-by: James Liu <contact@jamessliu.com>
# Objective
- Make `ReflectComponent::apply`, `ReflectComponent::reflect_mut` and
`ReflectBundle::apply` work with `EntityMut` too (currently they only
work with the more restricting `EntityWorldMut`);
- Note: support for the `Filtered*` variants has been left out since the
conversion in that case is more expensive. Let me know if I should add
support for them too.
## Solution
- Make `ReflectComponent::apply`, `ReflectComponent::reflect_mut` and
`ReflectBundle::apply` take an `impl Into<EntityMut<'a>>`;
- Make the corresponding `*Fns` function pointers take a `EntityMut`.
---
## Changelog
- `ReflectComponent::apply`, `ReflectComponent::reflect_mut` and
`ReflectBundle::apply` now accept `EntityMut` as well
## Migration Guide
- `ReflectComponentFns`'s `apply` and `reflect_mut` fields now take
`EntityMut` instead of `&mut EntityWorldMut`
- `ReflectBundleFns`'s `apply` field now takes `EntityMut` instead of
`&mut EntityWorldMut`
# Objective
- Implement `From<&'w mut EntityMut>` for `EntityMut<'w>`;
- Make it possible to pass `&mut EntityMut` where `impl Into<EntityMut>`
is required;
- Helps with #12895.
## Solution
- Implement `From<&'w mut EntityMut>` for `EntityMut<'w>`
---
## Changelog
- `EntityMut<'w>` now implements `From<&'w mut EntityMut>`
# Objective
- Fix#7303
- bevy would spawn a lot of tasks in parallel iteration when it matchs a
large storage and many small storage ,it significantly increase the
overhead of schedule.
## Solution
- collect small storage into one task
# Objective
Fix#11931
## Solution
- Make stepping a non-default feature
- Adjust documentation and examples
- In particular, make the breakout example not show the stepping prompt
if compiled without the feature (shows a log message instead)
---
## Changelog
- Removed `bevy_debug_stepping` from default features
## Migration Guide
The system-by-system stepping feature is now disabled by default; to use
it, enable the `bevy_debug_stepping` feature explicitly:
```toml
[dependencies]
bevy = { version = "0.14", features = ["bevy_debug_stepping"] }
```
Code using
[`Stepping`](https://docs.rs/bevy/latest/bevy/ecs/schedule/struct.Stepping.html)
will still compile with the feature disabled, but will print a runtime
error message to the console if the application attempts to enable
stepping.
---------
Co-authored-by: James Liu <contact@jamessliu.com>
Co-authored-by: François Mockers <francois.mockers@vleue.com>
# Objective
- Add `remove_by_id` method to `EntityWorldMut` and `EntityCommands`
- This is a duplicate of the awesome work by @mateuseap, last updated
04/09/23 - #9663
- I'm opening a second one to ensure the feature makes it into `0.14`
- Fixes#9261
## Solution
Almost identical to #9663 with three exceptions
- Uses a closure instead of struct for commands, consistent with other
similar commands
- Does not refactor `EntityCommands::insert`, so no migration guide
- `EntityWorldMut::remove_by_id` is now safe containing unsafe blocks, I
think thats what @SkiFire13 was indicating should happen [in this
comment](https://github.com/bevyengine/bevy/pull/9663#discussion_r1314307525)
## Changelog
- Added `EntityWorldMut::remove_by_id` method and its tests.
- Added `EntityCommands::remove_by_id` method and its tests.
---------
Co-authored-by: James Liu <contact@jamessliu.com>
# Objective
- Closes#12019
- Related to #4955
- Useful for dev_tools and networking
## Solution
- Create `World::iter_resources()` and `World::iter_resources_mut()`
---------
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: James Liu <contact@jamessliu.com>
Co-authored-by: Pablo Reinhardt <126117294+pablo-lua@users.noreply.github.com>
# Objective
- Since #10811,Bevy uses `assert `in the hot path of iteration. The
`for_each `method has an assert in the outer loop to help the compiler
remove unnecessary branching in the internal loop.
