Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4)

This commit is contained in:
KillzXGaming 2019-08-07 17:15:31 -04:00
parent c11389fb4f
commit 9db860f0b8
18 changed files with 572 additions and 291 deletions

View file

@ -13,7 +13,6 @@ using Toolbox.Library.IO;
using Toolbox.Library.Forms;
using GL_EditorFramework.EditorDrawables;
using FirstPlugin.Forms;
using static GL_EditorFramework.EditorDrawables.EditorSceneBase;
namespace FirstPlugin
{
@ -314,7 +313,7 @@ namespace FirstPlugin
}
}
public KCLRendering Renderer;
public KCLRendering Renderer = null ;
bool DrawablesLoaded = false;
public override void OnClick(TreeView treeView)
{
@ -457,8 +456,8 @@ namespace FirstPlugin
protected bool Selected = false;
protected bool Hovered = false;
// public override bool IsSelected() => Selected;
// public override bool IsSelected(int partIndex) => Selected;
// public override bool IsSelected() => Selected;
// public override bool IsSelected(int partIndex) => Selected;
public bool IsHovered() => Selected;
@ -587,7 +586,7 @@ namespace FirstPlugin
public override void Prepare(GL_ControlLegacy control)
{
}
private void CheckBuffers()
@ -747,103 +746,103 @@ namespace FirstPlugin
GL.Uniform1(shader["colorOverride"], 0);
}
/* public override BoundingBox GetSelectionBox()
{
Vector3 Min = new Vector3(0);
Vector3 Max = new Vector3(0);
/* public override BoundingBox GetSelectionBox()
{
Vector3 Min = new Vector3(0);
Vector3 Max = new Vector3(0);
foreach (var model in models)
{
foreach (var vertex in model.vertices)
{
Min.X = Math.Min(Min.X, vertex.pos.X);
Min.Y = Math.Min(Min.Y, vertex.pos.Y);
Min.Z = Math.Min(Min.Z, vertex.pos.Z);
Max.X = Math.Max(Max.X, vertex.pos.X);
Max.Y = Math.Max(Max.Y, vertex.pos.Y);
Max.Z = Math.Max(Max.Z, vertex.pos.Z);
}
}
foreach (var model in models)
{
foreach (var vertex in model.vertices)
{
Min.X = Math.Min(Min.X, vertex.pos.X);
Min.Y = Math.Min(Min.Y, vertex.pos.Y);
Min.Z = Math.Min(Min.Z, vertex.pos.Z);
Max.X = Math.Max(Max.X, vertex.pos.X);
Max.Y = Math.Max(Max.Y, vertex.pos.Y);
Max.Z = Math.Max(Max.Z, vertex.pos.Z);
}
}
return new BoundingBox()
{
minX = Min.X,
minY = Min.Y,
minZ = Min.Z,
maxX = Max.X,
maxY = Max.Y,
maxZ = Max.Z,
};
}
return new BoundingBox()
{
minX = Min.X,
minY = Min.Y,
minZ = Min.Z,
maxX = Max.X,
maxY = Max.Y,
maxZ = Max.Z,
};
}
public override LocalOrientation GetLocalOrientation(int partIndex)
{
return new LocalOrientation(position);
}
public override LocalOrientation GetLocalOrientation(int partIndex)
{
return new LocalOrientation(position);
}
public override bool TryStartDragging(DragActionType actionType, int hoveredPart, out LocalOrientation localOrientation, out bool dragExclusively)
{
localOrientation = new LocalOrientation(position);
dragExclusively = false;
return Selected;
}
public override bool TryStartDragging(DragActionType actionType, int hoveredPart, out LocalOrientation localOrientation, out bool dragExclusively)
{
localOrientation = new LocalOrientation(position);
dragExclusively = false;
return Selected;
}
public override bool IsInRange(float range, float rangeSquared, Vector3 pos)
{
range = 20000; //Make the range large for now. Todo go back to this
public override bool IsInRange(float range, float rangeSquared, Vector3 pos)
{
range = 20000; //Make the range large for now. Todo go back to this
BoundingBox box = GetSelectionBox();
BoundingBox box = GetSelectionBox();
if (pos.X < box.maxX + range && pos.X > box.minX - range &&
pos.Y < box.maxY + range && pos.Y > box.minY - range &&
pos.Z < box.maxZ + range && pos.Z > box.minZ - range)
return true;
if (pos.X < box.maxX + range && pos.X > box.minX - range &&
pos.Y < box.maxY + range && pos.Y > box.minY - range &&
pos.Z < box.maxZ + range && pos.Z > box.minZ - range)
return true;
return false;
}
return false;
}
public override uint SelectAll(GL_ControlBase control)
{
Selected = true;
return REDRAW;
}
public override uint SelectAll(GL_ControlBase control)
{
Selected = true;
return REDRAW;
}
public override uint SelectDefault(GL_ControlBase control)
{
Selected = true;
return REDRAW;
}
public override uint SelectDefault(GL_ControlBase control)
{
Selected = true;
return REDRAW;
}
public override uint Select(int partIndex, GL_ControlBase control)
{
Selected = true;
return REDRAW;
}
public override uint Select(int partIndex, GL_ControlBase control)
{
Selected = true;
return REDRAW;
}
public override uint Deselect(int partIndex, GL_ControlBase control)
{
Selected = false;
return REDRAW;
}
public override uint Deselect(int partIndex, GL_ControlBase control)
{
Selected = false;
return REDRAW;
}
public override uint DeselectAll(GL_ControlBase control)
{
Selected = false;
return REDRAW;
}
public override uint DeselectAll(GL_ControlBase control)
{
Selected = false;
return REDRAW;
}
public override Vector3 Position
{
get
{
return position;
}
set
{
position = value;
}
}*/
public override Vector3 Position
{
get
{
return position;
}
set
{
position = value;
}
}*/
}
//Convert KCL lib vec3 to opentk one so i can use the cross and dot methods
@ -962,4 +961,4 @@ namespace FirstPlugin
}
}
}
}
}

