KillzXGaming
f92195e8e1
Add wip bflyt saving.
...
Todo prts,usd, and bnd1 section is needed however
2019-09-01 13:02:48 -04:00
KillzXGaming
bb7d9d88b1
A few fixes and additions.
...
Adjust drag and drop support a bit from archives so it doesn't have any issues.
Added BRLYT viewing (very basic)
Fix U8 not adding all the directories. Hopefully any U8 will work correctly now
2019-08-31 17:24:05 -04:00
KillzXGaming
47fc8b39cb
Add latest bflyt progress and add some animation fixes
2019-08-29 15:45:32 -04:00
KillzXGaming
3eb8052e46
Fix saving material animations for switch bfres (invalid count size)
2019-08-27 21:21:02 -04:00
KillzXGaming
b4e2c070be
Fix bfres library
2019-08-27 21:14:37 -04:00
KillzXGaming
4d2d3502eb
Fix build errors hopefully
2019-08-27 16:58:46 -04:00
KillzXGaming
bb77a80ad3
Add alot of bflyt progress
2019-08-27 16:38:06 -04:00
KillzXGaming
cf87bb62a4
Add update.bat for updating without the tool
2019-08-26 18:32:41 -04:00
KillzXGaming
4c49056b81
Some cleanup and remove gl shader logs notifcations
2019-08-26 16:46:41 -04:00
LockeExile
549a83604b
remove some more unused files
2019-08-24 23:09:04 -07:00
KillzXGaming
a6c691bd82
Some shader and sampler fixes
2019-08-21 17:08:24 -04:00
KillzXGaming
1815168479
Shader fixes
2019-08-20 19:46:06 -04:00
KillzXGaming
2f8041bc93
Improve PTCL color editing and add texture icon previewing.
2019-08-19 18:28:59 -04:00
KillzXGaming
c1d30f40fc
Add support for very old switch bfres and some ptcl color adjustments
2019-08-17 15:59:17 -04:00
KillzXGaming
655cdff142
Add some useful shortcuts. Add Text editor fixes.
2019-08-16 17:06:34 -04:00
KillzXGaming
50b76223b8
Fix updater
2019-08-15 17:09:07 -04:00
KillzXGaming
00e9c6506f
A few fixes and additions
...
Files can be dragged out of and dropped within archives if adding is supported..
Fixed some archive issues with it updating, and removing improperly.
Adjustments to default transform bone settings for bfres to prevent any deform issues if a new skeleton is created.
2019-08-14 15:27:45 -04:00
KillzXGaming
a251892b1f
Fix command line loading exe to opened files list
2019-08-13 18:15:44 -04:00
KillzXGaming
9e61c677ed
Add option to create screenshots
2019-08-12 19:27:48 -04:00
KillzXGaming
77d05f47cb
Reduce ram usage a bit
2019-08-12 19:00:47 -04:00
KillzXGaming
cb13c0a00a
Some fixes
...
Fixed loading files from clicked on when a single instance of the tool is used.
Fixed the UV editor, which loads materails and texture maps properly.
Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory.
Fixed bntx replacing.
2019-08-12 15:19:30 -04:00
KillzXGaming
78c7ecff71
Fix CTPK swizzling
2019-08-11 12:29:28 -04:00
KillzXGaming
e15e00c2c0
Adjust program to use one instance for loading files (can be disabled in config)
2019-08-11 11:10:32 -04:00
KillzXGaming
3fd07bd46b
A few more framework fixes
2019-08-10 19:29:51 -04:00
KillzXGaming
aed38de591
Finally fix the dpi scaling issues when opengl gets loaded
2019-08-10 19:20:39 -04:00
KillzXGaming
bd8a5af254
Fix bntx library issues
2019-08-10 11:03:54 -04:00
KillzXGaming
9e3556a5f9
More additions that seem ready for use,
...
Basic NCCH support, only romfs previewing for easy ripping and testing for file formats. Writing back and more improvements planned soon.
Save BTI files back.
Add structure based parsing from Kuriimu's IO extension. This will be expanded upon later to parse offsets and other things easier.
2019-08-09 18:21:16 -04:00
KillzXGaming
e5de8616d8
Some fixes
2019-08-08 20:09:58 -04:00
KillzXGaming
e0dc6bd12d
KCL cleanup
2019-08-08 19:58:14 -04:00
KillzXGaming
9df93a02af
KCL library fixes
2019-08-08 18:04:15 -04:00
KillzXGaming
855037d21c
Fix TXE decoding with bad image sizes
2019-08-08 17:12:11 -04:00
KillzXGaming
46d729e2d8
Bars library adjustments/fixes
2019-08-07 21:19:03 -04:00
KillzXGaming
fb2648205b
Parse CTPK
2019-08-07 21:04:44 -04:00
KillzXGaming
9db860f0b8
Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4)
2019-08-07 17:15:31 -04:00
KillzXGaming
0e65b17e48
Disable IGZ because it keeps breaking
2019-08-04 19:40:28 -04:00
KillzXGaming
dceb4a93cd
Adjust license for lzma
2019-08-04 19:39:08 -04:00
KillzXGaming
61ede33e29
Auto set the audio device to an active one
2019-08-03 18:00:51 -04:00
KillzXGaming
231a6ee9c6
Add support for LM3DS GAR
2019-08-03 13:33:02 -04:00
KillzXGaming
11ebded46b
More material improvements
2019-08-02 22:06:45 -04:00
KillzXGaming
5272063ca6
Don't reload the config file to prevent settings reset if another file is opened
2019-08-01 20:48:33 -04:00
KillzXGaming
d244ceab0a
Add proper file remove dialog and update the menus
2019-07-31 20:27:46 -04:00
KillzXGaming
4576364e13
Disable opengl on very old opengl versions to prevent crashes
2019-07-30 16:24:10 -04:00
KillzXGaming
e1d9dff336
Force ptcl for wii u to generate mip offsets
2019-07-29 15:05:50 -04:00
KillzXGaming
dc20d5eac3
Add xml editor tab for byaml
2019-07-28 17:10:40 -04:00
KillzXGaming
e7c0876517
Camera improvements and adjust viewport toolbar
2019-07-28 15:14:40 -04:00
KillzXGaming
e346f26b5f
Basic WASD camera movement
2019-07-28 13:59:53 -04:00
KillzXGaming
e9d9634bb4
Normalize the normals and some shader improvements
2019-07-27 12:41:38 -04:00
KillzXGaming
5b55e210ed
Fix normals. Load vertex colors for some types
2019-07-27 12:29:38 -04:00
KillzXGaming
25aa49cc29
Some fixes for file paths for newly added files
2019-07-26 21:30:51 -04:00
KillzXGaming
ded4dae5c1
Make it so a game preset must be set for KCL
2019-07-26 20:16:31 -04:00