KillzXGaming
fada66dbe9
Fix some DPI scaling glitches
2020-02-24 19:07:14 -05:00
KillzXGaming
9d0dd3cb94
Use texture name instead of file name for batch exporting single file textures
2020-02-19 18:52:58 -05:00
KillzXGaming
cc81f88c9a
Update assimp to the latest.
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This build will fix DAE vertex colors importing wrong. May fix other potential importing issues.
2020-02-17 20:12:47 -05:00
KillzXGaming
d32f8bfb24
Make sure to disable 32 bit option for release so libraries don't break
2020-02-13 16:00:23 -05:00
KillzXGaming
c17b7c85ef
Fix a crash when saving wii u bfres with params using no constants.
2020-02-12 20:08:58 -05:00
KillzXGaming
e5f0745818
Improve gfbmdl UV transformation for diffuse textures
2020-02-12 19:15:31 -05:00
KillzXGaming
6129ab2b4e
Many more bug fixes and layout rendering improvements.
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Add support for BCLAN. (It's basically the same as BRLAN)
Fix saving for BRLAN.
Fix 3DS textures being upside down for BCLYT.
Improve BCLYT rendering.
Improve texture transforms for BCLYT and BFLYT.
Fix tev stage properties not appearing for BCLYT editor.
Fix C4 and C8 decoding.
2020-02-12 16:56:16 -05:00
KillzXGaming
6931350fac
Fix RGBA Snorm textures. Remove file extension from batch export folders.
2020-02-12 15:54:16 -05:00
KillzXGaming
946fa08518
BFRES : Fix some more importing bugs
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Only align buffers when using a single buffer.
2020-02-11 16:49:27 -05:00
KillzXGaming
bfc02c117d
Add ETC1 compressor
2020-02-08 14:06:01 -05:00
KillzXGaming
868ce95cd0
Remove extension for batch export
2020-02-07 15:54:59 -05:00
KillzXGaming
ede5c62031
More fixes.
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Fix loop error for 3DW stage files when creating the string table.
Fix converting yaml so it uses the custom syntax flow/tags.
Fix AAMP version issues for v1.
Add support for loading empty byaml files so data can be added onto them.
Fix bone importing issue with assimp.
2020-02-07 15:50:52 -05:00
KillzXGaming
d991a23980
Add support for G1M model files. Rewrite some bone properties.
2020-02-06 19:47:32 -05:00
KillzXGaming
978cb5b8c8
Fix errors again
2020-02-06 18:29:42 -05:00
KillzXGaming
c922ff1e4f
Big BYAML and AAMP update!
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- AAMP can now save back to YAML!
- Added text editor for AAMP editor
- AAMP library has been improved signifcantly, now using one library for all versions.
- BYAML now uses YAML by default. You can still right click in the editor and export as XML if needed.
- BYAML saving speed improved signifcantly.
- BYAML now supports reference nodes and works with 3DW byml files.
- BYAML can now load shift JIS encoding for japanese characters.
- YAML syntax for text editor improved with proper folding and highlighting for certain values.
2020-02-06 18:20:42 -05:00
KillzXGaming
d70fef1f9f
BFLYT : Improve saving (material flags and part panes)
2020-02-03 17:17:49 -05:00
KillzXGaming
c01be70a71
Add dialog to copy skeletal animations
2020-02-02 20:40:26 -05:00
KillzXGaming
018a55c63e
Fix 0.9 BFRES with model user data (TMS#FE save fix)
2020-01-30 18:42:01 -05:00
KillzXGaming
ef12ed15d4
BFRES : Add buffer alignment for stride of 12 for single attribute/buffer,
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This will fix potential corruption in certan games.
2020-01-29 17:02:32 -05:00
KillzXGaming
056fdb3e1a
Add game setting presets to BFRES importing.
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These can cause signicant improvement to models with smaller sizes and potentially fix exploding and corruption (ie WWHD, SM3DW). Botw should have fixed crash issues now that the file size is signifcantly lower.
