mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-17 01:58:03 +00:00
Support multiple sheet blocks
This commit is contained in:
parent
532600a0d9
commit
c656416474
2 changed files with 13 additions and 7 deletions
|
@ -61,10 +61,13 @@ namespace FirstPlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
var surface = new Gx2ImageBlock();
|
||||
surface.Text = "Sheet_0";
|
||||
surface.Load(tglp);
|
||||
textureFolder.Nodes.Add(surface);
|
||||
for (int s = 0; s < tglp.SheetDataList.Count; s++)
|
||||
{
|
||||
var surface = new Gx2ImageBlock();
|
||||
surface.Text = $"Sheet_{s}";
|
||||
surface.Load(tglp, s);
|
||||
textureFolder.Nodes.Add(surface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -208,8 +211,11 @@ namespace FirstPlugin
|
|||
{
|
||||
public TGLP TextureTGLP;
|
||||
|
||||
public void Load(TGLP texture)
|
||||
public int SheetIndex = 0;
|
||||
|
||||
public void Load(TGLP texture, int Index)
|
||||
{
|
||||
SheetIndex = Index;
|
||||
TextureTGLP = texture;
|
||||
Height = TextureTGLP.SheetHeight;
|
||||
Width = TextureTGLP.SheetWidth;
|
||||
|
@ -275,7 +281,7 @@ namespace FirstPlugin
|
|||
surf.format = (uint)Bfres.Structs.FTEX.ConvertToGx2Format(Format);
|
||||
surf.use = (uint)GX2.GX2SurfaceUse.USE_COLOR_BUFFER;
|
||||
surf.pitch = 0;
|
||||
surf.data = TextureTGLP.SheetDataList[ArrayLevel];
|
||||
surf.data = TextureTGLP.SheetDataList[SheetIndex];
|
||||
surf.numMips = 1;
|
||||
surf.mipOffset = new uint[0];
|
||||
surf.mipData = null;
|
||||
|
@ -309,7 +315,7 @@ namespace FirstPlugin
|
|||
prop.Depth = Depth;
|
||||
prop.MipCount = MipCount;
|
||||
prop.ArrayCount = ArrayCount;
|
||||
prop.ImageSize = (uint)TextureTGLP.SheetDataList[0].Length;
|
||||
prop.ImageSize = (uint)TextureTGLP.SheetDataList[SheetIndex].Length;
|
||||
prop.Format = Format;
|
||||
|
||||
editor.Text = Text;
|
||||
|
|
Binary file not shown.
Loading…
Reference in a new issue