View file

@ -11,7 +11,7 @@ using Toolbox.Library.IO;
namespace FirstPlugin
{
public class TEX3DS : STGenericTexture, IEditor<ImageEditorBase>, IFileFormat
public class TEX3DS : STGenericTexture, IFileFormat, IContextMenuNode
{
public FileType FileType { get; set; } = FileType.Image;
@ -62,28 +62,44 @@ namespace FirstPlugin
public byte[] ImageData;
public ImageEditorBase OpenForm()
public override void OnClick(TreeView treeView)
{
bool IsDialog = IFileInfo != null && IFileInfo.InArchive;
UpdateEditor();
}
Properties prop = new Properties();
prop.Width = Width;
prop.Height = Height;
prop.Depth = Depth;
prop.MipCount = MipCount;
prop.ArrayCount = ArrayCount;
prop.ImageSize = (uint)ImageData.Length;
prop.Format = Format;
private void UpdateEditor()
{
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
if (editor == null)
{
editor = new ImageEditorBase();
editor.Dock = DockStyle.Fill;
LibraryGUI.LoadEditor(editor);
}
ImageEditorBase form = new ImageEditorBase();
form.Text = Text;
form.Dock = DockStyle.Fill;
// form.editorBase.AddFileContextEvent("Save", Save);
// form.editorBase.AddFileContextEvent("Replace", Replace);
form.LoadProperties(prop);
form.LoadImage(this);
editor.LoadProperties(GenericProperties);
editor.LoadImage(this);
}
return form;
public ToolStripItem[] GetContextMenuItems()
{
List<ToolStripItem> Items = new List<ToolStripItem>();
Items.Add(new ToolStripMenuItem("Save", null, SaveAction, Keys.Control | Keys.S));
Items.AddRange(base.GetContextMenuItems());
return Items.ToArray();
}
private void SaveAction(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = Utils.GetAllFilters(this);
sfd.FileName = FileName;
if (sfd.ShowDialog() == DialogResult.OK)
{
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
}
public void FillEditor(UserControl control)
@ -105,6 +121,7 @@ namespace FirstPlugin
{
PlatformSwizzle = PlatformSwizzle.Platform_3DS;
CanSave = true;
CanReplace = true;
using (var reader = new FileReader(stream))
{
@ -137,6 +154,50 @@ namespace FirstPlugin
}
}
public override void Replace(string FileName)
{
CTR_3DSTextureImporter importer = new CTR_3DSTextureImporter();
CTR_3DSImporterSettings settings = new CTR_3DSImporterSettings();
if (Utils.GetExtension(FileName) == ".dds" ||
Utils.GetExtension(FileName) == ".dds2")
{
settings.LoadDDS(FileName);
importer.LoadSettings(new List<CTR_3DSImporterSettings>() { settings, });
ApplySettings(settings);
UpdateEditor();
}
else
{
settings.LoadBitMap(FileName);
importer.LoadSettings(new List<CTR_3DSImporterSettings>() { settings, });
if (importer.ShowDialog() == DialogResult.OK)
{
if (settings.GenerateMipmaps && !settings.IsFinishedCompressing)
{
settings.DataBlockOutput.Clear();
settings.DataBlockOutput.Add(settings.GenerateMips());
}
ApplySettings(settings);
UpdateEditor();
}
}
}
private void ApplySettings(CTR_3DSImporterSettings settings)
{
this.ImageData = settings.DataBlockOutput[0];
this.Width = settings.TexWidth;
this.Height = settings.TexHeight;
this.Format = settings.GenericFormat;
this.MipCount = settings.MipCount;
this.Depth = settings.Depth;
this.ArrayCount = (uint)settings.DataBlockOutput.Count;
}
public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
{

View file

@ -370,6 +370,18 @@
<Compile Include="GUI\BFRES\SmoothNormalsMultiMeshForm.Designer.cs">
<DependentUpon>SmoothNormalsMultiMeshForm.cs</DependentUpon>
</Compile>
<Compile Include="GUI\TextureUI\Importers\BNTX\BinaryTextureImporterList.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="GUI\TextureUI\Importers\BNTX\BinaryTextureImporterList.Designer.cs">
<DependentUpon>BinaryTextureImporterList.cs</DependentUpon>
</Compile>
<Compile Include="GUI\TextureUI\Importers\BNTX\TextureImporterSettings.cs" />
<Compile Include="GUI\TextureUI\Importers\GX2\CreateGx2Texture.cs" />
<Compile Include="GUI\TextureUI\Importers\GX2\GTXImporterSettings.cs" />
<Compile Include="GUI\TextureUI\Importers\GX2\GTXTextureImporter.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Scenes\SMO\CustomClasses.cs" />
<Compile Include="Scenes\SMO\Level.cs" />
<Compile Include="Scenes\SMO\LevelObj.cs" />
@ -570,10 +582,6 @@
<Compile Include="GUI\SMO\OdysseyCostumeLoader.Designer.cs">
<DependentUpon>OdysseyCostumeLoader.cs</DependentUpon>
</Compile>
<Compile Include="GUI\TextureUI\Importers\3DS\CTR_3DSImporterSettings.cs" />
<Compile Include="GUI\TextureUI\Importers\3DS\CTR_3DSTextureImporter.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="GUI\SMO\MarioCostumeEditor.cs" />
<Compile Include="GUI\AAMP\AampV1Editor.cs">
<SubType>UserControl</SubType>
@ -930,10 +938,6 @@
<Compile Include="GUI\TextureLoader.Designer.cs">
<DependentUpon>TextureLoader.cs</DependentUpon>
</Compile>
<Compile Include="GUI\TextureUI\Importers\GX2\GTXImporterSettings.cs" />
<Compile Include="GUI\TextureUI\Importers\GX2\GTXTextureImporter.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="GUI\Byaml\ByamlEditor.cs">
<SubType>UserControl</SubType>
</Compile>
@ -971,14 +975,6 @@
<Compile Include="GUI\BFRES\Materials\Texture Selector.Designer.cs">
<DependentUpon>Texture Selector.cs</DependentUpon>
</Compile>
<Compile Include="GUI\TextureUI\Importers\BNTX\BinaryTextureImporterList.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="GUI\TextureUI\Importers\BNTX\BinaryTextureImporterList.Designer.cs">
<DependentUpon>BinaryTextureImporterList.cs</DependentUpon>
</Compile>
<Compile Include="GUI\TextureUI\Importers\GX2\CreateGx2Texture.cs" />
<Compile Include="GUI\TextureUI\Importers\BNTX\TextureImporterSettings.cs" />
<Compile Include="Main.cs" />
<Compile Include="MaterialPresetConfig.cs" />
<Compile Include="NodeWrappers\Archives\BFRESWrapper.cs" />
@ -1273,9 +1269,6 @@
<EmbeddedResource Include="GUI\TextureLoader.resx">
<DependentUpon>TextureLoader.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GUI\TextureUI\Importers\3DS\CTR_3DSTextureImporter.resx">
<DependentUpon>CTR_3DSTextureImporter.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GUI\TextureUI\Importers\BNTX\BinaryTextureImporterList.resx">
<DependentUpon>BinaryTextureImporterList.cs</DependentUpon>
</EmbeddedResource>