- However , ` for` style iterations do not receive the same treatment.
it still have a branch check in the internal loop, which could
potentially hurt performance.
## Solution
- use `TableRow::from_u32 ` instead of ` TableRow::from_usize` to avoid
unnecessary branch.
Before
![image](https://github.com/bevyengine/bevy/assets/45868716/f6d2a1ac-2129-48ff-97bf-d86713ddeaaf)
After
----------------------------------------------------------------------------
![image](https://github.com/bevyengine/bevy/assets/45868716/bfe5a9ee-ba6c-4a80-85b0-1c6d43adfe8c)
# Objective
Sometimes it's useful to iterate over removed entities. For example, in
my library
[bevy_replicon](https://github.com/projectharmonia/bevy_replicon) I need
it to iterate over all removals to replicate them over the network.
Right now we do lookups, but it would be more convenient and faster to
just iterate over all removals.
## Solution
Add `RemovedComponentEvents::iter`.
---
## Changelog
### Added
- `RemovedComponentEvents::iter` to iterate over all removed components.
---------
Co-authored-by: Pablo Reinhardt <126117294+pablo-lua@users.noreply.github.com>
# Objective
- There are several redundant imports in the tests and examples that are
not caught by CI because additional flags need to be passed.
## Solution
- Run `cargo check --workspace --tests` and `cargo check --workspace
--examples`, then fix all warnings.
- Add `test-check` to CI, which will be run in the check-compiles job.
This should catch future warnings for tests. Examples are already
checked, but I'm not yet sure why they weren't caught.
## Discussion
- Should the `--tests` and `--examples` flags be added to CI, so this is
caught in the future?
- If so, #12818 will need to be merged first. It was also a warning
raised by checking the examples, but I chose to split off into a
separate PR.
---------
Co-authored-by: François Mockers <francois.mockers@vleue.com>
# Objective
- The `bundles` parameter in `insert_or_spawn_batch` method has
inconsistent naming with docs (e.g. `bundles_iter`) since #11107.
## Solution
- Replace `bundles` with `bundles_iter`, as `bundles_iter` is more
expressive to its type.
# Objective
Other than the exposed functions for reading matched tables and
archetypes, a `QueryState` does not actually need both internal Vecs for
storing matched archetypes and tables. In practice, it will only use one
of the two depending on if it uses dense or archetypal iteration.
Same vein as #12474. The goal is to reduce the memory overhead of using
queries, which Bevy itself, ecosystem plugins, and end users are already
fairly liberally using.
## Solution
Add `StorageId`, which is a union over `TableId` and `ArchetypeId`, and
store only one of the two at runtime. Read the slice as if it was one ID
depending on whether the query is dense or not.
This follows in the same vein as #5085; however, this one directly
impacts heap memory usage at runtime, while #5085 primarily targeted
transient pointers that might not actually exist at runtime.
---
## Changelog
Changed: `QueryState::matched_tables` now returns an iterator instead of
a reference to a slice.
Changed: `QueryState::matched_archetypes` now returns an iterator
instead of a reference to a slice.
## Migration Guide
`QueryState::matched_tables` and `QueryState::matched_archetypes` does
not return a reference to a slice, but an iterator instead. You may need
to use iterator combinators or collect them into a Vec to use it as a
slice.
---------
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
# Objective
Fixes#12752. Fixes#12750. Document the runtime complexity of all of
the `O(1)` operations on the individual APIs.
## Solution
* Mirror `Query::contains` onto `QueryState::contains`
* Make `QueryState::as_nop` pub(crate)
* Make `NopWorldQuery` pub(crate)
* Document all of the O(1) operations on Query and QueryState.
# Objective
Fixes#12392, fixes#12393, and fixes#11387. Implement QueryData for
Archetype and EntityLocation.
## Solution
Add impls for both of the types.
