mirror of
https://github.com/bevyengine/bevy
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Add command encoder system variants
This commit is contained in:
parent
c04b4a6c0b
commit
2047f9c0d9
4 changed files with 106 additions and 72 deletions
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@ -11,31 +11,31 @@ use legion_core::{
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filter::{And, EntityFilter, EntityFilterTuple},
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query::{DefaultFilter, IntoQuery, View, ViewElement},
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storage::ComponentTypeId,
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command::CommandBuffer,
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};
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use std::marker::PhantomData;
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pub trait IntoSystem<'a, ResourceArgs, ComponentArgs> {
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pub trait IntoSystem<'a, CommandBuffer, ResourceArgs, ComponentArgs> {
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fn into_system(self, name: &'static str) -> Box<dyn Schedulable>;
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}
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macro_rules! impl_system {
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(($(($resource:ident, $resource_var:ident)),*), ($(($view:ident, $filter:ident, $view_var:ident)),*)) => {
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(($($command_buffer:ident)*), ($(($resource:ident, $resource_var:ident)),*), ($(($view:ident, $filter:ident, $view_var:ident)),*)) => {
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impl<'a,
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Func,
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$($resource: ResourceSet<PreparedResources = $resource> + 'static + Clone,)*
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$($view: for<'b> View<'b> + DefaultFilter<Filter = $filter> + ViewElement,
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$filter: EntityFilter + Sync + 'static),*
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> IntoSystem<'a, ($($resource,)*), ($($view,)*)> for Func
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> IntoSystem<'a, tuple!($($command_buffer)*), ($($resource,)*), ($($view,)*)> for Func
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where
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Func: FnMut($($resource,)* $($view),*) + Send + Sync + 'static,
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Func: FnMut($(&mut $command_buffer,)* $($resource,)* $($view),*) + Send + Sync + 'static,
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$(<$view as View<'a>>::Iter: Iterator<Item = $view>),*
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{
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fn into_system(mut self, name: &'static str) -> Box<dyn Schedulable> {
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let resource_access: Access<ResourceTypeId> = resource_access!(($($resource),*));
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let component_access: Access<ComponentTypeId> = component_access!(($($view),*));
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let run_fn = function_wrapper!(self, ($($resource, $resource_var),*), ($($view, $filter, $view_var),*));
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let run_fn = function_wrapper!(self, ($($command_buffer)*), ($($resource, $resource_var),*), ($($view, $filter, $view_var),*));
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Box::new(FuncSystem {
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name: name.into(),
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queries: AtomicRefCell::new(query!($($view),*)),
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@ -55,7 +55,7 @@ macro_rules! impl_system {
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}
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macro_rules! function_wrapper {
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($me:ident, ($($resource:ident, $resource_var:ident),*), ($($view:ident, $filter:ident, $view_var:ident),*)) => {
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($me:ident, ($($command_buffer:ident)*), ($($resource:ident, $resource_var:ident),*), ($($view:ident, $filter:ident, $view_var:ident),*)) => {
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FuncSystemFnWrapper(
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move |_command_buffer,
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_world,
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@ -63,7 +63,7 @@ macro_rules! function_wrapper {
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_query: &mut system_query!($($view, $filter),*)
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| {
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let tuple!($($resource_var),*) = _resources;
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run_function!($me, ($($resource, $resource_var),*), _world, _query, ($($view, $filter, $view_var),*))
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run_function!($me, ($(_command_buffer, $command_buffer)*), ($($resource, $resource_var),*), _world, _query, ($($view, $filter, $view_var),*))
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},
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PhantomData,
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)
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@ -71,12 +71,12 @@ macro_rules! function_wrapper {
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}
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macro_rules! run_function {
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($me:ident, ($($resource:ident, $resource_var:ident),*), $world:ident, $query:ident, ()) => {
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$me($($resource_var),*);
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($me:ident, ($($command_buffer_var:ident, $command_buffer:ident)*), ($($resource:ident, $resource_var:ident),*), $world:ident, $query:ident, ()) => {
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$me($($command_buffer_var,)*$($resource_var),*);
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};
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($me:ident, ($($resource:ident, $resource_var:ident),*), $world:ident, $query:ident, ($($view:ident, $filter:ident, $view_var:ident),+)) => {
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($me:ident, ($($command_buffer_var:ident, $command_buffer:ident)*), ($($resource:ident, $resource_var:ident),*), $world:ident, $query:ident, ($($view:ident, $filter:ident, $view_var:ident),+)) => {
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for tuple!($($view_var),*) in $query.iter_mut($world) {
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$me($($resource_var.clone(),)* $($view_var),*);
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$me($($command_buffer_var,)*$($resource_var.clone(),)* $($view_var),*);
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}
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}
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}
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@ -155,31 +155,58 @@ macro_rules! query {
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macro_rules! impl_system_variants {
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($(($resource:ident, $resource_var:ident)),*) => {
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ()];
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impl_system![(), ($(($resource, $resource_var)),*), ()];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10), (V11, V11F, v11))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10), (V11, V11F, v11))];
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#[rustfmt::skip]
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impl_system![($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10), (V11, V11F, v11), (V12, V12F, v12))];
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impl_system![(), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10), (V11, V11F, v11), (V12, V12F, v12))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ()];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10), (V11, V11F, v11))];
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#[rustfmt::skip]
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impl_system![(CommandBuffer), ($(($resource, $resource_var)),*), ((V1, V1F, v1), (V2, V2F, v2), (V3, V3F, v3), (V4, V4F, v4), (V5, V5F, v5), (V6, V6F, v6), (V7, V7F, v7), (V8, V8F, v8), (V9, V9F, v9), (V10, V10F, v10), (V11, V11F, v11), (V12, V12F, v12))];
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}
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}
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@ -220,7 +247,7 @@ mod tests {
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};
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use legion_core::{
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borrow::{Ref, RefMut},
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world::World,
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world::World, command::CommandBuffer,
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};
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#[derive(Debug, Eq, PartialEq)]
