Switch-Toolbox/File_Format_Library/FileFormats/Texture/WTB.cs
KillzXGaming bb7d9d88b1 A few fixes and additions.
Adjust drag and drop support a bit from archives so it doesn't have any issues.
Added BRLYT viewing (very basic)
Fix U8 not adding all the directories. Hopefully any U8 will work correctly now
2019-08-31 17:24:05 -04:00

266 lines
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toolbox;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.IO;
using Toolbox.Library.Forms;
using System.Runtime.InteropServices;
namespace FirstPlugin
{
public class WTB : TreeNodeFile, IFileFormat, ILeaveOpenOnLoad
{
public FileType FileType { get; set; } = FileType.Image;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "WTA Texture" };
public string[] Extension { get; set; } = new string[] { "*.wta" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(3, "WTB");
}
}
public List<STGenericTexture> IconTextureList
{
get
{
List<STGenericTexture> textures = new List<STGenericTexture>();
foreach (STGenericTexture node in Nodes)
textures.Add(node);
return textures;
}
set { }
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public void Load(System.IO.Stream stream)
{
Text = FileName;
using (var reader = new FileReader(stream, true))
{
reader.SetByteOrder(false);
uint magic = reader.ReadUInt32();
uint version = reader.ReadUInt32();
uint numTextures = reader.ReadUInt32();
uint dataOffsetTable = reader.ReadUInt32();
uint dataSizeTable = reader.ReadUInt32();
uint unkTable = reader.ReadUInt32();
uint unk2Table = reader.ReadUInt32();
uint textureInfoTable = reader.ReadUInt32();
bool UseExternalBinary = true;
List<TextureEntry> entries = new List<TextureEntry>();
for (int i = 0; i < numTextures; i++)
{
TextureEntry tex = new TextureEntry();
//Get data offset
reader.SeekBegin(dataOffsetTable + (i * 4));
tex.DataOffset = reader.ReadUInt32();
if (i == 0 && tex.DataOffset != 0)
UseExternalBinary = false;
//Get data size
reader.SeekBegin(dataSizeTable + (i * 4));
tex.DataSize = reader.ReadUInt32();
//Get tex info
reader.SeekBegin(textureInfoTable + (i * 56));
tex.Info = reader.ReadStruct<TextureInfo>();
entries.Add(tex);
Nodes.Add(new TextureWrapper(tex) { Text = $"Texture {i}" });
}
if (UseExternalBinary)
{
string fileData = FilePath.Replace("wta", "wtp");
if (System.IO.File.Exists(fileData))
{
using (var readerData = new FileReader(fileData))
{
for (int i = 0; i < numTextures; i++)
{
readerData.SeekBegin(entries[i].DataOffset);
entries[i].ImageData = readerData.ReadBytes((int)entries[i].DataSize);
}
}
}
}
else
{
for (int i = 0; i < numTextures; i++)
{
reader.SeekBegin(entries[i].DataOffset);
entries[i].ImageData = reader.ReadBytes((int)entries[i].DataSize);
}
}
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class TextureInfo
{
public Magic Magic = "XT1 ";
public uint unknown;
public uint ImageSize;
public uint Padding;
public uint Format;
public uint MipCount;
public uint unknown2;
public uint unknown3;
public uint Width;
public uint Height;
public uint Depth;
public uint unknown4;
public uint unknown5;
public uint unknown6;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class TextureEntry
{
public uint DataOffset;
public uint DataSize;
public TextureInfo Info;
public string SourceFile;
public byte[] ImageData;
}
public void Unload()
{
}
public void Save(System.IO.Stream stream)
{
}
public class TextureWrapper : STGenericTexture
{
public TextureEntry Texture;
public TextureWrapper(TextureEntry tex)
{
Texture = tex;
Width = tex.Info.Width;
Height = tex.Info.Height;
Depth = tex.Info.Depth;
ArrayCount = 1;
MipCount = tex.Info.MipCount;
if (Formats.ContainsKey(tex.Info.Format))
Format = Formats[tex.Info.Format];
}
private Dictionary<uint, TEX_FORMAT> Formats = new Dictionary<uint, TEX_FORMAT>()
{
{0x01, TEX_FORMAT.R8G8_UNORM},
{0x0d, TEX_FORMAT.R9G9B9E5_SHAREDEXP},
{0x1a, TEX_FORMAT.BC1_UNORM},
{0x1b, TEX_FORMAT.BC2_UNORM},
{0x1c, TEX_FORMAT.BC3_UNORM},
{0x1d, TEX_FORMAT.BC4_UNORM},
{0x1e, TEX_FORMAT.BC5_UNORM},
{0x2d, TEX_FORMAT.ASTC_4x4_UNORM},
{0x2e, TEX_FORMAT.ASTC_5x4_UNORM},
{0x2f, TEX_FORMAT.ASTC_5x5_UNORM},
{0x30, TEX_FORMAT.ASTC_6x5_UNORM},
{0x31, TEX_FORMAT.ASTC_6x6_UNORM},
{0x32, TEX_FORMAT.ASTC_8x5_UNORM},
{0x33, TEX_FORMAT.ASTC_8x6_UNORM},
{0x34, TEX_FORMAT.ASTC_8x8_UNORM},
{0x35, TEX_FORMAT.ASTC_10x5_UNORM},
{0x36, TEX_FORMAT.ASTC_10x6_UNORM},
{0x37, TEX_FORMAT.ASTC_10x8_UNORM},
{0x38, TEX_FORMAT.ASTC_10x10_UNORM},
{0x39, TEX_FORMAT.ASTC_12x10_UNORM},
{0x3a, TEX_FORMAT.ASTC_12x12_UNORM},
{0x3b, TEX_FORMAT.B5G5R5A1_UNORM},
};
public override bool CanEdit { get; set; } = false;
public override TEX_FORMAT[] SupportedFormats
{
get
{
return new TEX_FORMAT[]
{
TEX_FORMAT.B5G6R5_UNORM,
TEX_FORMAT.R8G8_UNORM,
TEX_FORMAT.B5G5R5A1_UNORM,
TEX_FORMAT.B4G4R4A4_UNORM,
TEX_FORMAT.LA8,
TEX_FORMAT.HIL08,
TEX_FORMAT.L8,
TEX_FORMAT.A8_UNORM,
TEX_FORMAT.LA4,
TEX_FORMAT.A4,
TEX_FORMAT.ETC1_UNORM,
TEX_FORMAT.ETC1_A4,
};
}
}
public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
{
}
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
{
Console.WriteLine($" Texture.ImageData " + Texture.ImageData.Length);
return TegraX1Swizzle.GetImageData(this, Texture.ImageData, ArrayLevel, MipLevel, 1);
}
public override void OnClick(TreeView treeView)
{
UpdateEditor();
}
private void UpdateEditor()
{
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
if (editor == null)
{
editor = new ImageEditorBase();
editor.Dock = DockStyle.Fill;
LibraryGUI.LoadEditor(editor);
}
editor.LoadProperties(GenericProperties);
editor.LoadImage(this);
}
}
}
}