---
## Changelog
Added: `&Archetype` now implements `QueryData`
Added: `EntityLocation` now implements `QueryData`
---------
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
# Objective
Resolves#3824. `unsafe` code should be the exception, not the norm in
Rust. It's obviously needed for various use cases as it's interfacing
with platforms and essentially running the borrow checker at runtime in
the ECS, but the touted benefits of Bevy is that we are able to heavily
leverage Rust's safety, and we should be holding ourselves accountable
to that by minimizing our unsafe footprint.
## Solution
Deny `unsafe_code` workspace wide. Add explicit exceptions for the
following crates, and forbid it in almost all of the others.
* bevy_ecs - Obvious given how much unsafe is needed to achieve
performant results
* bevy_ptr - Works with raw pointers, even more low level than bevy_ecs.
* bevy_render - due to needing to integrate with wgpu
* bevy_window - due to needing to integrate with raw_window_handle
* bevy_utils - Several unsafe utilities used by bevy_ecs. Ideally moved
into bevy_ecs instead of made publicly usable.
* bevy_reflect - Required for the unsafe type casting it's doing.
* bevy_transform - for the parallel transform propagation
* bevy_gizmos - For the SystemParam impls it has.
* bevy_assets - To support reflection. Might not be required, not 100%
sure yet.
* bevy_mikktspace - due to being a conversion from a C library. Pending
safe rewrite.
* bevy_dynamic_plugin - Inherently unsafe due to the dynamic loading
nature.
Several uses of unsafe were rewritten, as they did not need to be using
them:
* bevy_text - a case of `Option::unchecked` could be rewritten as a
normal for loop and match instead of an iterator.
* bevy_color - the Pod/Zeroable implementations were replaceable with
bytemuck's derive macros.
# Objective
Currently the built docs only shows the logo and favicon for the top
level `bevy` crate. This makes views like
https://docs.rs/bevy_ecs/latest/bevy_ecs/ look potentially unrelated to
the project at first glance.
## Solution
Reproduce the docs attributes for every crate that Bevy publishes.
Ideally this would be done with some workspace level Cargo.toml control,
but AFAICT, such support does not exist.
# Objective
Make it easy to get the ids of all the components in a bundle (and
initialise any components not yet initialised). This is fairly similar
to the `Bundle::get_component_ids()` method added in the observers PR
however that will return none for any non-initialised components. This
is exactly the API space covered by `Bundle::component_ids()` however
that isn't possible to call outside of `bevy_ecs` as it requires `&mut
Components` and `&mut Storages`.
## Solution
Added `World.init_bundle<B: Bundle>()` which similarly to
`init_component` and `init_resource`, initialises all components in the
bundle and returns a vector of their component ids.
---
## Changelog
Added the method `init_bundle` to `World` as a counterpart to
`init_component` and `init_resource`.
---------
Co-authored-by: James Liu <contact@jamessliu.com>
# Objective
- Tiny PR to clarify that `self.world.bundles.init_info::<T>` must have
been called so that the BundleInfo is present in the World
---------
Co-authored-by: James Liu <contact@jamessliu.com>
# Objective
I was reading some of the Archetype and Bundle code and was getting
confused a little bit in some places (is the `archetype_id` in
`AddBundle` the source or the target archetype id?).
Small PR that adds some docstrings to make it easier for first-time
readers.
# Objective
- Allow registering of systems from Commands with
`Commands::register_one_shot_system`
- Make registering of one shot systems more easy
## Solution
- Add the Command `RegisterSystem` for Commands use.
