bevy/crates/bevy_sprite/src/texture_atlas_builder.rs

138 lines
5 KiB
Rust
Raw Normal View History

use crate::{Rect, TextureAtlas};
2020-06-06 07:12:38 +00:00
use bevy_asset::{Assets, Handle};
use bevy_math::Vec2;
use bevy_render::texture::{Texture, TextureFormat};
use bevy_utils::HashMap;
use rectangle_pack::{
contains_smallest_box, pack_rects, volume_heuristic, GroupedRectsToPlace, PackedLocation,
RectToInsert, TargetBin,
};
use thiserror::Error;
2020-06-06 07:12:38 +00:00
#[derive(Debug)]
2020-06-06 07:12:38 +00:00
pub struct TextureAtlasBuilder {
pub textures: Vec<Handle<Texture>>,
pub rects_to_place: GroupedRectsToPlace<Handle<Texture>>,
pub initial_size: Vec2,
pub max_size: Vec2,
2020-06-06 07:12:38 +00:00
}
impl Default for TextureAtlasBuilder {
fn default() -> Self {
Self::new(Vec2::new(256., 256.), Vec2::new(2048., 2048.))
2020-06-06 07:12:38 +00:00
}
}
#[derive(Debug, Error)]
pub enum RectanglePackError {
#[error("Could not pack textures into an atlas within the given bounds")]
NotEnoughSpace,
}
2020-06-06 07:12:38 +00:00
impl TextureAtlasBuilder {
pub fn new(initial_size: Vec2, max_size: Vec2) -> Self {
2020-06-06 07:12:38 +00:00
Self {
textures: Default::default(),
rects_to_place: GroupedRectsToPlace::new(),
initial_size,
max_size,
2020-06-06 07:12:38 +00:00
}
}
pub fn add_texture(&mut self, texture_handle: Handle<Texture>, texture: &Texture) {
self.rects_to_place.push_rect(
texture_handle,
None,
RectToInsert::new(texture.size.x() as u32, texture.size.y() as u32, 1),
)
}
fn place_texture(
&mut self,
atlas_texture: &mut Texture,
texture: &Texture,
packed_location: &PackedLocation,
) {
let rect_width = packed_location.width() as usize;
let rect_height = packed_location.height() as usize;
let rect_x = packed_location.x() as usize;
let rect_y = packed_location.y() as usize;
let atlas_width = atlas_texture.size.x() as usize;
let format_size = atlas_texture.format.pixel_size();
for (texture_y, bound_y) in (rect_y..rect_y + rect_height).enumerate() {
let begin = (bound_y * atlas_width + rect_x) * format_size;
let end = begin + rect_width * format_size;
let texture_begin = texture_y * rect_width * format_size;
let texture_end = texture_begin + rect_width * format_size;
atlas_texture.data[begin..end]
2020-06-06 07:12:38 +00:00
.copy_from_slice(&texture.data[texture_begin..texture_end]);
}
}
pub fn finish(
mut self,
textures: &mut Assets<Texture>,
) -> Result<TextureAtlas, RectanglePackError> {
let initial_width = self.initial_size.x() as u32;
let initial_height = self.initial_size.y() as u32;
let max_width = self.max_size.x() as u32;
let max_height = self.max_size.y() as u32;
let mut current_width = initial_width;
let mut current_height = initial_height;
let mut rect_placements = None;
let mut atlas_texture = Texture::default();
while rect_placements.is_none() {
if current_width > max_width || current_height > max_height {
rect_placements = None;
break;
}
2020-10-13 01:12:17 +00:00
let mut target_bins = std::collections::BTreeMap::new();
target_bins.insert(0, TargetBin::new(current_width, current_height, 1));
atlas_texture = Texture::new_fill(
Vec2::new(current_width as f32, current_height as f32),
&[0, 0, 0, 0],
TextureFormat::Rgba8UnormSrgb,
);
rect_placements = match pack_rects(
&self.rects_to_place,
target_bins,
&volume_heuristic,
&contains_smallest_box,
) {
Ok(rect_placements) => Some(rect_placements),
Err(rectangle_pack::RectanglePackError::NotEnoughBinSpace) => {
current_width *= 2;
current_height *= 2;
None
2020-06-15 19:47:35 +00:00
}
}
2020-06-06 07:12:38 +00:00
}
let rect_placements = rect_placements.ok_or(RectanglePackError::NotEnoughSpace)?;
let mut texture_rects = Vec::with_capacity(rect_placements.packed_locations().len());
let mut texture_handles = HashMap::default();
2020-06-15 19:47:35 +00:00
for (texture_handle, (_, packed_location)) in rect_placements.packed_locations().iter() {
let texture = textures.get(texture_handle).unwrap();
let min = Vec2::new(packed_location.x() as f32, packed_location.y() as f32);
let max = min
+ Vec2::new(
packed_location.width() as f32,
packed_location.height() as f32,
);
texture_handles.insert(texture_handle.clone_weak(), texture_rects.len());
texture_rects.push(Rect { min, max });
self.place_texture(&mut atlas_texture, texture, packed_location);
2020-06-06 07:12:38 +00:00
}
Ok(TextureAtlas {
size: atlas_texture.size,
texture: textures.add(atlas_texture),
2020-06-06 07:12:38 +00:00
textures: texture_rects,
texture_handles: Some(texture_handles),
})
2020-06-06 07:12:38 +00:00
}
}