2020-01-27 18:44:03 -05:00
KillzXGaming
12e566df37
Some more fixes with KCL editor
2020-01-26 18:35:05 -05:00
KillzXGaming
35fa7f4633
Add options to add comment string for json files
2020-01-26 18:05:32 -05:00
KillzXGaming
283673ac08
Fix preset typo
2020-01-26 17:05:08 -05:00
KillzXGaming
89b899beef
Fix json encoding isse
2020-01-26 17:02:42 -05:00
KillzXGaming
706c03f4ac
Update material presets
2020-01-26 16:58:13 -05:00
KillzXGaming
31c48c66fb
New KCL preset UI with json files to configure them.
2020-01-26 16:51:04 -05:00
KillzXGaming
a5d58aa268
Fix KCL AttributeByml generation for SMO materials
2020-01-22 19:14:20 -05:00
KillzXGaming
176f67c52f
KCL : Improve odyssey default values and fix material prefix support
2020-01-19 19:42:25 -05:00
KillzXGaming
fec4f23d1e
KCL : Impliment custom SMO collision editor which updates Attribute.byml
2020-01-19 19:30:17 -05:00
KillzXGaming
fad6721fce
Update bfres libraries to latest
2020-01-16 21:04:02 -05:00
KillzXGaming
48af05941f
Some BCRES/BCH adjustments
2020-01-16 20:51:23 -05:00
KillzXGaming
22e59e6684
BCRES/BCH : Some fixes with combiners
2020-01-15 18:53:38 -05:00
KillzXGaming
bdf2b625e9
Start to impliment a base for custom bfres renderers
2020-01-14 21:15:37 -05:00
KillzXGaming
a80f6af6d5
Update more files
2020-01-14 20:43:36 -05:00
KillzXGaming
100cd88534
Start to add support for BCH
2020-01-14 20:26:51 -05:00
KillzXGaming
6d33556e2c
Try to fix some errors
2020-01-14 19:35:41 -05:00
KillzXGaming
e639ac58b0
BFRES : Fix scene animations saving for switch.
2020-01-10 19:18:10 -05:00
KillzXGaming
26bb57fbce
BARS : One more alignment fix for SMM2 and other games.
2020-01-03 20:02:30 -05:00
KillzXGaming
da8600be9a
BARS : Fix file alignment so files save 1 to 1
2020-01-03 19:55:34 -05:00
KillzXGaming
f5c6797023
Add the option to reset UV transforms for GFBMDL imports
2019-12-29 16:11:07 -05:00
KillzXGaming
abe60bec56
Fix shaders erroring out on certain graphic cards from bad float returns.
2019-12-29 15:33:48 -05:00
KillzXGaming
2647aec5a4
BFRES : Update library to fix bounding box issues
2019-12-27 13:10:20 -05:00
KillzXGaming
c2ac556a13
Improve amb maps more
2019-12-19 21:01:48 -05:00
KillzXGaming
fbb86955ba
Add support for loading amb green channels (shading)
2019-12-19 20:17:20 -05:00
KillzXGaming
b1cf8a25a9
Add support for viewing GFBMDL ambient occusion maps (amb, red channel inverted)
2019-12-19 20:00:06 -05:00
KillzXGaming
794e8e884f
Update brawl lib for chr0 imports
2019-12-18 17:54:42 -05:00
KillzXGaming
d9248dfbf8
Fix saving issues with bntx using user data
2019-12-17 19:32:25 -05:00
KillzXGaming
c3f87fe24c
Fix errors
2019-12-17 17:31:06 -05:00
KillzXGaming
57b721c8af
More BNTX fixes with user data and UTF-8 characters
2019-12-17 17:26:30 -05:00
KillzXGaming
f4ad1030dc
Fix UTF-8 User data in BNTX files
2019-12-16 17:17:31 -05:00