- Creation of SystemId based on lazy insertion of the System
- Changed the privacy of the fields in SystemId so Commands can return
the SystemId
---
## Changelog
### Added
- Added command `RegisterSystem`
- Added function `Commands::register_one_shot_system`
- Added function `App::register_one_shot_system`
### Changed
- Changed the privacy and the type of struct tuple to regular struct of
SystemId
## Migration Guide
- Changed SystemId fields from tuple struct to a normal struct
If you want to access the entity field, you should use
`SystemId::entity` instead of `SystemId::0`
## Showcase
> Before, if you wanted to register a system with `Commands`, you would
need to do:
```rust
commands.add(|world: &mut World| {
let id = world.register_system(your_system);
// You would need to insert the SystemId inside an entity or similar
})
```
> Now, you can:
```rust
let id = commands.register_one_shot_system(your_system);
// Do what you want with the Id
```
---------
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Pablo Reinhardt <pabloreinhardt@gmail.com>
# Objective
I'm reading through the ecs query code for the first time, and updating
the docs:
- fixed some typos
- added some docs about things I was confused about (in particular what
the difference between `matches_component_set` and
`update_component_access` was)
# Objective
Fix Pr CI failing over dead code in tests and main branch CI failing
over a missing semicolon. Fixes#12620.
## Solution
Add dead_code annotations and a semicolon.
# Objective
Fixes#12549. WorldCell's support of everything a World can do is
incomplete, and represents an alternative, potentially confusing, and
less performant way of pulling multiple fetches from a `World`. The
typical approach is to use `SystemState` for a runtime cached and safe
way, or `UnsafeWorldCell` if the use of `unsafe` is tolerable.
## Solution
Remove it!
---
## Changelog
Removed: `WorldCell`
Removed: `World::cell`
## Migration Guide
`WorldCell` has been removed. If you were using it to fetch multiple
distinct values from a `&mut World`, use `SystemState` by calling
`SystemState::get` instead. Alternatively, if `SystemState` cannot be
used, `UnsafeWorldCell` can instead be used in unsafe contexts.
# Objective
Provide component access to `&'w T`, `Ref<'w, T>`, `Mut<'w, T>`,
`Ptr<'w>` and `MutUntyped<'w>` from `EntityMut<'w>`/`EntityWorldMut<'w>`
with the world `'w` lifetime instead of `'_`.
Fixes#12417
## Solution
Add `into_` prefixed methods for `EntityMut<'w>`/`EntityWorldMut<'w>`
that consume `self` and returns component access with the world `'w`
lifetime unlike the `get_` prefixed methods that takes `&'a self` and
returns component access with `'a` lifetime.
Methods implemented:
- EntityMut::into_borrow
- EntityMut::into_ref
- EntityMut::into_mut
- EntityMut::into_borrow_by_id
- EntityMut::into_mut_by_id
- EntityWorldMut::into_borrow
- EntityWorldMut::into_ref
- EntityWorldMut::into_mut
- EntityWorldMut::into_borrow_by_id
- EntityWorldMut::into_mut_by_id
# Objective
`QueryState::archetype_component_access` is only really ever used to
extend `SystemMeta`'s. It can be removed to save some memory for every
`Query` in an app.
## Solution
* Remove it.
* Have `new_archetype` pass in a `&mut Access<ArchetypeComponentId>`
instead and pull it from `SystemMeta` directly.
* Split `QueryState::new` from `QueryState::new_with_access` and a
common `QueryState::new_uninitialized`.
* Split `new_archetype` into an internal and public version. Call the
internal version in `update_archetypes`.
This should make it faster to construct new QueryStates, and by proxy
lenses and joins as well.
`matched_tables` also similarly is only used to deduplicate inserting
into `matched_table_ids`. If we can find another efficient way to do so,
it might also be worth removing.
The [generated
assembly](https://github.com/james7132/bevy_asm_tests/compare/main...remove-query-state-archetype-component-access#diff-496530101f0b16e495b7e9b77c0e906ae3068c8adb69ed36c92d5a1be5a9efbe)
reflects this well, with all of the access related updates in
`QueryState` being removed.
---
## Changelog
Removed: `QueryState::archetype_component_access`.
Changed: `QueryState::new_archetype` now takes a `&mut
Access<ArchetypeComponentId>` argument, which will be updated with the
new accesses.