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@ -281,17 +308,25 @@ mod tests {
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}
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let mut system = resource_system_mut.into_system("hi");
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system.run(&mut world, &mut resources);
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fn command_buffer_system(command_buffer: &mut CommandBuffer, mut a: ResourceMut<A>) {
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a.0 += 1;
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command_buffer.insert((), vec![(X(1), Y(1)), (X(2), Y(2))]);
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println!("{}", a.0);
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}
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let mut system = command_buffer_system.into_system("hi");
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system.run(&mut world, &mut resources);
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}
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#[test]
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fn test_resource_system_fn() {
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fn my_system(mut a: ResourceMut<A>, x: Ref<X>, mut y: RefMut<Y>) {
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assert_eq!(*a, A(1));
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// assert_eq!(**b, B(0));
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if a.0 == 0 {
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assert_eq!(*a, A(0));
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assert_eq!(*x, X(2));
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assert_eq!(*y, Y(3));
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} else if a.0 == 1 {
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assert_eq!(*a, A(1));
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assert_eq!(*x, X(4));
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assert_eq!(*y, Y(5));
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y.0 += 1;
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@ -17,7 +17,7 @@ fn main() {
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.add_plugin(ScheduleRunnerPlugin {
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run_mode: RunMode::Once,
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})
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.add_system(hello_world_system())
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.add_system(hello_world_system.into_system("hello"))
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.run();
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// this app loops forever at 60 fps
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@ -27,12 +27,10 @@ fn main() {
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wait: Some(Duration::from_secs_f64(1.0 / 60.0)),
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},
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})
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.add_system(hello_world_system())
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.add_system(hello_world_system.into_system("hello"))
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.run();
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}
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pub fn hello_world_system() -> Box<dyn Schedulable> {
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SystemBuilder::new("hello_world").build(move |_, _, _, _| {
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println!("hello world");
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})
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pub fn hello_world_system() {
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println!("hello world");
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}
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@ -3,8 +3,10 @@ use bevy::prelude::*;
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fn main() {
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App::build()
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.add_default_plugins()
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.add_system(|_: &mut World, _: &mut Resources| {
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println!("hello world");
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})
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.add_system(hello_world_system.into_system("hello"))
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.run();
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}
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pub fn hello_world_system() {
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println!("hello world");
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}
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@ -3,46 +3,45 @@ use bevy::prelude::*;
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fn main() {
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App::build()
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.add_default_plugins()
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.add_startup_system(startup_system())
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.add_startup_system(startup_system.into_system("startup"))
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.run();
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}
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/// Set up a simple scene using a "startup system".
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/// Startup systems are run exactly once when the app starts up.
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/// They run right before "normal" systems run.
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pub fn startup_system() -> Box<dyn Schedulable> {
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SystemBuilder::new("startup")
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.write_resource::<AssetStorage<Mesh>>()
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.write_resource::<AssetStorage<StandardMaterial>>()
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.build(move |command_buffer, _, (meshes, materials), _| {
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let cube_handle = meshes.add(Mesh::from(shape::Cube));
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let cube_material_handle = materials.add(StandardMaterial {
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albedo: Color::rgb(0.5, 0.4, 0.3),
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..Default::default()
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});
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fn startup_system(
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command_buffer: &mut CommandBuffer,
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mut meshes: ResourceMut<AssetStorage<Mesh>>,
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mut materials: ResourceMut<AssetStorage<StandardMaterial>>,
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) {
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let cube_handle = meshes.add(Mesh::from(shape::Cube));
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let cube_material_handle = materials.add(StandardMaterial {
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albedo: Color::rgb(0.5, 0.4, 0.3),
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..Default::default()
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});
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command_buffer
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.build()
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// cube
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.add_entity(MeshEntity {
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mesh: cube_handle,
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material: cube_material_handle,
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translation: Translation::new(0.0, 0.0, 0.0),
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..Default::default()
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})
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// light
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.add_entity(LightEntity {
|
||||
translation: Translation::new(4.0, -4.0, 5.0),
|
||||
..Default::default()
|
||||
})
|
||||
// camera
|
||||
.add_entity(CameraEntity {
|
||||
local_to_world: LocalToWorld(Mat4::look_at_rh(
|
||||
Vec3::new(3.0, 8.0, 5.0),
|
||||
Vec3::new(0.0, 0.0, 0.0),
|
||||
Vec3::new(0.0, 0.0, 1.0),
|
||||
)),
|
||||
..Default::default()
|
||||
});
|
||||
command_buffer
|
||||
.build()
|
||||
// cube
|
||||
.add_entity(MeshEntity {
|
||||
mesh: cube_handle,
|
||||
material: cube_material_handle,
|
||||
translation: Translation::new(0.0, 0.0, 0.0),
|
||||
..Default::default()
|
||||
})
|
||||
}
|
||||
// light
|
||||
.add_entity(LightEntity {
|
||||
translation: Translation::new(4.0, -4.0, 5.0),
|
||||
..Default::default()
|
||||
})
|
||||
// camera
|
||||
.add_entity(CameraEntity {
|
||||
local_to_world: LocalToWorld(Mat4::look_at_rh(
|
||||
Vec3::new(3.0, 8.0, 5.0),
|
||||
Vec3::new(0.0, 0.0, 0.0),
|
||||
Vec3::new(0.0, 0.0, 1.0),
|
||||
)),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
Loading…
Reference in a new issue