Carter Anderson
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3d2a4f6c39
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ui: combine Click and Hover into Interaction
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2020-07-28 01:20:19 -07:00 |
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Carter Anderson
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4a8c6c335a
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ui: feed computed image size into bevy_ui flex
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2020-07-28 00:37:25 -07:00 |
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Carter Anderson
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cf9501a50e
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ui: feed computed text position into bevy_ui flex
and remove TextAlign because it is now redundant
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2020-07-27 21:04:04 -07:00 |
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Carter Anderson
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1f006c348d
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ui: fix examples, flip fix stretch axis incompatibility, ergonomics
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2020-07-27 19:13:11 -07:00 |
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Carter Anderson
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3d5e7e54f3
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ui: create bevy types for flex style
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2020-07-27 16:54:36 -07:00 |
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Thomas Herzog
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b4c185eb0c
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cargo fmt
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2020-07-26 21:10:18 +02:00 |
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Carter Anderson
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93bb1d5b8e
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ui: initial flexbox support
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2020-07-24 23:04:45 -07:00 |
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Carter Anderson
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a4e291d9c8
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app: default app runner now runs the schedule once
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2020-07-22 13:32:17 -07:00 |
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Carter Anderson
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e673faab7c
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ecs: rename Changed<T> to Mutated<T>
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2020-07-22 12:42:12 -07:00 |
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Carter Anderson
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0c2e26ddde
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Revert "ecs: remove &mut requirement on query iterators"
This reverts commit 6dc1d07cbc .
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2020-07-21 20:12:15 -07:00 |
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Carter Anderson
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6dc1d07cbc
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ecs: remove &mut requirement on query iterators
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2020-07-20 13:59:51 -07:00 |
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Carter Anderson
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009141d453
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window: customizable default descriptor
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2020-07-20 02:05:56 -07:00 |
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Carter Anderson
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b799ddc006
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more interesting spawner perspective
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2020-07-20 01:35:23 -07:00 |
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Carter Anderson
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b5d3f7e794
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use right handed coordinate system in 3d
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2020-07-20 01:33:30 -07:00 |
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Carter Anderson
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9a236f4923
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ui: remove translation/rotation/scale components (Node serves the same role)
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2020-07-19 20:33:55 -07:00 |
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Carter Anderson
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726eb37198
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use rh coordinate system in 2d
z = 0 is now "farthest back" and z=1000 "farthest forward"
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2020-07-19 17:00:08 -07:00 |
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Carter Anderson
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6db82714dc
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ui: text alignment and more complete button example event handling
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2020-07-18 17:03:37 -07:00 |
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Carter Anderson
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a531c906a6
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ui: improve button example
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2020-07-18 15:42:31 -07:00 |
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Carter Anderson
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f0fc380a39
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transform: impl deref/derefmut for components
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2020-07-18 14:36:16 -07:00 |
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Carter Anderson
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fe1adb6cf6
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ui: focus/click/hover system. initial buttons
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2020-07-18 14:08:46 -07:00 |
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Carter Anderson
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19fe299f5a
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ecs: use Mut<T> tracking pointer everywhere
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2020-07-18 02:09:55 -07:00 |
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Carter Anderson
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81df34adcf
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finish up import simplification
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2020-07-16 19:38:21 -07:00 |
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Carter Anderson
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e2d2b41c67
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math: simplify imports
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2020-07-16 19:23:47 -07:00 |
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Carter Anderson
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9f26a453c6
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ecs: simplify imports
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2020-07-16 19:20:51 -07:00 |
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Carter Anderson
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f742ce3ef2
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app: simplify app imports
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2020-07-16 18:47:51 -07:00 |
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Carter Anderson
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b12c4d0a48
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render: simplify imports and cleanup prelude
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2020-07-16 18:26:21 -07:00 |
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Carter Anderson
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1db77b2435
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examples: cleanup imports
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2020-07-16 17:20:42 -07:00 |
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Carter Anderson
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1110f9b877
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create bevy_math crate and move math types there
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2020-07-16 17:11:52 -07:00 |
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Carter Anderson
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f546aad7f4
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audio: rename play to play_source and queue to play
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2020-07-16 14:23:57 -07:00 |
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Carter Anderson
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7bdca4e5f0
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audio: rename queue_play to queue
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2020-07-16 13:52:52 -07:00 |
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Carter Anderson
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3eb393548d
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audio: initial (very minimal) audio plugin
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2020-07-16 13:46:51 -07:00 |
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Carter Anderson
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af109174dd
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make scene folder plural
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2020-07-16 12:47:26 -07:00 |
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Carter Anderson
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0dc810a37a
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ecs: add thread local system support to parallel executor
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2020-07-14 14:19:17 -07:00 |
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Carter Anderson
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e78f2aac07
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breakout: fix input
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2020-07-11 12:52:25 -07:00 |
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Carter Anderson
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2ca6de2b81
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upgrade wgpu
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2020-07-10 13:47:31 -07:00 |
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Carter Anderson
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c81ab99dac
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cargo fmt
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2020-07-10 01:37:06 -07:00 |
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Carter Anderson
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950e50bbb1
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Bevy ECS migration
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2020-07-10 01:06:21 -07:00 |
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Carter Anderson
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5607da019d
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rename/move breakout because its a single file
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2020-06-28 11:14:39 -07:00 |
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Carter Anderson
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5787bcb2c5
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legion: upgrade
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2020-06-27 14:32:50 -07:00 |
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Carter Anderson
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1f12964026
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legion: remove foreach system functions
this is a bit sad, but upstream legion's new lifetimes appear to be incompatible with our foreach approach
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2020-06-27 12:06:12 -07:00 |
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Carter Anderson
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981687ae41
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remove ui camera now that default 2d camera is identical
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2020-06-27 10:21:20 -07:00 |
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Carter Anderson
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e75496772e
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legion: change query system ordering
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2020-06-27 10:18:27 -07:00 |
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Carter Anderson
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c5842fd92b
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breakout: add scoreboard
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2020-06-27 02:10:07 -07:00 |
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Carter Anderson
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7441ac1a01
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add breakout example game
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2020-06-26 22:04:56 -07:00 |
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Carter Anderson
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1e614e41f1
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render: make ClearColor a tuple struct
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2020-06-26 21:39:30 -07:00 |
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Carter Anderson
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69925f0817
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render: multi-window cameras ready to go!
passes now bind camera buffers and cameras can now be assigned non-primary windows
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2020-06-25 23:04:08 -07:00 |
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Carter Anderson
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ca4726ea7d
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render to second window in multiple_windows example
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2020-06-25 16:02:21 -07:00 |
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Carter Anderson
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8a8d01aa88
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render: add ClearColor resource
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2020-06-25 15:24:27 -07:00 |
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Carter Anderson
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4a0f8b8869
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add root ui node to example
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2020-06-25 13:19:48 -07:00 |
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Carter Anderson
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92c44320ee
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ecs: rename EntityArchetype to ComponentSet
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2020-06-25 11:21:56 -07:00 |
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