Changed: `QueryState::update_archetype_component_access` now takes a
`&mut Access<ArchetypeComponentId>` argument, which will be updated with
the new accesses.
## Migration Guide
TODO
# Objective
Improve code quality involving fixedbitset.
## Solution
Update to fixedbitset 0.5. Use the new `grow_and_insert` function
instead of `grow` and `insert` functions separately.
This should also speed up most of the set operations involving
fixedbitset. They should be ~2x faster, but testing this against the
stress tests seems to show little to no difference. The multithreaded
executor doesn't seem to be all that much faster in many_cubes and
many_foxes. These use cases are likely dominated by other operations or
the bitsets aren't big enough to make them the bottleneck.
This introduces a duplicate dependency due to petgraph and wgpu, but the
former may take some time to update.
## Changelog
Removed: `Access::grow`
## Migration Guide
`Access::grow` has been removed. It's no longer needed. Remove all
references to it.
# Objective
Fixes#12139
## Solution
- Derive `Debug` impl for `Entity`
- Add impl `Display` for `Entity`
- Add `entity_display` test to check the output contains all required
info
I decided to go with `0v0|1234` format as opposed to the `0v0[1234]`
which was initially discussed in the issue.
My rationale for this is that `[1234]` may be confused for index values,
which may be common in logs, and so searching for entities by text would
become harder. I figured `|1234` would help the entity IDs stand out
more.
Additionally, I'm a little concerned that this change is gonna break
existing logging for projects because `Debug` is now going to be a
multi-line output. But maybe this is ok.
We could implement `Debug` to be a single-line output, but then I don't
see why it would be different from `Display` at all.
@alice-i-cecile Let me know if we'd like to make any changes based on
these points.
# Objective
`System<f32>` currently does not implement `Eq` even though it should
## Solution
Manually implement `Eq` like other traits are manually implemented
# Objective
- Add a way to combine 2 queries together in a similar way to
`Query::transmute_lens`
- Fixes#1658
## Solution
- Use a similar method to query transmute, but take the intersection of
matched archetypes between the 2 queries and the union of the accesses
to create the new underlying QueryState.
---
## Changelog
- Add query joins
---------
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
# Objective
Fix#10876. Improve `Query` and `QueryState`'s docs.
## Solution
Explicitly denote that Query is always guaranteed to return results from
all matching entities once and only once for each entity, and that
iteration order is not guaranteed in any way.
# Objective
Remove Bevy internals from backtraces
## Solution
Executors insert `__rust_begin_short_backtrace` into the callstack
before running a system.
<details>
<summary>Example current output</summary>
```
thread 'Compute Task Pool (3)' panicked at src/main.rs:7:33:
Foo
stack backtrace:
0: rust_begin_unwind
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:647:5
1: core::panicking::panic_fmt
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panicking.rs:72:14
2: foo::main::{{closure}}
at ./src/main.rs:7:33
3: core::ops::function::impls::<impl core::ops::function::FnMut<A> for &mut F>::call_mut
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/ops/function.rs:294:13
4: <Func as bevy_ecs::system::function_system::SystemParamFunction<fn() .> Out>>::run::call_inner
at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:661:21
5: <Func as bevy_ecs::system::function_system::SystemParamFunction<fn() .> Out>>::run
at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:664:17
6: <bevy_ecs::system::function_system::FunctionSystem<Marker,F> as bevy_ecs::system::system::System>::run_unsafe
at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:504:19
7: bevy_ecs::schedule::executor::multi_threaded::ExecutorState::spawn_system_task::{{closure}}::{{closure}}
at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/schedule/executor/multi_threaded.rs:621:26
8: core::ops::function::FnOnce::call_once
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/ops/function.rs:250:5
9: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panic/unwind_safe.rs:272:9
10: std::panicking::try::do_call
