bevy/examples/app/headless.rs

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use bevy::{app::ScheduleRunnerPlugin, prelude::*};
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use std::time::Duration;
// This example disables the default plugins by not registering them during setup.
// You can also completely remove rendering / windowing Plugin code from bevy
// by making your import look like this in your Cargo.toml
//
// [dependencies]
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// bevy = { version = "0.1.3", default-features = false, features = ["headless"] }
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fn main() {
// this app runs once
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App::build()
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.add_plugin(ScheduleRunnerPlugin::run_once())
.add_system(hello_world_system.system())
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.run();
// this app loops forever at 60 fps
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App::build()
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.add_plugin(ScheduleRunnerPlugin::run_loop(Duration::from_secs_f64(
1.0 / 60.0,
)))
.add_system(counter.system())
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.run();
}
fn hello_world_system() {
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println!("hello world");
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}
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fn counter(mut state: Local<CounterState>) {
if state.count % 60 == 0 {
println!("{}", state.count);
}
state.count += 1;
}
#[derive(Default)]
struct CounterState {
count: u32,
}