Switch-Toolbox/File_Format_Library/FileFormats/Texture
KillzXGaming 0f19107dd2 More layout editor improvements
Window panes render near perfectly aside from materials. Update fixes the texture flip flags and other uv fixes,
Fixed UV transformation issues. Commonly when a uv is suppose to be centered but it shifts wrong.
Add basic white and black color blending.
Fix LA8 texture rendering.
Start on BRLAN support.
2019-09-18 18:23:27 -04:00
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BCLIM.cs More fixes 2019-08-25 21:11:10 -04:00
BFLIM.cs More layout editor improvements 2019-09-18 18:23:27 -04:00
BNTX.cs Fix batch replacing for bntx 2019-09-02 19:48:47 -04:00
BTI.cs and a few more BTI adjustments 2019-08-12 15:59:45 -04:00
CTPK.cs Fix CTPK swizzling 2019-08-11 12:29:28 -04:00
GTXFile.cs More improvements. 2019-09-15 19:13:01 -04:00
NUT.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
NUTEXB.cs Add wip bflyt saving. 2019-09-01 13:02:48 -04:00
TEX3DS.cs Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4) 2019-08-07 17:15:31 -04:00
TexConv.cs Cleanup 2019-07-16 17:45:10 -04:00
TPL.cs Add support for custom block height log for WTB textures 2019-09-13 19:42:16 -04:00
TVOL.cs More layout editor improvements 2019-09-18 18:23:27 -04:00
WTB.cs Add support for custom block height log for WTB textures 2019-09-13 19:42:16 -04:00
XTX.cs More layout editor improvements 2019-09-18 18:23:27 -04:00