View file

@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Toolbox.Library.Animations
{
/// <summary>
/// Represents a class for animating a skeleton
/// </summary>
public class STSkeletonAnimation
{
/// <summary>
/// The total amount of frames to play in the animation
/// </summary>
public uint FrameCount { get; set; }
}
}

View file

@ -6,22 +6,19 @@ using System.Drawing;
using System.Threading.Tasks;
using Toolbox.Library;
using Toolbox.Library.IO;
using Syroot.NintenTools.Bfres.GX2;
using Bfres.Structs;
namespace FirstPlugin
namespace Toolbox.Library.Forms
{
public class CTR_3DSImporterSettings
{
public string TexName;
public uint TexWidth;
public uint TexHeight;
public uint MipCount;
public uint Depth = 1;
public uint arrayLength = 1;
public List<byte[]> DataBlockOutput = new List<byte[]>();
public List<byte[]> DecompressedData = new List<byte[]>();
public CTR_3DS.PICASurfaceFormat Format;
public bool GenerateMipmaps;
public bool IsSRGB;
public uint tileMode = 4;
@ -32,6 +29,52 @@ namespace FirstPlugin
public float alphaRef = 0.5f;
//Round 3DS width/height by power of 2
private uint _width;
public uint TexWidth
{
get { return _width; }
set { _width = Pow2RoundDown(value); }
}
private uint _height;
public uint TexHeight
{
get { return _height; }
set { _height = Pow2RoundDown(value); }
}
public TEX_FORMAT GenericFormat
{
get
{
return CTR_3DS.ConvertPICAToGenericFormat(Format);
}
}
static uint Pow2RoundDown(uint Value) {
return IsPow2(Value) ? Value : Pow2RoundUp(Value) >> 1;
}
static bool IsPow2(uint Value) {
return Value != 0 && (Value & (Value - 1)) == 0;
}
static uint Pow2RoundUp(uint Value)
{
Value--;
Value |= (Value >> 1);
Value |= (Value >> 2);
Value |= (Value >> 4);
Value |= (Value >> 8);
Value |= (Value >> 16);
return ++Value;
}
public bool IsFinishedCompressing = false;
public void LoadDDS(string FileName, byte[] FileData = null)
{
TexName = STGenericTexture.SetNameFromPath(FileName);
@ -61,7 +104,7 @@ namespace FirstPlugin
TexName = STGenericTexture.SetNameFromPath(FileName);
Format = CTR_3DS.ConvertToPICAFormat(Runtime.PreferredTexFormat);
Format = CTR_3DS.PICASurfaceFormat.RGBA8;
GenerateMipmaps = true;
LoadImage(new Bitmap(Image));
@ -73,7 +116,7 @@ namespace FirstPlugin
TexName = STGenericTexture.SetNameFromPath(FileName);
Format = CTR_3DS.ConvertToPICAFormat(Runtime.PreferredTexFormat);
Format = CTR_3DS.PICASurfaceFormat.RGBA8;
GenerateMipmaps = true;
//If a texture is .tga, we need to convert it
@ -98,6 +141,9 @@ namespace FirstPlugin
TexHeight = (uint)Image.Height;
MipCount = (uint)GetTotalMipCount();
if (TexWidth != Image.Width || TexHeight != Image.Height)
Image = BitmapExtension.Resize(Image, TexWidth, TexHeight);
DecompressedData.Add(BitmapExtension.ImageToByte(Image));
Image.Dispose();
@ -112,8 +158,8 @@ namespace FirstPlugin
int MipmapNum = 0;
uint num = Math.Max(TexHeight, TexWidth);
int width = (int)TexWidth;
int height = (int)TexHeight;
uint width = TexWidth;
uint height = TexHeight;
while (true)
{
@ -121,6 +167,10 @@ namespace FirstPlugin
width = width / 2;
height = height / 2;
width = Pow2RoundDown(width);
height = Pow2RoundDown(height);
if (width <= 0 || height <= 0)
break;
@ -132,25 +182,35 @@ namespace FirstPlugin
return MipmapNum;
}
public byte[] GenerateMips(int SurfaceLevel = 0)
{
return Utils.CombineByteArray(GenerateMipList().ToArray());
}
public List<byte[]> GenerateMipList(int SurfaceLevel = 0)
{
MipCount = 1;
Bitmap Image = BitmapExtension.GetBitmap(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight);
Console.WriteLine("generating mips CTR");
List<byte[]> mipmaps = new List<byte[]>();
mipmaps.Add(STGenericTexture.CompressBlock(DecompressedData[SurfaceLevel],
(int)TexWidth, (int)TexHeight, FTEX.ConvertFromGx2Format((GX2SurfaceFormat)Format), alphaRef));
mipmaps.Add(CTR_3DS.EncodeBlock(DecompressedData[SurfaceLevel],
(int)TexWidth, (int)TexHeight, Format));
//while (Image.Width / 2 > 0 && Image.Height / 2 > 0)
// for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
{
Image = BitmapExtension.Resize(Image, Image.Width / 2, Image.Height / 2);
mipmaps.Add(STGenericTexture.CompressBlock(BitmapExtension.ImageToByte(Image),
Image.Width, Image.Height, FTEX.ConvertFromGx2Format((GX2SurfaceFormat)Format), alphaRef));
}
mipmaps.Add(CTR_3DS.EncodeBlock(BitmapExtension.ImageToByte(Image),
Image.Width, Image.Height, Format));
}
Image.Dispose();
return Utils.CombineByteArray(mipmaps.ToArray());
return mipmaps;
}
public void Compress()
{

