KillzXGaming
|
b2b1907046
|
Attempt to resolve direct x tex assembly if it's bad. Hopefully fixes crashes.
|
2019-06-27 14:58:51 -04:00 |
|
KillzXGaming
|
47ca70a015
|
Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder
|
2019-06-27 14:38:13 -04:00 |
|
KillzXGaming
|
141be9ff4f
|
Fix reading v0.8 bfsha
|
2019-06-26 19:53:09 -04:00 |
|
KillzXGaming
|
04383b262d
|
More rebuilding fixes for 0.9 bfres
|
2019-06-26 19:16:15 -04:00 |
|
KillzXGaming
|
3edbaece3f
|
Allow saving for 0.9. Note this will crash if it has animations
|
2019-06-26 18:30:10 -04:00 |
|
KillzXGaming
|
e88d42b4ce
|
Add toggle to frame bfres on select
|
2019-06-26 15:58:28 -04:00 |
|
KillzXGaming
|
108600e930
|
Fix 0.9 bfres skeletal animations
|
2019-06-26 15:32:15 -04:00 |
|
KillzXGaming
|
3a343dd16a
|
Fix samplers for a certain game
|
2019-06-26 15:21:51 -04:00 |
|
KillzXGaming
|
d228920614
|
Throw error if 0.9 bfres are saved
|
2019-06-26 15:18:48 -04:00 |
|
KillzXGaming
|
1444594fd1
|
More v0.9 switch bfres fixes (NO SAVING YET)
|
2019-06-26 15:13:49 -04:00 |
|
KillzXGaming
|
bbb0cbf933
|
Some fixes to 0.9 switch bfres
|
2019-06-26 13:56:10 -04:00 |
|
KillzXGaming
|
65341998c3
|
Fix dds decoder
|
2019-06-26 13:35:35 -04:00 |
|
KillzXGaming
|
cec9928991
|
Make sure to use the right sarc code
|
2019-06-26 13:26:12 -04:00 |
|
KillzXGaming
|
27d4b670d8
|
Fix detecting zstd compression. Add NCA and IStorage support
|
2019-06-26 12:48:54 -04:00 |
|
KillzXGaming
|
7ad04eedad
|
Fixes for batch bflim
|
2019-06-25 21:23:00 -04:00 |
|
KillzXGaming
|
5e0790ab8e
|
Fix folder path for batch bflim exporting
|
2019-06-25 20:08:16 -04:00 |
|
KillzXGaming
|
53b15c1f7b
|
A few more fixes.
Fix material copying for wii u bfres.
Add batch bflim exporting.
|
2019-06-25 20:03:50 -04:00 |
|
KillzXGaming
|
b6078e1432
|
Fix sarc not showing menu properly on right clicking
|
2019-06-25 17:51:42 -04:00 |
|
KillzXGaming
|
8823f54ff6
|
Fix SP2 sometimes not maping diffuse maps
|
2019-06-25 17:19:44 -04:00 |
|
KillzXGaming
|
8d38ab1f73
|
Disable textures for kcl legacy
|
2019-06-25 17:11:34 -04:00 |
|
KillzXGaming
|
0d4f208365
|
Fix legacy mode
|
2019-06-25 17:08:25 -04:00 |
|
KillzXGaming
|
072166ae45
|
Filter SDF by extension usage amout
|
2019-06-25 16:59:30 -04:00 |
|
KillzXGaming
|
2d1c15a333
|
Fix star link SDF
|
2019-06-25 15:58:20 -04:00 |
|
KillzXGaming
|
51eff3211d
|
Add legacy drawing for KCL
|
2019-06-25 15:45:22 -04:00 |
|
KillzXGaming
|
c5bf1a0c3e
|
Fix material deleting for good (hopefully)
|
2019-06-25 15:40:35 -04:00 |
|
KillzXGaming
|
7b18d66991
|
Export images with channel components enabled if used in image editor
|
2019-06-25 15:28:48 -04:00 |
|
KillzXGaming
|
7276ed399c
|
Add option to batch export all textures for wii u PTCL
|
2019-06-25 15:24:28 -04:00 |
|
KillzXGaming
|
7cd86b9a05
|
Fix removing byml properties from dictionaries and lists on save
|
2019-06-25 15:13:00 -04:00 |
|
KillzXGaming
|
d664a47426
|
Add big speed and memory improvements to bfres, bntx, and other formats
|
2019-06-25 14:56:19 -04:00 |
|
KillzXGaming
|
a317c88e3c
|
Fix swizzle pattern setting
|
2019-06-23 18:09:07 -04:00 |
|
KillzXGaming
|
71d91e470d
|
Update bones properly if a model is removed
|
2019-06-23 11:13:55 -04:00 |
|
KillzXGaming
|
31e5f42373
|
Limt skin count by default to prevent any possible issues
|
2019-06-23 11:04:34 -04:00 |
|
KillzXGaming
|
cbef8ab438
|
Fix fbx mesh names
|
2019-06-23 10:32:07 -04:00 |
|
KillzXGaming
|
b62305e2af
|
quick fix for importing fbx
|
2019-06-23 10:22:12 -04:00 |
|
KillzXGaming
|
e9d810704e
|
Fix crash from importing bones
|
2019-06-23 09:19:34 -04:00 |
|
KillzXGaming
|
dfd31c9fae
|
Some flag fixes
|
2019-06-23 09:17:49 -04:00 |
|
KillzXGaming
|
bdccb83cc4
|
Apply bone transform flags again
|
2019-06-23 09:12:13 -04:00 |
|
KillzXGaming
|
dcfeb6e619
|
More fixes for bone importing
|
2019-06-23 09:10:24 -04:00 |
|
KillzXGaming
|
2aea6eb28a
|
Fix dae importing having unmapped bones
|
2019-06-23 09:00:36 -04:00 |
|
KillzXGaming
|
7395d78d67
|
Fix string entries not being relocated properly for user data (switch bfres)
|
2019-06-22 18:45:43 -04:00 |
|
KillzXGaming
|
85333e7cf1
|
Fix material names for gfbmdl
|
2019-06-22 11:11:00 -04:00 |
|
KillzXGaming
|
c879ec7839
|
Only get the filedata once for opening archive editors for quicker loading/less memory usage
|
2019-06-22 10:40:08 -04:00 |
|
KillzXGaming
|
55fa5381fa
|
Another adjustment
|
2019-06-22 09:37:50 -04:00 |
|
KillzXGaming
|
07161464ee
|
Add support for ASTC_10x6_UNORM
|
2019-06-22 09:35:24 -04:00 |
|
KillzXGaming
|
059e9d9ecc
|
Auto detect lz4 compression on open files and also sdf
|
2019-06-22 09:26:45 -04:00 |
|
KillzXGaming
|
29b4e07fd5
|
Flip UVs for gfbmdl
|
2019-06-22 09:20:08 -04:00 |
|
KillzXGaming
|
456796d684
|
Another fix
|
2019-06-22 09:00:58 -04:00 |
|
KillzXGaming
|
fab1c82fd1
|
Add swizzle checks for sdf files
|
2019-06-22 08:56:23 -04:00 |
|
KillzXGaming
|
54e88cdef5
|
Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally)
|
2019-06-22 07:57:26 -04:00 |
|
KillzXGaming
|
285eb3a028
|
Quick fix
|
2019-06-21 22:50:12 -04:00 |
|