.. |
Animation
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KCL : Also split collision IDs by meshes
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2020-10-23 20:54:22 -04:00 |
APNG
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Adjust the toolbox name to no longer include "Switch" in it.
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2019-07-16 17:35:21 -04:00 |
Assimp
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BFRES : Fix a skinning count issue for model importing.
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2020-10-05 18:21:46 -04:00 |
ASTC
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Prevent failed images from loading in opengl
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2019-11-05 17:32:39 -05:00 |
CSharpImageLibrary
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Some more fixes and optmizations.
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2019-06-10 16:30:06 -04:00 |
DAE
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DAE : Fix duplicate material names if present
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2020-05-29 20:23:48 -04:00 |
DDS
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Fix RGB5A1 texture decoding and some chanel issues on others
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2019-11-25 17:18:15 -05:00 |
SizeTables
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More improvements.
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2019-09-15 19:13:01 -04:00 |
ASTC.cs
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Start to impliment backend for depth/3D textures
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2020-01-14 19:19:02 -05:00 |
CSV.cs
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
DDS.cs
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Add support for exporting RG8 dds files.
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2020-09-11 21:05:38 -04:00 |
DDSCompressor.cs
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Fix some artifact bugs with BC5 decompression.
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2020-09-01 19:25:55 -04:00 |
OBJ.cs
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Add obj converter tool for monscript KCL files (Mario Kart Tour collision)
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2019-10-07 20:32:23 -04:00 |
R4G4.cs
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Adjust the toolbox name to no longer include "Switch" in it.
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2019-07-16 17:35:21 -04:00 |
SEModel.cs
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Add support for G1M model files. Rewrite some bone properties.
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2020-02-06 19:47:32 -05:00 |
TargaImage.cs
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Make batch exporting for all supported wii u texture types
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2019-07-05 16:55:50 -04:00 |
TGA.cs
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Start to impliment backend for depth/3D textures
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2020-01-14 19:19:02 -05:00 |
ZIP.cs
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Use file streams for non archive based writing. Allow giant file saving from opened streams.
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2019-08-06 17:35:18 -04:00 |