new DryWet(initialDry)
DRY/WET KNOB
equal power fading control values: 0 = 100% dry - 0% wet 1 = 0% dry - 100% wet
Parameters:
Name | Type | Argument | Description |
---|---|---|---|
initialDry |
number |
<optional> |
Members
-
dry :GainNode
-
connect this input to the dry signal the dry signal is also the default input
Type:
- GainNode
-
wet :GainNode
-
connect this input to the wet signal
Type:
- GainNode
-
wetness :Tone.Signal
-
controls the amount of wet signal which is mixed into the dry signal
Type:
Methods
-
dispose()
-
clean up
-
setDry(val, rampTime)
-
Set the dry value
Parameters:
Name Type Argument Description val
number rampTime
Tone.Time <optional>
-
setWet(val, rampTime)
-
Set the wet value
Parameters:
Name Type Argument Description val
number rampTime
Tone.Time <optional>