Make it so a game preset must be set for KCL

This commit is contained in:
KillzXGaming 2019-07-26 20:16:31 -04:00
parent e15aa39eb9
commit ded4dae5c1
5 changed files with 5 additions and 4 deletions

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@ -356,7 +356,7 @@ namespace FirstPlugin.Forms
{
animationTrackBar.Value++;
}
}
}
}
private void maxFrameCounterUD_ValueChanged(object sender, EventArgs e)
@ -364,6 +364,7 @@ namespace FirstPlugin.Forms
if (ActiveMaterialAnim == null) return;
if (maxFrameCounterUD.Value < 1)
{
maxFrameCounterUD.Maximum = 1;
maxFrameCounterUD.Value = 1;
}
else

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@ -394,7 +394,7 @@
0,
0,
131072});
this.boneSizeUD.Location = new System.Drawing.Point(368, 211);
this.boneSizeUD.Location = new System.Drawing.Point(369, 209);
this.boneSizeUD.Maximum = new decimal(new int[] {
1000000000,
0,
@ -432,7 +432,7 @@
0,
0,
131072});
this.normalsLineUD.Location = new System.Drawing.Point(371, 237);
this.normalsLineUD.Location = new System.Drawing.Point(370, 235);
this.normalsLineUD.Maximum = new decimal(new int[] {
1000000000,
0,
@ -503,7 +503,7 @@
0,
0,
131072});
this.previewScaleUD.Location = new System.Drawing.Point(372, 261);
this.previewScaleUD.Location = new System.Drawing.Point(370, 261);
this.previewScaleUD.Maximum = new decimal(new int[] {
1000000000,
0,

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