KillzXGaming
b6de4bf6a4
Properly check for text converting support for archive files
2019-07-18 16:55:41 -04:00
KillzXGaming
043983fdad
Set the file format instance on editor load for saving back
2019-07-18 16:52:46 -04:00
KillzXGaming
1a420f65a3
Fix save button for archive editors
2019-07-18 16:48:52 -04:00
KillzXGaming
2e55d789ae
Add the newest archive stuff to sarc
2019-07-18 16:42:27 -04:00
KillzXGaming
49ab034d46
Adjus bc5 decoder to prevent errors on re encoding
2019-07-18 15:58:50 -04:00
KillzXGaming
7dc00e4bf3
Tons more bffnt progress. Adjust assimp version to fix issues
2019-07-18 13:33:16 -04:00
KillzXGaming
ff9c598d99
Add IContextMenuContainers to IArchives
2019-07-17 19:59:17 -04:00
KillzXGaming
80655a6aaa
Parse cmap sections, and add a block check
2019-07-17 19:01:06 -04:00
KillzXGaming
aa0bbfc57c
Fix exporting individual levels as dds for bffnt
2019-07-17 16:42:47 -04:00
KillzXGaming
9b15a3d5fe
Some bffnt stuff
2019-07-17 16:14:55 -04:00
KillzXGaming
9e01d29127
Update direct x tex
2019-07-16 18:39:17 -04:00
KillzXGaming
6cfb6a214f
Adjust the toolbox name to no longer include "Switch" in it.
2019-07-16 17:35:21 -04:00
KillzXGaming
43081a4086
Texture decoder cleanup. Also fix wii u texture patterns with null issues
2019-07-16 16:54:46 -04:00
KillzXGaming
ea26ebc82f
Attribute fixes for bfres and gmx
2019-07-15 15:41:02 -04:00
KillzXGaming
b50d8925e4
Some gmx and bmd fixes
2019-07-14 21:08:47 -04:00
KillzXGaming
4a87ceb8a0
More fixes to tex regs
2019-07-14 19:16:36 -04:00
KillzXGaming
7e89e63fe3
More swizzle adjustments
2019-07-14 18:59:52 -04:00
KillzXGaming
df1ec92e92
Fix illegal character check for exporting in iarchive files
2019-07-14 18:17:45 -04:00
KillzXGaming
ddcf80a6d7
More gx2 reg fixes
2019-07-14 18:13:00 -04:00
KillzXGaming
f84753aa11
Add viewer for TPHD file tables
2019-07-14 17:36:52 -04:00
KillzXGaming
cd4a9f1788
Generate GX2 tex registers
2019-07-14 16:43:08 -04:00
KillzXGaming
7bf92f8fc4
Reinstall assimp
2019-07-14 14:39:02 -04:00
KillzXGaming
3312f5ab00
Another shortcut adjustment
2019-07-14 12:58:42 -04:00
KillzXGaming
a2f01c7748
Fix double click event for treeview
2019-07-14 12:57:07 -04:00
KillzXGaming
8a89bce579
Check ctrl key for shortcuts
2019-07-14 12:51:51 -04:00
KillzXGaming
ff8b6bccc8
Check the node on key down to check if shortcut has been used
2019-07-14 12:13:09 -04:00
KillzXGaming
11c850ba77
Fix a dumb error
2019-07-13 19:25:55 -04:00
KillzXGaming
1f9b82ddda
Fix double clicking window title bar to go full screen
2019-07-13 19:25:41 -04:00
KillzXGaming
7e3b2c16da
Adjust default bntx format
2019-07-13 18:22:47 -04:00
KillzXGaming
631f59ef93
Add audio meta data icons
2019-07-13 15:54:39 -04:00
KillzXGaming
716e2c254f
Start on SMO kingdom loading
2019-07-13 10:56:21 -04:00
KillzXGaming
384185ab4a
Start on scene loader
2019-07-13 09:58:44 -04:00
KillzXGaming
5fc6522449
Add more bmd material conversion. Reorder bmd object draw, and check transparency
2019-07-12 21:48:56 -04:00
KillzXGaming
530c86e672
Use bmd cull modes
2019-07-12 20:13:27 -04:00
KillzXGaming
1becccb4ec
Map bmd materials by index rather than name for opengl
2019-07-12 17:53:57 -04:00
KillzXGaming
d87426fbd8
bmd fixes and fix image editor issues
2019-07-12 15:28:14 -04:00
KillzXGaming
134eff9401
More BMD fixes and adjustments
2019-07-11 20:23:47 -04:00
KillzXGaming
9c5917cc6a
Load bmd textures to opengl
2019-07-11 19:51:28 -04:00
KillzXGaming
7f679b9fa6
Add bmd drawing
2019-07-11 19:38:29 -04:00
KillzXGaming
5081e39414
More format additions and fixes.
...
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
BMD wip support using SuperBMDLib.
Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00
KillzXGaming
e5b0b71eaa
Fix multiple ptcl issues with rebuilding. Add some GCN formats
2019-07-10 20:38:35 -04:00
KillzXGaming
a28606e150
Fix some ptcl saving issues from bfres having null data
2019-07-10 19:21:53 -04:00
KillzXGaming
d191d9c393
Cleanup. Prepare some functions
2019-07-09 20:25:32 -04:00
KillzXGaming
ca5d0316c9
Many more texture pattern editor improvements
2019-07-09 20:13:39 -04:00
KillzXGaming
8defebe175
Add additional bytes for RSTB entries to prevent issues
2019-07-09 17:59:58 -04:00
KillzXGaming
bb22dc8483
Texture pattern editor overhaul. Not functional yet!
2019-07-09 17:50:50 -04:00
KillzXGaming
1747e5976d
Fix samplers for Tokyo Mirage Sessions
2019-07-07 15:27:31 -04:00
KillzXGaming
3b571a0319
Ops don't disable that
2019-07-07 15:22:32 -04:00
KillzXGaming
8f15b9fab0
Add fix for rare case of textures only using mipdata for ftex
2019-07-07 15:21:44 -04:00
KillzXGaming
e1bb711bdb
Don't load array levels by default
2019-07-07 15:02:20 -04:00