mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-22 04:23:09 +00:00
Make batch exporting for all supported wii u texture types
This commit is contained in:
parent
e124d446e8
commit
eab5c3ee55
13 changed files with 72 additions and 12 deletions
Binary file not shown.
Binary file not shown.
|
@ -43,6 +43,7 @@ namespace FirstPlugin
|
|||
|
||||
FFNT bffnt;
|
||||
public BNTX BinaryTextureFile;
|
||||
public List<Gx2ImageBlock> Gx2Textures = new List<Gx2ImageBlock>();
|
||||
|
||||
public void Load(System.IO.Stream stream)
|
||||
{
|
||||
|
@ -71,6 +72,7 @@ namespace FirstPlugin
|
|||
surface.Text = $"Sheet_{s}";
|
||||
surface.Load(tglp, s);
|
||||
textureFolder.Nodes.Add(surface);
|
||||
Gx2Textures.Add(surface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -321,6 +321,7 @@ namespace FirstPlugin
|
|||
vert.pos = reader.ReadVec3();
|
||||
vert.nrm = reader.ReadVec3();
|
||||
vert.uv0 = reader.ReadVec2();
|
||||
|
||||
Vertices.Add(vert);
|
||||
Unknowns.Add(Unknown);
|
||||
}
|
||||
|
@ -345,7 +346,7 @@ namespace FirstPlugin
|
|||
{
|
||||
writer.Write(Unknowns[v]);
|
||||
writer.Write(Vertices[v].pos);
|
||||
writer.Write(Vertices[v].nrm);
|
||||
writer.Write(-Vertices[v].nrm);
|
||||
writer.Write(Vertices[v].uv0);
|
||||
}
|
||||
else
|
||||
|
|
|
@ -168,7 +168,7 @@ namespace FirstPlugin
|
|||
public MenuExt()
|
||||
{
|
||||
toolExt[0] = new STToolStripItem("Textures");
|
||||
toolExt[0].DropDownItems.Add(new STToolStripItem("Batch Export (BFLIM)", Export));
|
||||
toolExt[0].DropDownItems.Add(new STToolStripItem("Batch Export (Wii U Textures)", Export));
|
||||
newFileExt[0] = new STToolStripItem("BFLIM From Image", CreateNew);
|
||||
}
|
||||
private void Export(object sender, EventArgs args)
|
||||
|
@ -194,7 +194,7 @@ namespace FirstPlugin
|
|||
|
||||
OpenFileDialog ofd = new OpenFileDialog();
|
||||
ofd.Multiselect = true;
|
||||
ofd.Filter = Utils.GetAllFilters(new Type[] { typeof(BFLIM), typeof(SARC) });
|
||||
ofd.Filter = Utils.GetAllFilters(new Type[] { typeof(BFLIM), typeof(BFFNT), typeof(BFRES), typeof(PTCL), typeof(SARC) });
|
||||
|
||||
if (ofd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
|
@ -203,7 +203,7 @@ namespace FirstPlugin
|
|||
{
|
||||
foreach (string file in ofd.FileNames)
|
||||
{
|
||||
var FileFormat = STFileLoader.OpenFileFormat(file, new Type[] { typeof(BFLIM), typeof(SARC) });
|
||||
var FileFormat = STFileLoader.OpenFileFormat(file, new Type[] { typeof(BFLIM), typeof(PTCL), typeof(BFFNT), typeof(SARC) });
|
||||
if (FileFormat == null)
|
||||
continue;
|
||||
|
||||
|
@ -234,13 +234,37 @@ namespace FirstPlugin
|
|||
|
||||
foreach (var file in ((SARC)FileFormat).Files)
|
||||
{
|
||||
var archiveFile = STFileLoader.OpenFileFormat(file.FileName, new Type[] { typeof(BFLIM) , typeof(SARC) }, file.FileData);
|
||||
var archiveFile = STFileLoader.OpenFileFormat(file.FileName, new Type[] { typeof(BFLIM), typeof(BFFNT), typeof(PTCL), typeof(SARC) }, file.FileData);
|
||||
if (archiveFile == null)
|
||||
continue;
|
||||
|
||||
SearchBinary(archiveFile, ArchiveFilePath, Extension);
|
||||
}
|
||||
}
|
||||
if (FileFormat is BFFNT)
|
||||
{
|
||||
foreach (STGenericTexture texture in ((BFFNT)FileFormat).Gx2Textures)
|
||||
texture.Export(Path.Combine(Folder, $"{texture.Text}{Extension}"));
|
||||
}
|
||||
if (FileFormat is BFRES)
|
||||
{
|
||||
var FtexContainer = ((BFRES)FileFormat).GetFTEXContainer;
|
||||
if (FtexContainer != null)
|
||||
{
|
||||
foreach (var texture in FtexContainer.ResourceNodes.Values)
|
||||
((FTEX)texture).Export(Path.Combine(Folder, $"{texture.Text}{Extension}"));
|
||||
}
|
||||
}
|
||||
|
||||
if (FileFormat is PTCL)
|
||||
{
|
||||
if (((PTCL)FileFormat).headerU != null)
|
||||
{
|
||||
foreach (STGenericTexture texture in ((PTCL)FileFormat).headerU.Textures)
|
||||
texture.Export(Path.Combine(Folder, $"{texture.Text}{Extension}"));
|
||||
}
|
||||
}
|
||||
|
||||
if (FileFormat is BFLIM)
|
||||
{
|
||||
((BFLIM)FileFormat).Export(Path.Combine(Folder, $"{FileFormat.FileName}{Extension}"));
|
||||
|
|
|
@ -111,7 +111,7 @@ namespace FirstPlugin
|
|||
|
||||
OpenFileDialog ofd = new OpenFileDialog();
