mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 13:03:15 +00:00
1198e3de6d
Fixed texture coordinate transformations from materials. Window panes of all types, horizinal, around, and 1,4, and 8 frames are all supported. Note window pane uv coordinates are very wip, and need proper flipping and transformation from the flags. Fix bflim editor issues with filling contents. |
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.. | ||
Animation | ||
APNG | ||
Assimp | ||
ASTC | ||
CSharpImageLibrary | ||
DAE | ||
DDS | ||
SizeTables | ||
ASTC.cs | ||
CSV.cs | ||
DDS.cs | ||
DDSCompressor.cs | ||
OBJ.cs | ||
R4G4.cs | ||
SEModel.cs | ||
TargaImage.cs | ||
TGA.cs | ||
ZIP.cs |