mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-21 10:23:07 +00:00
65 lines
1.6 KiB
C#
65 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using VGAudio;
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using NAudio.Wave;
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using WeifenLuo.WinFormsUI.Docking;
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using WMPLib;
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namespace FirstPlugin
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{
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public partial class BFAVEditor : UserControl
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{
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public BFAVEditor()
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{
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InitializeComponent();
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}
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public void LoadFile(BARS.AudioEntry entry)
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{
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propertyGrid1.SelectedObject = entry;
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MemoryStream audio = new MemoryStream(entry.BfwavToWav());
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if (!Directory.Exists("Temp"))
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Directory.CreateDirectory("Temp");
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File.WriteAllBytes($"Temp/{entry.Text}.wav", audio.ToArray());
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axWindowsMediaPlayer1.URL = $"Temp/{entry.Text}.wav";
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axWindowsMediaPlayer1.Ctlcontrols.play();
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}
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private void btnPlay_Click(object sender, EventArgs e)
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{
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axWindowsMediaPlayer1.settings.autoStart = true;
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}
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private void onPlaybackFinished(object sender, StoppedEventArgs e)
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{
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}
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bool IsPlaying = false;
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private void axWindowsMediaPlayer1_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e)
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{
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if (!IsPlaying)
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{
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axWindowsMediaPlayer1.Ctlcontrols.play();
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IsPlaying = true;
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}
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else
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{
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axWindowsMediaPlayer1.Ctlcontrols.stop();
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IsPlaying = false;
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}
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}
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}
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}
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