KillzXGaming
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f62ad21e7d
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Improve material param list to support higher param color values than 1
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2019-05-12 12:06:54 -04:00 |
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KillzXGaming
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83b2f69fb0
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Update render info and user data lists for bfres properly
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2019-05-12 12:00:50 -04:00 |
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KillzXGaming
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bddb4f1f02
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Update the object in options editor to show the edited value
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2019-05-12 11:53:43 -04:00 |
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KillzXGaming
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078c841190
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Fix shader options not editng or saving back
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2019-05-12 11:52:36 -04:00 |
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KillzXGaming
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5c605ead3f
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Fix dialog to remove sampler/attribute inputs
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2019-05-12 11:34:09 -04:00 |
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KillzXGaming
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0b2dd29bae
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Fix sampler saving and lod options for wii u samplers
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2019-05-12 11:26:05 -04:00 |
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KillzXGaming
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a2d23b0d43
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Fix input order
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2019-05-12 10:52:47 -04:00 |
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KillzXGaming
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47d79b812e
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Fix sampler/attribute input editor
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2019-05-12 10:46:41 -04:00 |
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KillzXGaming
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d8f77fff9f
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Fix vertex color setting to display in bcres
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2019-05-11 22:13:32 -04:00 |
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KillzXGaming
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69f25781a1
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Load bcres editor on node select
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2019-05-11 22:05:18 -04:00 |
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KillzXGaming
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d90e852e5e
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Fix material editor for bfres
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2019-05-11 21:58:23 -04:00 |
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KillzXGaming
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4291782a89
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Nul check bone index list
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2019-05-11 21:54:20 -04:00 |
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KillzXGaming
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7f897fc590
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Add mesh selection for bcres
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2019-05-11 21:47:27 -04:00 |
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KillzXGaming
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7779e8cce4
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Display bone weights on select for bcres properly
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2019-05-11 21:41:32 -04:00 |
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KillzXGaming
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f7910096e3
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Shader debug improvements for bcres
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2019-05-11 21:25:29 -04:00 |
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KillzXGaming
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3b445272db
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Load bone weights and indices properly for bcres
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2019-05-11 21:17:49 -04:00 |
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KillzXGaming
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94554db10c
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Load hex view for generic archive nodes
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2019-05-11 20:52:14 -04:00 |
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KillzXGaming
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059b406128
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Update generic archive class with node wrapper and conversion
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2019-05-11 20:51:23 -04:00 |
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KillzXGaming
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aba65a7a10
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Use loading icon again till i can otpmize some things
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2019-05-11 20:08:58 -04:00 |
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KillzXGaming
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9e4949d5ef
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Use vertical orientation for texture map view
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2019-05-11 20:08:01 -04:00 |
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KillzXGaming
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3c4d6a51a4
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Support wrap and filters for bcres texture maps.
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2019-05-11 20:05:27 -04:00 |
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KillzXGaming
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6ddd47e573
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Some adjustments
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2019-05-11 19:11:13 -04:00 |
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KillzXGaming
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4171ca9007
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Fix bcres UVs
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2019-05-11 18:49:32 -04:00 |
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KillzXGaming
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1118111b7e
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Color fix for opengl 3ds textures
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2019-05-11 18:36:10 -04:00 |
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KillzXGaming
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21b0a0bda7
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Fix my stupid mistakes with bcres
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2019-05-11 18:32:12 -04:00 |
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KillzXGaming
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0c5a43aab0
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Export tex1 properly even without tex2
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2019-05-11 18:26:18 -04:00 |
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KillzXGaming
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032e09d5a6
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Load textures in viewport for bcres
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2019-05-11 18:17:35 -04:00 |
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KillzXGaming
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9714556c3b
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Fix ligting for bcres
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2019-05-11 16:25:27 -04:00 |
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KillzXGaming
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4e230a914e
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Shader improvements for bcres
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2019-05-11 16:23:29 -04:00 |
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KillzXGaming
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59adf0f60e
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Adjust blank names
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2019-05-11 16:19:39 -04:00 |
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KillzXGaming
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ba6790abf5
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Draw bcres and add more improvements
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2019-05-11 16:11:27 -04:00 |
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KillzXGaming
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67d17a5a11
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Improve bcres editor. Start to add drawing
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2019-05-11 13:10:39 -04:00 |
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KillzXGaming
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7f35cce88f
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Add proper boen rename check
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2019-05-11 12:38:24 -04:00 |
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KillzXGaming
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7632cc10da
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Add more aamp hashes
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2019-05-11 12:31:50 -04:00 |
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KillzXGaming
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c648a78de9
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More adjustments ot prevent crash issues
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2019-05-11 12:09:06 -04:00 |
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KillzXGaming
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8768f23c4e
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Quick fix for switch bone indices
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2019-05-11 11:51:04 -04:00 |
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KillzXGaming
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3c32da00a2
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More fixes with switch bones
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2019-05-11 11:48:54 -04:00 |
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KillzXGaming
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cdc9f2d697
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Fix the bone index for rigid indices in the list
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2019-05-11 11:28:33 -04:00 |
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KillzXGaming
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53e64e1288
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Calculate rigid indices accurately
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2019-05-11 11:26:54 -04:00 |
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KillzXGaming
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00362747fc
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Fix string entries not converting to yaml
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2019-05-11 10:29:58 -04:00 |
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KillzXGaming
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361f84e254
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Disable the new update dialog until finished
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2019-05-11 10:27:02 -04:00 |
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KillzXGaming
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f36451a9eb
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More aamp fixes
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2019-05-11 10:26:10 -04:00 |
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KillzXGaming
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9574432edc
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Support quat types for aamp
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2019-05-11 10:23:41 -04:00 |
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KillzXGaming
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5e50805a94
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Generate smooth/rigid index list. Add toggle for the types
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2019-05-10 21:08:10 -04:00 |
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KillzXGaming
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6c03f983c2
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Display multiple sheets
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2019-05-10 19:43:58 -04:00 |
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KillzXGaming
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c656416474
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Support multiple sheet blocks
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2019-05-10 19:39:00 -04:00 |
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KillzXGaming
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532600a0d9
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More fixes with bffnt
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2019-05-10 19:33:07 -04:00 |
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KillzXGaming
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6e02fbea4b
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Support Wii U BFFNT
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2019-05-10 19:26:45 -04:00 |
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KillzXGaming
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827e02892a
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Keep the same depend index for shader params (Fix WWHD crashing)
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2019-05-10 17:51:59 -04:00 |
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KillzXGaming
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d4419ec67a
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More fixes
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2019-05-09 16:14:42 -04:00 |
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