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:554:40
11: __rust_try
12: std::panicking::try
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:518:19
13: std::panic::catch_unwind
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panic.rs:142:14
14: bevy_ecs::schedule::executor::multi_threaded::ExecutorState::spawn_system_task::{{closure}}
at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/schedule/executor/multi_threaded.rs:614:23
15: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::future::future::Future>::poll
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panic/unwind_safe.rs:297:9
16: <futures_lite::future::CatchUnwind<F> as core::future::future::Future>::poll::{{closure}}
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:588:42
17: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panic/unwind_safe.rs:272:9
18: std::panicking::try::do_call
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:554:40
19: __rust_try
20: std::panicking::try
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:518:19
21: std::panic::catch_unwind
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panic.rs:142:14
22: <futures_lite::future::CatchUnwind<F> as core::future::future::Future>::poll
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:588:9
23: async_executor::Executor::spawn::{{closure}}
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-executor-1.8.0/src/lib.rs:158:20
24: async_task::raw::RawTask<F,T,S,M>::run::{{closure}}
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-task-4.7.0/src/raw.rs:550:21
25: core::ops::function::FnOnce::call_once
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/ops/function.rs:250:5
26: <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panic/unwind_safe.rs:272:9
27: std::panicking::try::do_call
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:554:40
28: __rust_try
29: std::panicking::try
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:518:19
30: std::panic::catch_unwind
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panic.rs:142:14
31: async_task::raw::RawTask<F,T,S,M>::run
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-task-4.7.0/src/raw.rs:549:23
32: async_task::runnable::Runnable<M>::run
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-task-4.7.0/src/runnable.rs:781:18
33: async_executor::Executor::run::{{closure}}::{{closure}}
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-executor-1.8.0/src/lib.rs:254:21
34: <futures_lite::future::Or<F1,F2> as core::future::future::Future>::poll
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:449:33
35: async_executor::Executor::run::{{closure}}
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/async-executor-1.8.0/src/lib.rs:261:32
36: futures_lite::future::block_on::{{closure}}
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:99:19
37: std:🧵:local::LocalKey<T>::try_with
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/thread/local.rs:286:16
38: std:🧵:local::LocalKey<T>::with
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/thread/local.rs:262:9
39: futures_lite::future::block_on
at /home/vj/.cargo/registry/src/index.crates.io-6f17d22bba15001f/futures-lite-2.2.0/src/future.rs:78:5
40: bevy_tasks::task_pool::TaskPool::new_internal::{{closure}}::{{closure}}::{{closure}}::{{closure}}
at /home/vj/workspace/rust/bevy/crates/bevy_tasks/src/task_pool.rs:180:37
41: std::panicking::try::do_call
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:554:40
42: __rust_try
43: std::panicking::try
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:518:19
44: std::panic::catch_unwind
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panic.rs:142:14
45: bevy_tasks::task_pool::TaskPool::new_internal::{{closure}}::{{closure}}::{{closure}}
at /home/vj/workspace/rust/bevy/crates/bevy_tasks/src/task_pool.rs:174:43
46: std:🧵:local::LocalKey<T>::try_with
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/thread/local.rs:286:16
47: std:🧵:local::LocalKey<T>::with
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/thread/local.rs:262:9
48: bevy_tasks::task_pool::TaskPool::new_internal::{{closure}}::{{closure}}
at /home/vj/workspace/rust/bevy/crates/bevy_tasks/src/task_pool.rs:167:25
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
Encountered a panic in system `foo::main::{{closure}}`!