View file

@ -6,9 +6,8 @@ using System.Drawing;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.Forms;
using Bfres.Structs;
namespace FirstPlugin
namespace Toolbox.Library.Forms
{
public partial class CTR_3DSTextureImporter : STForm
{
@ -28,40 +27,22 @@ namespace FirstPlugin
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.A4);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.A8);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.ETC1);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.ETC1A4);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.HiLo8);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.L4);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.LA4);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.L8);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.LA4);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.LA8);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.LA4);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.LA8);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGB565);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGB8);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGBA4);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGBA5551);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGBA8);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGB8);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGBA5551);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGBA4);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.RGB565);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.ETC1);
formatComboBox.Items.Add(CTR_3DS.PICASurfaceFormat.ETC1A4);
IsLoaded = true;
}
public bool ReadOnlySwizzle
{
set
{
SwizzleNum.ReadOnly = value;
}
}
public bool ReadOnlyTileMode
{
set
{
tileModeCB.ReadOnly = value;
}
}
public bool ReadOnlyFormat
{
set
@ -111,7 +92,7 @@ namespace FirstPlugin
private Thread Thread;
public void SetupSettings()
{
if (SelectedTexSettings.Format == 0 || SelectedIndex == -1)
if (SelectedIndex == -1)
return;
if (Thread != null && Thread.IsAlive)
@ -120,35 +101,54 @@ namespace FirstPlugin
if (formatComboBox.SelectedItem is CTR_3DS.PICASurfaceFormat)
{
SelectedTexSettings.Format = (CTR_3DS.PICASurfaceFormat)formatComboBox.SelectedItem;
listViewCustom1.SelectedItems[0].SubItems[1].Text = SelectedTexSettings.Format.ToString();
listViewCustom1.Items[SelectedIndex].SubItems[1].Text = SelectedTexSettings.Format.ToString();
}
HeightLabel.Text = $"Height: {SelectedTexSettings.TexHeight}";
WidthLabel.Text = $"Width: {SelectedTexSettings.TexWidth}";
Bitmap bitmap = Toolbox.Library.Imaging.GetLoadingImage();
pictureBox1.Image = bitmap;
Thread = new Thread((ThreadStart)(() =>
{
pictureBox1.Image = bitmap;
SelectedTexSettings.Compress();
SelectedTexSettings.IsFinishedCompressing = false;
ToggleOkButton(false);
pictureBox1.Image = bitmap;
var mips = SelectedTexSettings.GenerateMipList();
SelectedTexSettings.DataBlockOutput.Clear();
SelectedTexSettings.DataBlockOutput.Add(Utils.CombineByteArray(mips.ToArray()));
ToggleOkButton(true);
SelectedTexSettings.IsFinishedCompressing = true;
bitmap = CTR_3DS.DecodeBlockToBitmap(mips[0], (int)SelectedTexSettings.TexWidth, (int)SelectedTexSettings.TexHeight, SelectedTexSettings.Format);
mips.Clear();
if (pictureBox1.InvokeRequired)
{
pictureBox1.Invoke((MethodInvoker)delegate {
pictureBox1.Image = bitmap;
pictureBox1.Refresh();
});
}
}));
Thread.Start();
}
private void tileModeCB_SelectedIndexChanged(object sender, EventArgs e)
private void ToggleOkButton(bool Enable)
{
if (tileModeCB.SelectedIndex > -1 && SelectedTexSettings != null)
SelectedTexSettings.tileMode = (uint)(GX2.GX2TileMode)tileModeCB.SelectedItem;
if (tileModeCB.SelectedIndex != 0 && IsLoaded)
if (button1.InvokeRequired)
{
var result = MessageBox.Show("Warning! Only change the tile mode unless you know what you are doing!", "Texture Importer", MessageBoxButtons.OKCancel, MessageBoxIcon.Warning);
if (result == DialogResult.Cancel)
tileModeCB.SelectedIndex = 0;
button1.Invoke((MethodInvoker)delegate {
button1.Enabled = Enable;
});
}
else
button1.Enabled = Enable;
}
bool DialogShown = false;
@ -182,16 +182,9 @@ namespace FirstPlugin
}
MipmapNum.Value = SelectedTexSettings.MipCount;
SwizzleNum.Value = (SelectedTexSettings.Swizzle >> 8) & 7;
}
}
private void SwizzleNum_ValueChanged(object sender, EventArgs e) {
SelectedTexSettings.Swizzle &= GX2.SwizzleMask;
SelectedTexSettings.Swizzle |= (uint)SwizzleNum.Value << 8;
}
/// <summary>
/// Required designer variable.
/// </summary>
@ -218,11 +211,7 @@ namespace FirstPlugin
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GTXTextureImporter));
this.SwizzleNum = new Toolbox.Library.Forms.STNumbericUpDown();
this.label5 = new Toolbox.Library.Forms.STLabel();
this.tileModeCB = new Toolbox.Library.Forms.STComboBox();
this.label4 = new Toolbox.Library.Forms.STLabel();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(CTR_3DSTextureImporter));
this.ImgDimComb = new Toolbox.Library.Forms.STComboBox();
this.label3 = new Toolbox.Library.Forms.STLabel();
this.label2 = new Toolbox.Library.Forms.STLabel();
@ -238,17 +227,12 @@ namespace FirstPlugin
this.button1 = new Toolbox.Library.Forms.STButton();
this.pictureBox1 = new Toolbox.Library.Forms.PictureBoxCustom();
this.contentContainer.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.SwizzleNum)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.MipmapNum)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// contentContainer
//
this.contentContainer.Controls.Add(this.SwizzleNum);
this.contentContainer.Controls.Add(this.label5);
this.contentContainer.Controls.Add(this.tileModeCB);
this.contentContainer.Controls.Add(this.label4);
this.contentContainer.Controls.Add(this.ImgDimComb);
this.contentContainer.Controls.Add(this.label3);
this.contentContainer.Controls.Add(this.label2);
@ -274,54 +258,6 @@ namespace FirstPlugin
this.contentContainer.Controls.SetChildIndex(this.label2, 0);
this.contentContainer.Controls.SetChildIndex(this.label3, 0);
this.contentContainer.Controls.SetChildIndex(this.ImgDimComb, 0);
this.contentContainer.Controls.SetChildIndex(this.label4, 0);
this.contentContainer.Controls.SetChildIndex(this.tileModeCB, 0);
this.contentContainer.Controls.SetChildIndex(this.label5, 0);
this.contentContainer.Controls.SetChildIndex(this.SwizzleNum, 0);
//
// SwizzleNum
//
this.SwizzleNum.Location = new System.Drawing.Point(774, 167);
this.SwizzleNum.Maximum = new decimal(new int[] {
7,
0,
0,
0});
this.SwizzleNum.Name = "SwizzleNum";
this.SwizzleNum.Size = new System.Drawing.Size(130, 20);
this.SwizzleNum.TabIndex = 44;
this.SwizzleNum.ValueChanged += new System.EventHandler(this.SwizzleNum_ValueChanged);
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(666, 167);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(82, 13);
this.label5.TabIndex = 43;
this.label5.Text = "Swizzle Pattern:";
//
// tileModeCB
//
this.tileModeCB.BorderColor = System.Drawing.Color.Empty;
this.tileModeCB.BorderStyle = System.Windows.Forms.ButtonBorderStyle.Solid;
this.tileModeCB.ButtonColor = System.Drawing.Color.Empty;
this.tileModeCB.FormattingEnabled = true;
this.tileModeCB.Location = new System.Drawing.Point(774, 94);
this.tileModeCB.Name = "tileModeCB";
this.tileModeCB.ReadOnly = true;
this.tileModeCB.Size = new System.Drawing.Size(172, 21);
this.tileModeCB.TabIndex = 42;
this.tileModeCB.SelectedIndexChanged += new System.EventHandler(this.tileModeCB_SelectedIndexChanged);
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(666, 97);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(54, 13);
this.label4.TabIndex = 41;
this.label4.Text = "Tile Mode";
//
// ImgDimComb
//
@ -356,7 +292,7 @@ namespace FirstPlugin
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(666, 132);
this.label1.Location = new System.Drawing.Point(664, 99);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(90, 13);
this.label1.TabIndex = 37;
@ -364,7 +300,7 @@ namespace FirstPlugin
//
// MipmapNum
//
this.MipmapNum.Location = new System.Drawing.Point(774, 130);
this.MipmapNum.Location = new System.Drawing.Point(772, 97);
this.MipmapNum.Maximum = new decimal(new int[] {
13,
0,
@ -378,7 +314,7 @@ namespace FirstPlugin
// WidthLabel
//
this.WidthLabel.AutoSize = true;
this.WidthLabel.Location = new System.Drawing.Point(666, 235);
this.WidthLabel.Location = new System.Drawing.Point(667, 178);
this.WidthLabel.Name = "WidthLabel";
this.WidthLabel.Size = new System.Drawing.Size(35, 13);
this.WidthLabel.TabIndex = 35;
@ -387,7 +323,7 @@ namespace FirstPlugin
// HeightLabel
//
this.HeightLabel.AutoSize = true;
this.HeightLabel.Location = new System.Drawing.Point(666, 200);
this.HeightLabel.Location = new System.Drawing.Point(667, 143);
this.HeightLabel.Name = "HeightLabel";
this.HeightLabel.Size = new System.Drawing.Size(38, 13);
this.HeightLabel.TabIndex = 34;
@ -466,15 +402,14 @@ namespace FirstPlugin
this.pictureBox1.TabIndex = 33;
this.pictureBox1.TabStop = false;
//
// GTXTextureImporter
// CTR_3DSTextureImporter
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(986, 516);
this.Text = "GTXTextureImporter";
this.Text = "CTR Texture Importer";
this.contentContainer.ResumeLayout(false);
this.contentContainer.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.SwizzleNum)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.MipmapNum)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
@ -482,11 +417,6 @@ namespace FirstPlugin
}
#endregion
private Toolbox.Library.Forms.STNumbericUpDown SwizzleNum;
private Toolbox.Library.Forms.STLabel label5;
private Toolbox.Library.Forms.STComboBox tileModeCB;
private Toolbox.Library.Forms.STLabel label4;
private Toolbox.Library.Forms.STComboBox ImgDimComb;
private Toolbox.Library.Forms.STLabel label3;
private Toolbox.Library.Forms.STLabel label2;

