Carter Anderson
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4979a06e90
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input: fix input example and add cursor move events
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2020-06-03 23:22:32 -07:00 |
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Carter Anderson
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6eea96366d
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cargo fmt
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2020-06-03 20:08:20 -07:00 |
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Carter Anderson
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a4c15f96de
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Timer Resource/Component
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2020-06-03 19:53:41 -07:00 |
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Carter Anderson
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5927bad382
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sprite sheets are fully operational
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2020-06-03 19:00:19 -07:00 |
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Carter Anderson
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8c196139d4
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derive: break up derive crate into modules
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2020-06-03 13:04:09 -07:00 |
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Carter Anderson
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7019ff015b
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improve "derive uniforms" clarity
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2020-06-03 12:54:02 -07:00 |
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Carter Anderson
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13d56907ed
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sprite: more sprite sheet work (not quite operable yet)
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2020-06-03 11:39:10 -07:00 |
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Carter Anderson
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c9ae10a8a9
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make mesh byte conversion zero-copy again
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2020-06-03 11:15:58 -07:00 |
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Carter Anderson
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d65a2c783d
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bytes: impl for Vec<T>
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2020-06-03 11:12:39 -07:00 |
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Carter Anderson
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97142a68d1
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remove redundant mesh binding code
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2020-06-01 22:24:36 -07:00 |
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Carter Anderson
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5bcd594cb4
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bytes: AsBytes trait, remove zerocopy, remove glam fork
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2020-06-01 19:38:05 -07:00 |
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Carter Anderson
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d5d0107ada
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bytes: remove AsBytes in favor of Bytes
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2020-06-01 14:33:00 -07:00 |
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Carter Anderson
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e68ae995f8
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rename rect to quad
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2020-05-31 23:39:20 -07:00 |
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Carter Anderson
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5d40bddf6c
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add windows lld config
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2020-05-31 23:18:24 -07:00 |
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Carter Anderson
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4d8a567b36
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text: migrate to ab_glyph. this should give rendering consistency across platforms
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2020-05-31 15:59:11 -07:00 |
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Carter Anderson
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21a79c56a7
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camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform.
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2020-05-31 10:31:18 -07:00 |
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Carter Anderson
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19bf386de9
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track time since startup
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2020-05-30 21:32:47 -07:00 |
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Carter Anderson
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a463c040d7
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use bottom left origin for ui
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2020-05-30 21:15:55 -07:00 |
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Carter Anderson
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a5df2ca62b
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better time calculation
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2020-05-30 21:15:39 -07:00 |
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Carter Anderson
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d79caf76b4
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fix bevy book link
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2020-05-30 13:10:20 -07:00 |
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Carter Anderson
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e59385472c
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camera: always update camera uniform buffers
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2020-05-30 12:43:27 -07:00 |
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Carter Anderson
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6e76296ce0
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sprite: create sprite crate. center 2d camera (split from ui camera). add 2d camera movement
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2020-05-30 12:31:04 -07:00 |
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Carter Anderson
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71b3755633
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camera: split 2d and ui camera. remove resource_name mod
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2020-05-29 22:30:07 -07:00 |
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Carter Anderson
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51d41b2302
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camera: remove active camera components in favor of camera names
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2020-05-29 22:07:55 -07:00 |
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Carter Anderson
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fec9034644
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camera: break out projection components
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2020-05-29 17:25:14 -07:00 |
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Carter Anderson
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db27d63b91
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upgrade ron
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2020-05-29 16:06:23 -07:00 |
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Carter Anderson
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651f213570
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scene: spawning
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2020-05-29 15:51:36 -07:00 |
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Carter Anderson
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065a94aca8
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scene: hot scene reloading. update load_scene example
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2020-05-29 12:56:32 -07:00 |
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Carter Anderson
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a7d9f8d0ff
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ignore legion and glam tests. don't run intro example as doc test
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2020-05-29 00:32:00 -07:00 |
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Carter Anderson
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8a14e61d0f
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fix test and tweak github action
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2020-05-28 23:43:45 -07:00 |
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Carter Anderson
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cb81f3a6f0
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github actions: no default features / run all tests
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2020-05-28 23:07:59 -07:00 |
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Carter Anderson
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43924ba8fc
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use nightly rust in github actions
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2020-05-28 22:44:04 -07:00 |
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Carter Anderson
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ec0c0c7562
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tweak the ecs guide
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2020-05-28 22:37:28 -07:00 |
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Carter Anderson
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bc5f53583b
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Create rust.yml
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2020-05-28 20:48:18 -07:00 |
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Carter Anderson
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7429ab98f7
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remove glsl-to-spirv from repo
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2020-05-28 17:54:58 -07:00 |
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Carter Anderson
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0472cbfc7c
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start porting "query" systems from SystemBuilder to functions
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2020-05-28 17:32:51 -07:00 |
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Carter Anderson
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83d5275e10
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add "query system functions"
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2020-05-28 13:36:48 -07:00 |
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Carter Anderson
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1d4a574b52
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remove lifetime bound from IntoSystem
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2020-05-28 10:51:53 -07:00 |
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Carter Anderson
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b96fec5f44
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use inclusive ranges in legion system fn macro
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2020-05-28 09:35:22 -07:00 |
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Carter Anderson
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5b6001a413
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legion fn system proc macro
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2020-05-28 01:53:43 -07:00 |
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Carter Anderson
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55d6ea64f3
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slightly better short name calculation
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2020-05-27 22:59:52 -07:00 |
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Carter Anderson
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830565ae2b
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scene: type registry refactor. use short type names when possible
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2020-05-27 19:27:55 -07:00 |
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Carter Anderson
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91af49ede3
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props: move property impls to their own mod
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2020-05-27 16:08:24 -07:00 |
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Carter Anderson
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3ee5a67cdb
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scenes: polish scene example. prop->property attribute. derive(Resources) to derive(FromResources)
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2020-05-27 15:57:12 -07:00 |
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Carter Anderson
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a76bb8b507
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props: fix small issues. scene loading now works!
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2020-05-27 13:46:43 -07:00 |
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Carter Anderson
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c03da2b728
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props: fix dynamic property deserialization
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2020-05-27 13:30:05 -07:00 |
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Carter Anderson
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563a6fc57c
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remove ron fork
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2020-05-27 13:10:43 -07:00 |
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Carter Anderson
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59dbf22e39
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rework scene format. use property value serializer, removing the need for ron fork / enabling any serde target
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2020-05-27 13:07:32 -07:00 |
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Carter Anderson
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d86d3ddcbc
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props: move property serde impls to their own mod
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2020-05-27 11:25:27 -07:00 |
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Carter Anderson
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76adb888d3
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props: remove need for explicit serde::Deserialize impl. replace impl_property macro_rules with proc_macro_fn
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2020-05-27 11:13:57 -07:00 |
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