Encountered a panic in system `bevy_app::main_schedule::Main::run_main`!
get on your knees and beg mommy for forgiveness you pervert~ 💖
```
</details>
<details>
<summary>Example output with this PR</summary>
```
Panic at src/main.rs:7:33:
Foo
stack backtrace:
0: rust_begin_unwind
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/std/src/panicking.rs:647:5
1: core::panicking::panic_fmt
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/panicking.rs:72:14
2: foo::main::{{closure}}
at ./src/main.rs:7:59
3: core::ops::function::impls::<impl core::ops::function::FnMut<A> for &mut F>::call_mut
at /rustc/8ace7ea1f7cbba7b4f031e66c54ca237a0d65de6/library/core/src/ops/function.rs:294:13
4: <Func as bevy_ecs::system::function_system::SystemParamFunction<fn() .> Out>>::run::call_inner
at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:661:21
5: <Func as bevy_ecs::system::function_system::SystemParamFunction<fn() .> Out>>::run
at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:664:17
6: <bevy_ecs::system::function_system::FunctionSystem<Marker,F> as bevy_ecs::system::system::System>::run_unsafe
at /home/vj/workspace/rust/bevy/crates/bevy_ecs/src/system/function_system.rs:504:19
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
Encountered a panic in system `foo::main::{{closure}}`!
Encountered a panic in system `bevy_app::main_schedule::Main::run_main`!
```
</details>
Full backtraces (`RUST_BACKTRACE=full`) are unchanged.
## Alternative solutions
Write a custom panic hook. This could potentially let use exclude a few
more callstack frames but requires a dependency on `backtrace` and is
incompatible with user-provided panic hooks.
---
## Changelog
- Backtraces now exclude many Bevy internals (unless
`RUST_BACKTRACE=full` is used)
---------
Co-authored-by: James Liu <contact@jamessliu.com>
# Objective
Fix missing `TextBundle` (and many others) which are present in the main
crate as default features but optional in the sub-crate. See:
- https://docs.rs/bevy/0.13.0/bevy/ui/node_bundles/index.html
- https://docs.rs/bevy_ui/0.13.0/bevy_ui/node_bundles/index.html
~~There are probably other instances in other crates that I could track
down, but maybe "all-features = true" should be used by default in all
sub-crates? Not sure.~~ (There were many.) I only noticed this because
rust-analyzer's "open docs" features takes me to the sub-crate, not the
main one.
## Solution
Add "all-features = true" to docs.rs metadata for crates that use
features.
## Changelog
### Changed
- Unified features documented on docs.rs between main crate and
sub-crates
# Objective
Make bevy_utils less of a compilation bottleneck. Tackle #11478.
## Solution
* Move all of the directly reexported dependencies and move them to
where they're actually used.
* Remove the UUID utilities that have gone unused since `TypePath` took
over for `TypeUuid`.
* There was also a extraneous bytemuck dependency on `bevy_core` that
has not been used for a long time (since `encase` became the primary way
to prepare GPU buffers).
* Remove the `all_tuples` macro reexport from bevy_ecs since it's
accessible from `bevy_utils`.
---
## Changelog
Removed: Many of the reexports from bevy_utils (petgraph, uuid, nonmax,
smallvec, and thiserror).
Removed: bevy_core's reexports of bytemuck.
## Migration Guide
bevy_utils' reexports of petgraph, uuid, nonmax, smallvec, and thiserror
have been removed.
bevy_core' reexports of bytemuck's types has been removed.
Add them as dependencies in your own crate instead.
# Objective
Following #10756, we're now using raw pointers in BundleInserter and
BundleSpawner. This is primarily to get around the need to split the
borrow on the World, but it leaves a lot to be desired in terms of
safety guarantees. There's no type level guarantee the code can't
dereference a null pointer, and it's restoring them to borrows fairly
liberally within the associated functions.
## Solution
* Replace the pointers with `NonNull` and a new `bevy_ptr::ConstNonNull`
that only allows conversion back to read-only borrows
* Remove the closure to avoid potentially aliasing through the closure
by restructuring the match expression.
* Move all conversions back into borrows as far up as possible to ensure
that the borrow checker is at least locally followed.
# Objective
`initialize_resource<T>` and it's non-send equivalent is only used in
two locations each. Fix#6285.
## Solution
Remove them, replace their calls with their internals. Cut down on a bit
of generic codegen.
