Switch-Toolbox/File_Format_Library/FileFormats/Texture
KillzXGaming f92195e8e1 Add wip bflyt saving.
Todo prts,usd, and bnd1 section is needed however
2019-09-01 13:02:48 -04:00
..
BCLIM.cs More fixes 2019-08-25 21:11:10 -04:00
BFLIM.cs Fix rgb8 bflims encoding the wrong format (bgr8) 2019-08-25 21:24:22 -04:00
BNTX.cs Support reading WTB textures. 2019-08-30 21:53:00 -04:00
BTI.cs and a few more BTI adjustments 2019-08-12 15:59:45 -04:00
CTPK.cs Fix CTPK swizzling 2019-08-11 12:29:28 -04:00
GTXFile.cs Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
NUT.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
NUTEXB.cs Add wip bflyt saving. 2019-09-01 13:02:48 -04:00
TEX3DS.cs Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4) 2019-08-07 17:15:31 -04:00
TexConv.cs Cleanup 2019-07-16 17:45:10 -04:00
TPL.cs KCL cleanup 2019-08-08 19:58:14 -04:00
WTB.cs A few fixes and additions. 2019-08-31 17:24:05 -04:00
XTX.cs Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00