Class: PingPongDelay

Tone. PingPongDelay

new PingPongDelay(delayTime)

PingPongDelay is a dual delay effect where the echo is heard first in one channel and next in the opposite channel

Parameters:
Name Type Argument Description
delayTime Tone.Time <optional>

is the interval between consecutive echos

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Extends

Members

_merger

merge the delayed signal

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dryWet :Tone.DryWet

the drywet knob to control the amount of effect

Type:
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effectReturn :GainNode

connect the output of the effect to the effectReturn

Type:
  • GainNode
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effectSend :GainNode

connect the effectSend to the input of hte effect

Type:
  • GainNode
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input :GainNode

default input of the ToneNode

Type:
  • GainNode
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leftDelay :Tone.FeedbackDelay

each channel (left/right) gets a feedback delay

Type:
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output :GainNode

default output of the ToneNode

Type:
  • GainNode
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rightDelay :Tone.FeedbackDelay

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Methods

bypass()

bypass the effect

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chain()

connect together all of the arguments in series

Parameters:
Type Argument Description
AudioParam | Tone <repeatable>
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connect(unit)

connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode

Parameters:
Name Type Description
unit Tone | AudioParam | AudioNode
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connectEffect(effect)

chains the effect in between the effectSend and effectReturn

Parameters:
Name Type Description
effect Tone
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dbToGain(db) → {number}

convert db scale to gain scale (0-1)

Parameters:
Name Type Description
db number
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Returns:
Type
number

defaultArg(given, fallback) → {*}

if a the given is undefined, use the fallback

Parameters:
Name Type Description
given *
fallback *
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Returns:
Type
*

disconnect()

disconnect the output

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dispose()

tear down

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equalPowerScale(percent) → {number}

equal power gain scale good for cross-fading

Parameters:
Name Type Description
percent number

(0-1)

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Returns:

output gain (0-1)

Type
number

expScale(gain) → {number}

Parameters:
Name Type Description
gain number

(0-1)

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Returns:

gain (decibel scale but betwee 0-1)

Type
number

frequencyToSeconds(freq) → {number}

convert a frequency into seconds accepts both numbers and strings i.e. 10hz or 10 both equal .1

Parameters:
Name Type Description
freq number | string
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Returns:
Type
number

gainToDb(gain) → {number}

convert gain scale to decibels

Parameters:
Name Type Description
gain number

(0-1)

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Returns:
Type
number

interpolate(input, outputMin, outputMax) → {number}

interpolate the input value (0-1) to be between outputMin and outputMax

Parameters:
Name Type Description
input number
outputMin number
outputMax number
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Returns:
Type
number

logScale(gain) → {number}

Parameters:
Name Type Description
gain number

(0-1)

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Returns:

gain (decibel scale but betwee 0-1)

Type
number

noGC()

makes a connection to ensure that the node will not be garbage collected until 'dispose' is explicitly called

use carefully. circumvents JS and WebAudio's normal Garbage Collection behavior

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normalize(input, inputMin, inputMax) → {number}

normalize the input to 0-1 from between inputMin to inputMax

Parameters:
Name Type Description
input number
inputMin number
inputMax number
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Returns:
Type
number

notationToSeconds(notation, bpm, timeSignature) → {number}

convert notation format strings to seconds

Parameters:
Name Type Argument Description
notation string
bpm number <optional>
timeSignature number <optional>
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Returns:
Type
number

now() → {number}

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Returns:

the currentTime from the AudioContext

Type
number

receive(channelName)

recieve the input from the desired channelName to the input gain of 'this' node.

Parameters:
Name Type Description
channelName string
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samplesToSeconds(samples) → {number}

convert a sample count to seconds

Parameters:
Name Type Description
samples number
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Returns:
Type
number

secondsToFrequency(seconds) → {number}

convert a number in seconds to a frequency

Parameters:
Name Type Description
seconds number
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Returns:
Type
number

send(channelName, amount) → {GainNode}

send signal to a channel name

Parameters:
Name Type Description
channelName string
amount number
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Returns:
Type
GainNode

setDelayTime(delayTime)

setDelayTime

Parameters:
Name Type Description
delayTime Tone.Time
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setDry(dry)

setDry

Parameters:
Name Type Description
dry number

(0 - 1)

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setFeedback(feedback)

setFeedback

Parameters:
Name Type Description
feedback number

(0 - 1)

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setWet(wet)

setWet

Parameters:
Name Type Description
wet number

(0 - 1)

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toFrequency(time) → {number}

convert a time to a frequency

Parameters:
Name Type Description
time Tone.Time
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Returns:

the time in hertz

Type
number

toMaster()

connect 'this' to the master output

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toSamples(time) → {number}

convert a time into samples

Parameters:
Name Type Description
time Tone.time
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Returns:
Type
number

toSeconds(time, now) → {number}

convert Tone.Time to seconds

this is a simplified version which only handles numbers and 'now' relative numbers. If the Transport is included this method is overridden to include many other features including notationTime, Frequency, and transportTime

Parameters:
Name Type Argument Description
time Tone.Time
now number <optional>

if passed in, this number will be used for all 'now' relative timings

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Returns:

seconds in the same timescale as the AudioContext

Type
number

toSeconds(time, now) → {number}

convert Tone.Time into seconds.

unlike the method which it overrides, this takes into account transporttime and musical notation

Parameters:
Name Type Argument Description
time Tone.Time
now number <optional>

if passed in, this number will be used for all 'now' relative timings

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Returns:
Type
number
Tone No Tone Copyright © 2014.
Documentation generated on Mon Jun 23 2014 15:23:13 GMT-0400 (EDT).