bevy/crates/bevy_asset/src/loader.rs

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use crate::{Assets, Handle};
use anyhow::Result;
use crossbeam_channel::{Receiver, Sender, TryRecvError};
use fs::File;
use io::Read;
use legion::prelude::{Res, ResMut};
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use std::{
fs, io,
path::{Path, PathBuf},
};
use thiserror::Error;
#[derive(Error, Debug)]
pub enum AssetLoadError {
#[error("Encountered an io error while loading asset.")]
Io(#[from] io::Error),
#[error("This asset's loader encountered an error while loading.")]
LoaderError(#[from] anyhow::Error),
}
pub trait AssetLoader<T>: Send + Sync + 'static {
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fn from_bytes(&self, asset_path: &Path, bytes: Vec<u8>) -> Result<T, anyhow::Error>;
fn extensions(&self) -> &[&str];
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fn load_from_file(&self, asset_path: &Path) -> Result<T, AssetLoadError> {
let mut file = File::open(asset_path)?;
let mut bytes = Vec::new();
file.read_to_end(&mut bytes)?;
let asset = self.from_bytes(asset_path, bytes)?;
Ok(asset)
}
}
pub struct AssetResult<T> {
pub result: Result<T, AssetLoadError>,
pub handle: Handle<T>,
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pub path: PathBuf,
}
pub struct AssetChannel<T> {
pub sender: Sender<AssetResult<T>>,
pub receiver: Receiver<AssetResult<T>>,
}
impl<T> AssetChannel<T> {
pub fn new() -> Self {
let (sender, receiver) = crossbeam_channel::unbounded();
AssetChannel { sender, receiver }
}
}
pub fn update_asset_storage_system<T>(
asset_channel: Res<AssetChannel<T>>,
mut assets: ResMut<Assets<T>>,
) {
loop {
match asset_channel.receiver.try_recv() {
Ok(result) => {
let asset = result.result.unwrap();
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assets.set(result.handle, asset);
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assets.set_path(result.handle, &result.path);
}
Err(TryRecvError::Empty) => {
break;
}
Err(TryRecvError::Disconnected) => panic!("AssetChannel disconnected"),
}
}
}