|
||||
ofd.Multiselect = true;
|
||||
ofd.Filter = Utils.GetAllFilters(new Type[] { typeof(BNTX), typeof(BFRES), typeof(PTCL), typeof(SARC) });
|
||||
ofd.Filter = Utils.GetAllFilters(new Type[] { typeof(BNTX), typeof(BFFNT), typeof(BFRES), typeof(PTCL), typeof(SARC) });
|
||||
|
||||
if (ofd.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
|
|
|
@ -4,11 +4,19 @@ using System.Linq;
|
|||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Switch_Toolbox.Library.Rendering;
|
||||
using GL_EditorFramework.GL_Core;
|
||||
using GL_EditorFramework.Interfaces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
|
||||
namespace FirstPlugin
|
||||
{
|
||||
public class GMX_Renderer : GenericModelRenderer
|
||||
{
|
||||
|
||||
public override void OnRender(GLControl control)
|
||||
{
|
||||
GL.Enable(EnableCap.CullFace);
|
||||
GL.CullFace(CullFaceMode.Front);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -44,7 +44,14 @@ namespace Switch_Toolbox.Library
|
|||
|
||||
reader.Position = reader.BaseStream.Length - 18;
|
||||
bool IsValidMagic = reader.ReadString(10) == MagicFileConstant;
|
||||
return IsValidMagic || Utils.GetExtension(FileName) == ".tga";
|
||||
bool IsTga = IsValidMagic || Utils.GetExtension(FileName) == ".tga";
|
||||
if(IsTga)
|
||||
{
|
||||
TargaImage tga = new TargaImage();
|
||||
IsTga = tga.IsSupportedTGA(stream);
|
||||
stream.Position = 0;
|
||||
}
|
||||
return IsTga;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -375,6 +375,15 @@ namespace Paloma
|
|||
Dispose(false);
|
||||
}
|
||||
|
||||
public bool IsSupportedTGA(Stream ImageStream)
|
||||
{
|
||||
using (BinaryReader binReader = new BinaryReader(ImageStream, Encoding.Default, true))
|
||||
{
|
||||
this.LoadTGAFooterInfo(binReader);
|
||||
return this.LoadTGAHeaderInfo(binReader);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new instance of the TargaImage object with strFileName as the image loaded.
|
||||
/// </summary>
|
||||
|
@ -527,7 +536,7 @@ namespace Paloma
|
|||
/// Loads the Targa Header information from the file.
|
||||
/// </summary>
|
||||
/// <param name="binReader">A BinaryReader that points the loaded file byte stream.</param>
|
||||
private void LoadTGAHeaderInfo(BinaryReader binReader)
|
||||
private bool LoadTGAHeaderInfo(BinaryReader binReader)
|
||||
{
|
||||
|
||||
if (binReader != null && binReader.BaseStream != null && binReader.BaseStream.Length > 0 && binReader.BaseStream.CanSeek == true)
|
||||
|
@ -563,7 +572,8 @@ namespace Paloma
|
|||
|
||||
default:
|
||||
this.ClearAll();
|
||||
throw new Exception("Targa Image only supports 8, 16, 24, or 32 bit pixel depths.");
|
||||
return false;
|
||||
// throw new Exception("Targa Image only supports 8, 16, 24, or 32 bit pixel depths.");
|
||||
}
|
||||
|
||||
|
||||
|
@ -676,6 +686,8 @@ namespace Paloma
|
|||
this.ClearAll();
|
||||
throw new Exception(@"Error loading file, could not read file from disk.");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -61,8 +61,6 @@ namespace Switch_Toolbox.Library.IO
|
|||
{
|
||||
CheckCompression(FileName, data);
|
||||
|
||||
MessageBox.Show((data != null).ToString());
|
||||
|
||||
Stream stream;
|
||||
if (data != null)
|
||||
stream = new MemoryStream(data);
|
||||
|
|
|
@ -153,6 +153,8 @@ namespace Switch_Toolbox.Library.Rendering
|
|||
control.CurrentShader = shader;
|
||||
control.UpdateModelMatrix(Matrix4.CreateScale(Runtime.previewScale) * ModelTransform);
|
||||
|
||||
OnRender(control);
|
||||
|
||||
Matrix4 camMat = control.ModelMatrix * control.CameraMatrix * control.ProjectionMatrix;
|
||||
|
||||
Matrix4 invertedCamera = Matrix4.Identity;
|
||||
|
@ -175,6 +177,12 @@ namespace Switch_Toolbox.Library.Rendering
|
|||
GL.Disable(EnableCap.DepthTest);
|
||||
GL.Enable(EnableCap.DepthTest);
|
||||
GL.Enable(EnableCap.CullFace);
|
||||
GL.CullFace(CullFaceMode.Back);
|
||||
}
|
||||
|
||||
public virtual void OnRender(GLControl control)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private static void SetBoneUniforms(GLControl control, ShaderProgram shader, STSkeleton Skeleton, STGenericObject mesh)
|
||||
|
|
Loading…
Reference in a new issue