2020-03-30 18:52:33 +00:00
|
|
|
use bevy::{
|
2020-04-04 20:00:52 +00:00
|
|
|
app::schedule_runner::{RunMode, ScheduleRunnerPlugin},
|
2020-03-30 18:52:33 +00:00
|
|
|
prelude::*,
|
|
|
|
};
|
|
|
|
use std::time::Duration;
|
|
|
|
|
2020-04-07 00:03:21 +00:00
|
|
|
// This example disables the default plugins by not registering them during setup.
|
|
|
|
// You can also completely remove rendering / windowing Plugin code from bevy
|
|
|
|
// by making your import look like this in your Cargo.toml
|
|
|
|
//
|
|
|
|
// [dependencies]
|
|
|
|
// bevy = { version = "0.1.0", default-features = false, features = ["headless"] }
|
|
|
|
|
2020-03-30 18:52:33 +00:00
|
|
|
fn main() {
|
2020-04-07 04:32:19 +00:00
|
|
|
// this app runs once
|
2020-03-30 18:52:33 +00:00
|
|
|
App::build()
|
2020-04-04 20:00:52 +00:00
|
|
|
.add_plugin(ScheduleRunnerPlugin {
|
2020-03-30 18:52:33 +00:00
|
|
|
run_mode: RunMode::Once,
|
|
|
|
})
|
2020-04-30 20:52:11 +00:00
|
|
|
.add_system(hello_world_system.system())
|
2020-03-30 18:52:33 +00:00
|
|
|
.run();
|
|
|
|
|
2020-04-07 04:32:19 +00:00
|
|
|
// this app loops forever at 60 fps
|
2020-03-30 18:52:33 +00:00
|
|
|
App::build()
|
2020-04-04 20:00:52 +00:00
|
|
|
.add_plugin(ScheduleRunnerPlugin {
|
2020-03-30 18:52:33 +00:00
|
|
|
run_mode: RunMode::Loop {
|
|
|
|
wait: Some(Duration::from_secs_f64(1.0 / 60.0)),
|
|
|
|
},
|
|
|
|
})
|
2020-04-30 20:52:11 +00:00
|
|
|
.add_system(hello_world_system.system())
|
2020-03-30 18:52:33 +00:00
|
|
|
.run();
|
|
|
|
}
|
|
|
|
|
2020-04-30 20:52:11 +00:00
|
|
|
fn hello_world_system() {
|
2020-04-30 17:42:22 +00:00
|
|
|
println!("hello world");
|
2020-03-30 18:52:33 +00:00
|
|
|
}
|