View file

@ -35,7 +35,7 @@ namespace Toolbox.Library
public override void Prepare(GL_ControlModern control)
{
}
public override void Prepare(GL_ControlLegacy control)
{
@ -226,7 +226,7 @@ namespace Toolbox.Library
shader.SetFloat("scale", Runtime.bonePointSize * BonePointScale);
shader.SetMatrix4x4("ModelMatrix", ref bn.ModelMatrix);
Matrix4 transform = bn.Transform;
shader.SetMatrix4x4("bone", ref transform);

View file

@ -42,13 +42,15 @@ namespace Toolbox.Library
return datas;
}
public static Bitmap Resize(Image original, Size size)
{
public static Bitmap Resize(Image original, Size size) {
return ResizeImage(original, size.Width, size.Height);
}
public static Bitmap Resize(Image original, int width, int height)
{
public static Bitmap Resize(Image original, uint width, uint height) {
return ResizeImage(original, (int)width, (int)height);
}
public static Bitmap Resize(Image original, int width, int height) {
return ResizeImage(original, width, height);
}

View file

@ -1,6 +1,7 @@
using System;
using System.Drawing;
using System.IO;
using Toolbox.Library.IO;
namespace Toolbox.Library
{
@ -68,6 +69,39 @@ namespace Toolbox.Library
}
}
public static byte[] ETC1Encode(byte[] Input, int Width, int Height, bool Alpha)
{
long OOffset = 0;
int IOffset = 0;
var mem = new System.IO.MemoryStream();
using (var writer = new FileWriter(mem))
{
for (int TY = 0; TY < Height; TY += 8)
{
for (int TX = 0; TX < Width; TX += 8)
{
for (int i = 0; i < 8; i += 4)
{
for (int j = 0; j < 8; j += 4)
{
EncodeETC1Block(writer, TX + j, TY + i, Input, IOffset, OOffset, Alpha);
OOffset += Alpha ? 16 : 8;
IOffset += 4;
}
}
}
}
}
return mem.ToArray();
}
public static void EncodeETC1Block(FileWriter writer, int blockX, int blockY, byte[] Input, long IOffset, long OOffset, bool Alpha)
{
}
private static byte[] ETC1Tile(ulong Block)
{
uint BlockLow = (uint)(Block >> 32);

