2020-05-15 23:55:44 +00:00
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use crate::{AssetPath, Assets, Handle};
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use anyhow::Result;
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use crossbeam_channel::{Receiver, Sender, TryRecvError};
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use fs::File;
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use io::Read;
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use legion::prelude::{Res, ResMut};
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use std::{fs, io, path::Path};
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use thiserror::Error;
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#[derive(Error, Debug)]
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pub enum AssetLoadError {
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#[error("Encountered an io error while loading asset.")]
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Io(#[from] io::Error),
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#[error("This asset's loader encountered an error while loading.")]
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LoaderError(#[from] anyhow::Error),
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}
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pub trait AssetLoader<T>: Send + Sync + 'static {
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fn from_bytes(&self, asset_path: &AssetPath, bytes: Vec<u8>) -> Result<T, anyhow::Error>;
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fn extensions(&self) -> &[&str];
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fn load_from_file(&self, asset_path: &AssetPath) -> Result<T, AssetLoadError> {
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let mut file = File::open(Path::new(asset_path.path.as_ref()))?;
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let mut bytes = Vec::new();
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file.read_to_end(&mut bytes)?;
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let asset = self.from_bytes(asset_path, bytes)?;
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Ok(asset)
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}
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}
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pub struct AssetResult<T> {
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pub result: Result<T, AssetLoadError>,
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pub handle: Handle<T>,
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pub path: AssetPath,
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}
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pub struct AssetChannel<T> {
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pub sender: Sender<AssetResult<T>>,
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pub receiver: Receiver<AssetResult<T>>,
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}
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impl<T> AssetChannel<T> {
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pub fn new() -> Self {
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let (sender, receiver) = crossbeam_channel::unbounded();
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AssetChannel { sender, receiver }
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}
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}
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pub fn update_asset_storage_system<T>(
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asset_channel: Res<AssetChannel<T>>,
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mut assets: ResMut<Assets<T>>,
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) {
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loop {
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match asset_channel.receiver.try_recv() {
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Ok(result) => {
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let asset = result.result.unwrap();
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2020-05-16 07:21:04 +00:00
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assets.set(result.handle, asset);
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2020-05-15 23:55:44 +00:00
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assets.set_path(result.handle, &result.path.path);
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}
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Err(TryRecvError::Empty) => {
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break;
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}
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Err(TryRecvError::Disconnected) => panic!("AssetChannel disconnected"),
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}
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}
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}
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