Class: Effect

Tone. Effect

new Effect(initalDry)

Effect is the base class for effects. connect the effect between the effectSend and effectReturn GainNodes. then control the amount of effect which goes to the output using the dry/wet control.

Parameters:
Name Type Argument Description
initalDry number <optional>

the starting dry value defaults to 0.5 (50% dry / 50% wet)

Source:

Extends

Members

dryWet :Tone.DryWet

the drywet knob to control the amount of effect

Type:
Source:

effectReturn :GainNode

connect the output of the effect to the effectReturn

Type:
  • GainNode
Source:

effectSend :GainNode

connect the effectSend to the input of hte effect

Type:
  • GainNode
Source:

input :GainNode

default input of the ToneNode

Type:
  • GainNode
Inherited From:
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output :GainNode

default output of the ToneNode

Type:
  • GainNode
Inherited From:
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Methods

bypass()

bypass the effect

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chain()

connect together all of the arguments in series

Parameters:
Type Argument Description
AudioParam | Tone <repeatable>
Inherited From:
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connect(unit)

connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode

Parameters:
Name Type Description
unit Tone | AudioParam | AudioNode
Inherited From:
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connectEffect(effect)

chains the effect in between the effectSend and effectReturn

Parameters:
Name Type Description
effect Tone
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dbToGain(db) → {number}

convert db scale to gain scale (0-1)

Parameters:
Name Type Description
db number
Inherited From:
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Returns:
Type
number

defaultArg(given, fallback) → {*}

if a the given is undefined, use the fallback

Parameters:
Name Type Description
given *
fallback *
Inherited From:
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Returns:
Type
*

disconnect()

disconnect the output

Inherited From:
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dispose()

tear down

Source:

equalPowerScale(percent) → {number}

equal power gain scale good for cross-fading

Parameters:
Name Type Description
percent number

(0-1)

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Returns:

output gain (0-1)

Type
number

expScale(gain) → {number}

Parameters:
Name Type Description
gain number

(0-1)

Inherited From:
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Returns:

gain (decibel scale but betwee 0-1)

Type
number

frequencyToSeconds(freq) → {number}

convert a frequency into seconds accepts both numbers and strings i.e. 10hz or 10 both equal .1

Parameters:
Name Type Description
freq number | string
Inherited From:
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Returns:
Type
number

gainToDb(gain) → {number}

convert gain scale to decibels

Parameters:
Name Type Description
gain number

(0-1)

Inherited From:
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Returns:
Type
number

interpolate(input, outputMin, outputMax) → {number}

interpolate the input value (0-1) to be between outputMin and outputMax

Parameters:
Name Type Description
input number
outputMin number
outputMax number
Inherited From:
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Returns:
Type
number

logScale(gain) → {number}

Parameters:
Name Type Description
gain number

(0-1)

Inherited From:
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Returns:

gain (decibel scale but betwee 0-1)

Type
number

noGC()

makes a connection to ensure that the node will not be garbage collected until 'dispose' is explicitly called

use carefully. circumvents JS and WebAudio's normal Garbage Collection behavior

Inherited From:
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normalize(input, inputMin, inputMax) → {number}

normalize the input to 0-1 from between inputMin to inputMax

Parameters:
Name Type Description
input number
inputMin number
inputMax number
Inherited From:
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Returns:
Type
number

notationToSeconds(notation, bpm, timeSignature) → {number}

convert notation format strings to seconds

Parameters:
Name Type Argument Description
notation string
bpm number <optional>
timeSignature number <optional>
Inherited From:
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Returns:
Type
number

now() → {number}

Inherited From:
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Returns:

the currentTime from the AudioContext

Type
number

receive(channelName)

recieve the input from the desired channelName to the input gain of 'this' node.

Parameters:
Name Type Description
channelName string
Inherited From:
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samplesToSeconds(samples) → {number}

convert a sample count to seconds

Parameters:
Name Type Description
samples number
Inherited From:
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Returns:
Type
number

secondsToFrequency(seconds) → {number}

convert a number in seconds to a frequency

Parameters:
Name Type Description
seconds number
Inherited From:
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Returns:
Type
number

send(channelName, amount) → {GainNode}

send signal to a channel name

Parameters:
Name Type Description
channelName string
amount number
Inherited From:
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Returns:
Type
GainNode

setDry(dryness, rampTime)

setDry adjusts the dry / wet balance dryness is 0 (100% wet) to 1 (100% dry)

Parameters:
Name Type Argument Description
dryness number
rampTime Tone.Time <optional>
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setWet(wetness, rampTime)

setWet also adjusts the dry / wet balance wetVal is 0 (100% dry) to 1 (100% wet)

Parameters:
Name Type Argument Description
wetness number
rampTime Tone.Time <optional>
Source:

toFrequency(time) → {number}

convert a time to a frequency

Parameters:
Name Type Description
time Tone.Time
Inherited From:
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Returns:

the time in hertz

Type
number

toMaster()

connect 'this' to the master output

Inherited From:
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toSamples(time) → {number}

convert a time into samples

Parameters:
Name Type Description
time Tone.time
Inherited From:
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Returns:
Type
number

toSeconds(time, now) → {number}

convert Tone.Time to seconds

this is a simplified version which only handles numbers and 'now' relative numbers. If the Transport is included this method is overridden to include many other features including notationTime, Frequency, and transportTime

Parameters:
Name Type Argument Description
time Tone.Time
now number <optional>

if passed in, this number will be used for all 'now' relative timings

Inherited From:
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Returns:

seconds in the same timescale as the AudioContext

Type
number

toSeconds(time, now) → {number}

convert Tone.Time into seconds.

unlike the method which it overrides, this takes into account transporttime and musical notation

Parameters:
Name Type Argument Description
time Tone.Time
now number <optional>

if passed in, this number will be used for all 'now' relative timings

Inherited From:
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Returns:
Type
number
Tone No Tone Copyright © 2014.
Documentation generated on Wed Jun 25 2014 13:10:39 GMT-0400 (EDT).