View file

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toolbox.Library.IO;
namespace Toolbox.Library
{
@ -30,7 +31,7 @@ namespace Toolbox.Library
public static TEX_FORMAT ConvertPICAToGenericFormat(PICASurfaceFormat format)
{
switch (format)
switch (format)
{
case PICASurfaceFormat.RGB565: return TEX_FORMAT.B5G6R5_UNORM;
case PICASurfaceFormat.RGB8: return TEX_FORMAT.R8G8_UNORM;
@ -65,6 +66,7 @@ namespace Toolbox.Library
case TEX_FORMAT.L8: return PICASurfaceFormat.L8;
case TEX_FORMAT.A8_UNORM: return PICASurfaceFormat.A8;
case TEX_FORMAT.LA4: return PICASurfaceFormat.LA4;
case TEX_FORMAT.L4: return PICASurfaceFormat.L4;
case TEX_FORMAT.A4: return PICASurfaceFormat.A4;
case TEX_FORMAT.ETC1_UNORM: return PICASurfaceFormat.ETC1;
case TEX_FORMAT.ETC1_A4: return PICASurfaceFormat.ETC1A4;
@ -87,14 +89,24 @@ namespace Toolbox.Library
52, 53, 60, 61, 54, 55, 62, 63
};
public static byte[] DecodeBlock(byte[] Input, int Width, int Height, TEX_FORMAT Format)
public static System.Drawing.Bitmap DecodeBlockToBitmap(byte[] Input, int Width, int Height, PICASurfaceFormat picaFormat)
{
if (Format == TEX_FORMAT.ETC1_UNORM || Format == TEX_FORMAT.ETC1_A4)
return ETC1.ETC1Decompress(Input, Width, Height, Format == TEX_FORMAT.ETC1_A4);
return BitmapExtension.GetBitmap(DecodeBlock(Input, Width, Height, picaFormat),
Width, Height, System.Drawing.Imaging.PixelFormat.Format32bppRgb);
}
public static byte[] DecodeBlock(byte[] Input, int Width, int Height, TEX_FORMAT Format) {
return DecodeBlock(Input, Width, Height, ConvertToPICAFormat(Format));
}
public static byte[] DecodeBlock(byte[] Input, int Width, int Height, PICASurfaceFormat picaFormat)
{
if (picaFormat == PICASurfaceFormat.ETC1 || picaFormat == PICASurfaceFormat.ETC1A4)
return ETC1.ETC1Decompress(Input, Width, Height, picaFormat == PICASurfaceFormat.ETC1A4);
byte[] Output = new byte[Width * Height * 4];
int Increment = FmtBPP[(int)ConvertToPICAFormat(Format)] / 8;
int Increment = FmtBPP[(int)picaFormat] / 8;
if (Increment == 0) Increment = 1;
int IOffset = 0;
@ -110,83 +122,75 @@ namespace Toolbox.Library
int OOffet = (TX + X + ((Height - 1 - (TY + Y)) * Width)) * 4;
switch (Format)
switch (picaFormat)
{
case TEX_FORMAT.R8G8_UNORM:
case PICASurfaceFormat.RGBA8:
Output[OOffet + 0] = Input[IOffset + 3];
Output[OOffet + 1] = Input[IOffset + 2];
Output[OOffet + 2] = Input[IOffset + 1];
Output[OOffet + 3] = Input[IOffset + 0];
break;
case TEX_FORMAT.R8G8B8A8_UNORM:
case PICASurfaceFormat.RGB8:
Output[OOffet + 0] = Input[IOffset + 2];
Output[OOffet + 1] = Input[IOffset + 1];
Output[OOffet + 2] = Input[IOffset + 0];
Output[OOffet + 3] = 0xff;
break;
case TEX_FORMAT.B5G5R5A1_UNORM:
case PICASurfaceFormat.RGBA5551:
DecodeRGBA5551(Output, OOffet, GetUShort(Input, IOffset));
break;
case TEX_FORMAT.B5G6R5_UNORM:
case PICASurfaceFormat.RGB565:
DecodeRGB565(Output, OOffet, GetUShort(Input, IOffset));
break;
case TEX_FORMAT.B4G4R4A4_UNORM:
case PICASurfaceFormat.RGBA4:
DecodeRGBA4(Output, OOffet, GetUShort(Input, IOffset));
break;
case TEX_FORMAT.LA8:
case PICASurfaceFormat.LA8:
Output[OOffet + 0] = Input[IOffset + 1];
Output[OOffet + 1] = Input[IOffset + 1];
Output[OOffet + 2] = Input[IOffset + 1];
Output[OOffet + 3] = Input[IOffset + 0];
break;
case TEX_FORMAT.HIL08:
case PICASurfaceFormat.HiLo8:
Output[OOffet + 0] = Input[IOffset + 1];
Output[OOffet + 1] = Input[IOffset + 0];
Output[OOffet + 2] = 0;
Output[OOffet + 3] = 0xff;
break;
case TEX_FORMAT.L8:
case PICASurfaceFormat.L8:
Output[OOffet + 0] = Input[IOffset];
Output[OOffet + 1] = Input[IOffset];
Output[OOffet + 2] = Input[IOffset];
Output[OOffet + 3] = 0xff;
break;
case TEX_FORMAT.A8_UNORM:
case PICASurfaceFormat.A8:
Output[OOffet + 0] = 0xff;
Output[OOffet + 1] = 0xff;
Output[OOffet + 2] = 0xff;
Output[OOffet + 3] = Input[IOffset];
break;
case TEX_FORMAT.LA4:
case PICASurfaceFormat.LA4:
Output[OOffet + 0] = (byte)((Input[IOffset] >> 4) | (Input[IOffset] & 0xf0));
Output[OOffet + 1] = (byte)((Input[IOffset] >> 4) | (Input[IOffset] & 0xf0));
Output[OOffet + 2] = (byte)((Input[IOffset] >> 4) | (Input[IOffset] & 0xf0));
Output[OOffet + 3] = (byte)((Input[IOffset] << 4) | (Input[IOffset] & 0x0f));
break;
case TEX_FORMAT.L4:
case PICASurfaceFormat.L4:
int L = (Input[IOffset >> 1] >> ((IOffset & 1) << 2)) & 0xf;
Output[OOffet + 0] = (byte)((L << 4) | L);
Output[OOffet + 1] = (byte)((L << 4) | L);
Output[OOffet + 2] = (byte)((L << 4) | L);
Output[OOffet + 3] = 0xff;
break;
case TEX_FORMAT.A4:
case PICASurfaceFormat.A4:
int A = (Input[IOffset >> 1] >> ((IOffset & 1) << 2)) & 0xf;
Output[OOffet + 0] = 0xff;
Output[OOffet + 1] = 0xff;
Output[OOffet + 2] = 0xff;