This does mean that `initialize_resource_internal` is now `pub(crate)`,
but that's likely OK given that only one variant will remain once
NonSend resources are removed from the World.
# Objective
When doing a final pass for #3362, it appeared that `ComponentStorage`
as a trait, the two types implementing it, and the associated type on
`Component` aren't really necessary anymore. This likely was due to an
earlier constraint on the use of consts in traits, but that definitely
doesn't seem to be a problem in Rust 1.76.
## Solution
Remove them.
---
## Changelog
Changed: `Component::Storage` has been replaced with
`Component::STORAGE_TYPE` as a const.
Removed: `bevy::ecs::component::ComponentStorage` trait
Removed: `bevy::ecs::component::TableStorage` struct
Removed: `bevy::ecs::component::SparseSetStorage` struct
## Migration Guide
If you were manually implementing `Component` instead of using the
derive macro, replace the associated `Storage` associated type with the
`STORAGE_TYPE` const:
```rust
// in Bevy 0.13
impl Component for MyComponent {
type Storage = TableStorage;
}
// in Bevy 0.14
impl Component for MyComponent {
const STORAGE_TYPE: StorageType = StorageType::Table;
}
```
Component is no longer object safe. If you were relying on `&dyn
Component`, `Box<dyn Component>`, etc. please [file an issue
](https://github.com/bevyengine/bevy/issues) to get [this
change](https://github.com/bevyengine/bevy/pull/12311) reverted.
---------
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
- Explain it is flushed in the same schedule run (was not obvious to me)
- Point to `apply_deferred` example
- Remove mentions of `System::apply_deferred` and
`Schedule::apply_deferred` which are probably too low level for the most
users
Co-authored-by: James Liu <contact@jamessliu.com>
# Objective
- The doc example for `World::run_system_with_input` mistakenly
indicates that systems share state
- Some of the doc example code is unnecessary and/or could be cleaned up
## Solution
Replace the incorrect result value for the correct one in the doc
example. I also went with an explicit `assert_eq` check as it presents
the same information but can be validated by CI via doc tests.
Also removed some unnecessary code, such as the `Resource` derives on
`Counter`. In fact, I just replaced `Counter` with a `u8` in the
`Local`. I think it makes the example a little cleaner.
---
## Changelog
- Update docs for `World::run_system` and `World::run_system_with_input`
# Objective
Adoption of #2104 and #11843. The `Option<usize>` wastes 3-7 bytes of
memory per potential entry, and represents a scaling memory overhead as
the ID space grows.
The goal of this PR is to reduce memory usage without significantly
impacting common use cases.
Co-Authored By: @NathanSWard
Co-Authored By: @tygyh
## Solution
Replace `usize` in `SparseSet`'s sparse array with
`nonmax::NonMaxUsize`. NonMaxUsize wraps a NonZeroUsize, and applies a
bitwise NOT to the value when accessing it. This allows the compiler to
niche the value and eliminate the extra padding used for the `Option`
inside the sparse array, while moving the niche value from 0 to
usize::MAX instead.
Checking the [diff in x86 generated
assembly](6e4da653cc),
this change actually results in fewer instructions generated. One
potential downside is that it seems to have moved a load before a
branch, which means we may be incurring a cache miss even if the element
is not there.
Note: unlike #2104 and #11843, this PR only targets the metadata stores
for the ECS and not the component storage itself. Due to #9907 targeting
`Entity::generation` instead of `Entity::index`, `ComponentSparseSet`
storing only up to `u32::MAX` elements would become a correctness issue.
This will come with a cost when inserting items into the SparseSet, as
now there is a potential for a panic. These cost are really only
incurred when constructing a new Table, Archetype, or Resource that has
never been seen before by the World. All operations that are fairly cold
and not on any particular hotpath, even for command application.
---
## Changelog
Changed: `SparseSet` now can only store up to `usize::MAX - 1` elements
instead of `usize::MAX`.
Changed: `SparseSet` now uses 33-50% less memory overhead per stored
item.