Commit graph

590 commits

Author SHA1 Message Date
KillzXGaming
270d441dcc More fixes
Many fixes to the enum data for switch bfres. Filter data can be edited properly.
UVs in UV editor can be transformed
2019-04-11 18:05:15 -04:00
KillzXGaming
56cc19ef04
Merge pull request #47 from aboood40091/master
Clean up and fix for format 0x35 and dim 5 and 6 (with tileMode 16)
2019-04-11 15:08:25 -04:00
AboodXD
79330668f3 Fix dim 5 and 6 (with tileMode 16) 2019-04-11 20:35:56 +04:00
AboodXD
8820b01978 Clean up and fix for format 0x35 (with tileMode 16)
Also update README.md
2019-04-11 19:53:55 +04:00
AboodXD
f6d8e8196b
Merge pull request #2 from KillzXGaming/master
Merge updates
2019-04-11 08:32:14 -07:00
KillzXGaming
3f510ce76b Fix color display for some shader params 2019-04-10 19:59:57 -04:00
KillzXGaming
4795b1addb Fix material exporting with OBJ 2019-04-10 18:58:17 -04:00
KillzXGaming
92d597f7f4 Try to fix updater issues 2019-04-10 18:48:50 -04:00
KillzXGaming
a21eead9da Add my own obj libary since assimp is broken 2019-04-10 18:42:45 -04:00
KillzXGaming
3a153b5ed1 Flip UVs on export 2019-04-10 17:44:35 -04:00
KillzXGaming
cdcf14979f Fix errors 2019-04-10 15:59:16 -04:00
KillzXGaming
d78cb3e107 Fix 2019-04-10 15:48:10 -04:00
KillzXGaming
76ca51d20a Fix more bugs. Additional probe stuff 2019-04-10 15:36:10 -04:00
KillzXGaming
457e4f6808
Revert GX2 stuff till fixed 2019-04-09 21:16:37 -04:00
KillzXGaming
6414744c28 Add probe lighting object to muunt editor 2019-04-09 19:43:24 -04:00
KillzXGaming
1841c00878 Fix compile errors 2019-04-09 17:27:15 -04:00
KillzXGaming
77330c6b35 Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-04-09 17:25:49 -04:00
KillzXGaming
bab9ce9022 Fix dae exporting with only indices and no weights. Fix sharc crashes. 2019-04-09 17:24:39 -04:00
KillzXGaming
a11e7dedc8
Merge pull request #46 from aboood40091/master
Fix GTX version and some fixes in GX2 swizzling
2019-04-09 16:59:02 -04:00
AboodXD
2fbeb22242 Fix GTX version and some fixes in GX2 swizzling 2019-04-09 13:12:45 +04:00
AboodXD
be8793b8d2
Merge pull request #1 from KillzXGaming/master
Merge updates
2019-04-09 01:36:56 -07:00
KillzXGaming
7fe264136c Skip array/depth levels for GX2 for now till that gets fixed 2019-04-08 21:33:18 -04:00
KillzXGaming
b59148d262 Add GX2 swizzle function to GX2 class. 2019-04-08 20:19:50 -04:00
KillzXGaming
353e8588d2 Cleanup swizzle function. Remove old one 2019-04-08 20:09:17 -04:00
KillzXGaming
53edd7e12b Fix tile mode enum 2019-04-08 19:57:11 -04:00
KillzXGaming
d9b8b45d12 Fix tile mode warning 2019-04-08 19:52:13 -04:00
KillzXGaming
e629894267 Fix build issues 2019-04-08 19:44:57 -04:00
KillzXGaming
bd6627b030 Fix importing additional animations (from binary) 2019-04-08 19:41:18 -04:00
KillzXGaming
fff3d58cb3 Cleanup muunt and camera mini map stuff. Add game path settings 2019-04-08 17:01:31 -04:00
KillzXGaming
44860c2a0b Camera stuff for tomorrow 2019-04-07 21:24:05 -04:00
KillzXGaming
060af50cbf Fix actor renaming for bfres 2019-04-07 21:17:53 -04:00
KillzXGaming
454c13f6b9 Add even more path objects 2019-04-07 21:14:39 -04:00
KillzXGaming
5c5e130613 Fix typo 2019-04-07 19:40:00 -04:00
KillzXGaming
e830ca7278 Cleanup. 2019-04-07 19:37:31 -04:00
KillzXGaming
ef1cfadb98 Update course muunt viewport better to reflect hding and selection 2019-04-07 18:28:29 -04:00
KillzXGaming
9f1a4d4d12 Change color for item paths 2019-04-07 17:56:41 -04:00
KillzXGaming
aecd4a0d7b Add proper null checks 2019-04-07 17:54:37 -04:00
KillzXGaming
08b4f3296e Fix some bugs 2019-04-07 17:14:55 -04:00
KillzXGaming
2e5e32be6a Fix byaml editor erroring out 2019-04-07 13:35:52 -04:00
KillzXGaming
2c73c6dde6 Fix local coordinates not updating when vertex buffer is updated 2019-04-07 13:27:38 -04:00
KillzXGaming
db9edd0746 Apply default texture for unmapped materials 2019-04-07 12:56:03 -04:00
KillzXGaming
19852762c6 Fix incorrect skeleton scaling and rotations from applying in editor 2019-04-07 12:52:06 -04:00
KillzXGaming
be829619a2 Some fixes.
Fixed bone editor not showing properly.
Fixed viewport not updating properly.
Removed bad tile mode for GX2 and fix altering them.
2019-04-07 12:26:43 -04:00
KillzXGaming
732811119e Set muunt editor as viewport container 2019-04-06 21:48:09 -04:00
KillzXGaming
8d9c78cdc9 Fix path getting for proper hiding 2019-04-06 21:45:25 -04:00
KillzXGaming
5d35c62e56 Don't limt swizzle value atm till i fix a few things 2019-04-06 21:34:44 -04:00
KillzXGaming
dd4f352082 Add more paths 2019-04-06 21:30:25 -04:00
KillzXGaming
a0b28dc7ae More improvements 2019-04-06 20:34:12 -04:00
KillzXGaming
47dee0ea3d More course muunt stuff 2019-04-06 20:16:41 -04:00
KillzXGaming
f4189a9e39 Cleanup muunt editor 2019-04-06 19:11:59 -04:00