mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-21 02:13:08 +00:00
716d1c4520
- Starting to make all texture classes use STGenericTexture. This will make all functions usable between each one and converting through other classes much easier. - Many bug fixes to the texture importer like duped texture importing, dds opening the window, index out of range issues, etc. - Start on titlebar information. - Start on ASTC texture format support. - Support TGA images. - Support FTEX importing and saving properly. - Export models properly along with textures (with generic classes). Todo, support rigs and bones. |
||
---|---|---|
.. | ||
0x1cda00708.XTEX | ||
BinaryTextureImporterList.cs | ||
BinaryTextureImporterList.Designer.cs | ||
BinaryTextureImporterList.resx | ||
BNTXEditor.cs | ||
BNTXEditor.Designer.cs | ||
BNTXEditor.resx | ||
FTEXEditor.cs | ||
FTEXEditor.Designer.cs | ||
FTEXEditor.resx | ||
GTXEditor.cs | ||
GTXEditor.Designer.cs | ||
GTXEditor.resx | ||
GTXImporterSettings.cs | ||
GTXTextureImporter.cs | ||
GTXTextureImporter.Designer.cs | ||
GTXTextureImporter.resx | ||
NuTexEditor.cs | ||
NuTexEditor.Designer.cs | ||
NuTexEditor.resx | ||
TextureFormatExport.cs | ||
TextureFormatExport.Designer.cs | ||
TextureFormatExport.resx | ||
TextureImporterSettings.cs | ||
XTXEditor.cs | ||
XTXEditor.Designer.cs | ||
XTXEditor.resx |