Output[OOffet + 3] = (byte)((A << 4) | A);
break;
}
Output[OOffet + 0] = 0xff;
Output[OOffet + 1] = 0xff;
Output[OOffet + 2] = 0xff;
Output[OOffet + 3] = Input[IOffset];
IOffset += Increment;
}
}
@ -195,6 +199,166 @@ namespace Toolbox.Library
return Output;
}
public static byte[] EncodeBlock(byte[] Input, int Width, int Height, TEX_FORMAT Format) {
return EncodeBlock(Input, Width, Height, ConvertToPICAFormat(Format));
}
//Much help from encoding thanks to this
// https://github.com/Cruel/3dstex/blob/master/src/Encoder.cpp
public static byte[] EncodeBlock(byte[] Input, int Width, int Height, PICASurfaceFormat PicaFormat)
{
int ImageSize = CalculateLength(Width, Height, PicaFormat);
if (PicaFormat == PICASurfaceFormat.ETC1 ||
PicaFormat == PICASurfaceFormat.ETC1A4)
{
return new byte[ImageSize];
return ETC1.ETC1Encode(Input, Width, Height, PicaFormat == PICASurfaceFormat.ETC1A4);
}
var mem = new System.IO.MemoryStream();
using (var writer = new FileWriter(mem))
{
for (int TY = 0; TY < Height; TY += 8)
{
for (int TX = 0; TX < Width; TX += 8)
{
for (int Px = 0; Px < 64; Px++)
{
int X = SwizzleLUT[Px] & 7;
int Y = (SwizzleLUT[Px] - X) >> 3;
int IOffs = (TX + X + ((TY + Y) * Width)) * 4;
if (PicaFormat == PICASurfaceFormat.RGBA8)
{
writer.Write(Input[IOffs + 3]);
writer.Write(Input[IOffs + 0]);
writer.Write(Input[IOffs + 1]);
writer.Write(Input[IOffs + 2]);
}
else if (PicaFormat == PICASurfaceFormat.RGB8)
{
writer.Write(Input[IOffs + 0]);
writer.Write(Input[IOffs + 1]);
writer.Write(Input[IOffs + 2]);
}
else if (PicaFormat == PICASurfaceFormat.A8)
{
writer.Write(Input[IOffs]);
}
else if (PicaFormat == PICASurfaceFormat.L8)
{
writer.Write(ConvertBRG8ToL(
new byte[]
{
Input[IOffs + 0],
Input[IOffs + 1],
Input[IOffs + 2]
}));
}
else if (PicaFormat == PICASurfaceFormat.LA8)
{
writer.Write(Input[IOffs + 3]);
writer.Write(ConvertBRG8ToL(
new byte[]
{
Input[IOffs + 0],
Input[IOffs + 1],
Input[IOffs + 2]
}));
}
else if (PicaFormat == PICASurfaceFormat.RGB565)
{
ushort R = (ushort)(Convert8To5(Input[IOffs + 0]));
ushort G = (ushort)(Convert8To6(Input[IOffs + 1]) << 5);
ushort B = (ushort)(Convert8To5(Input[IOffs + 2]) << 11);
writer.Write((ushort)(R | G | B));
}
else if (PicaFormat == PICASurfaceFormat.RGBA4)
{
ushort R = (ushort)(Convert8To4(Input[IOffs]) << 4);
ushort G = (ushort)(Convert8To4(Input[IOffs + 1]) << 8);
ushort B = (ushort)(Convert8To4(Input[IOffs + 2]) << 12);
ushort A = (ushort)(Convert8To4(Input[IOffs + 3]));
writer.Write((ushort)(R | G | B | A));
}
else if (PicaFormat == PICASurfaceFormat.RGBA5551)
{
ushort R = (ushort)(Convert8To5(Input[IOffs + 0]) << 1);
ushort G = (ushort)(Convert8To5(Input[IOffs + 1]) << 6);
ushort B = (ushort)(Convert8To5(Input[IOffs + 2]) << 11);
ushort A = (ushort)(Convert8To1(Input[IOffs + 3]));
writer.Write((ushort)(R | G | B | A));
}
else if (PicaFormat == PICASurfaceFormat.LA4)
{
byte A = Input[IOffs + 3];
byte L = ConvertBRG8ToL(
new byte[]
{
Input[IOffs + 0],
Input[IOffs + 1],
Input[IOffs + 2]
});
writer.Write((byte)((A >> 4) | (L & 0xF0)));
}
else if (PicaFormat == PICASurfaceFormat.L4)
{
//Todo this has issues
byte L1 = ConvertBRG8ToL(
new byte[]
{
Input[IOffs + 0],
Input[IOffs + 1],
Input[IOffs + 2]
});
writer.Write((byte)(L1 >> 4));
}
else if (PicaFormat == PICASurfaceFormat.A4)
{
//Todo this has issues
byte A1 = (byte)(Input[IOffs] >> 4);
byte A2 = (byte)(Input[IOffs + 3] & 0xF0);
writer.Write((byte)(A1 | A2));
}
else if (PicaFormat == PICASurfaceFormat.HiLo8)
{
writer.Write(Input[IOffs]);
writer.Write(Input[IOffs + 1]);
}
}
}
}
}
byte[] newOutput = mem.ToArray();
if (newOutput.Length > 0)
return newOutput;
else
return new byte[CalculateLength(Width, Height, PicaFormat)];
}
// Convert helpers from Citra Emulator (citra/src/common/color.h)
private static byte Convert8To1(byte val) { return (byte)(val == 0 ? 0 : 1); }
private static byte Convert8To4(byte val) { return (byte)(val >> 4); }
private static byte Convert8To5(byte val) { return (byte)(val >> 3); }
private static byte Convert8To6(byte val) { return (byte)(val >> 2); }
private static byte ConvertBRG8ToL(byte[] bytes)
{
byte L = (byte)(bytes[0] * 0.0722f);
L += (byte)(bytes[1] * 0.7152f);
L += (byte)(bytes[2] * 0.2126f);
return L;
}
private static void DecodeRGB565(byte[] Buffer, int Address, ushort Value)
{
int R = ((Value >> 0) & 0x1f) << 3;
@ -245,5 +409,17 @@ namespace Toolbox.Library
Buffer[Address + 0] << 0 |
Buffer[Address + 1] << 8);
}
public static int CalculateLength(int Width, int Height, PICASurfaceFormat Format)
{
int Length = (Width * Height * FmtBPP[(int)Format]) / 8;
if ((Length & 0x7f) != 0) {
Length = (Length & ~0x7f) + 0x80;
}
return Length;
}
}
}

