Switch-Toolbox/Switch_Toolbox_Library/FileFormats
KillzXGaming 1198e3de6d More layout editor improvements.
Fixed texture coordinate transformations from materials.
Window panes of all types, horizinal, around, and 1,4, and 8 frames are all supported.
Note window pane uv coordinates are very wip, and need proper flipping and transformation from the flags.
Fix bflim editor issues with filling contents.
2019-09-16 19:56:41 -04:00
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Animation Some cleanup and remove gl shader logs notifcations 2019-08-26 16:46:41 -04:00
APNG Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
Assimp Add additional root node and adjust method for root obtaining 2019-08-28 16:32:58 -04:00
ASTC A few fixes and additions. 2019-08-31 17:24:05 -04:00
CSharpImageLibrary Some more fixes and optmizations. 2019-06-10 16:30:06 -04:00
DAE More improvements. 2019-09-15 19:13:01 -04:00
DDS More layout editor improvements. 2019-09-16 19:56:41 -04:00
SizeTables More improvements. 2019-09-15 19:13:01 -04:00
ASTC.cs Support reading WTB textures. 2019-08-30 21:53:00 -04:00
CSV.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DDS.cs Add support for custom block height log for WTB textures 2019-09-13 19:42:16 -04:00
DDSCompressor.cs Add GT1/G1T support 2019-07-28 21:58:28 -04:00
OBJ.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
R4G4.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
SEModel.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
TargaImage.cs Make batch exporting for all supported wii u texture types 2019-07-05 16:55:50 -04:00
TGA.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
ZIP.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00