View file

@ -199,6 +199,7 @@
<ItemGroup>
<Compile Include="Animations\Animation.cs" />
<Compile Include="Animations\AnimationGroupNode.cs" />
<Compile Include="Animations\AnimationRewrite\STAnimation.cs" />
<Compile Include="Animations\ImageKeyFrame.cs" />
<Compile Include="Animations\VisibilityAnimation.cs" />
<Compile Include="Animations\BooleanKeyFrame.cs" />
@ -242,6 +243,10 @@
<Compile Include="Forms\Editors\Object Editor\SearchNodeForm.Designer.cs">
<DependentUpon>SearchNodeForm.cs</DependentUpon>
</Compile>
<Compile Include="Forms\Editors\TextureImport\3DS\CTR_3DSImporterSettings.cs" />
<Compile Include="Forms\Editors\TextureImport\3DS\CTR_3DSTextureImporter.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Forms\Editors\TextureImport\GenericTextureImporterList.cs">
<SubType>Form</SubType>
</Compile>
@ -954,6 +959,9 @@
<EmbeddedResource Include="Forms\Editors\Animation\TimeLine.resx">
<DependentUpon>TimeLine.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TextureImport\3DS\CTR_3DSTextureImporter.resx">
<DependentUpon>CTR_3DSTextureImporter.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\Editors\TextureImport\GenericTextureImporterList.resx">
<DependentUpon>GenericTextureImporterList.cs</DependentUpon>
</EmbeddedResource>

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@ -522,4 +522,3 @@
private System.Windows.Forms.ToolStripMenuItem tutorialToolStripMenuItem;
}
}

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