quick fix for importing fbx

This commit is contained in:
KillzXGaming 2019-06-23 10:22:12 -04:00
parent e9d810704e
commit b62305e2af
5 changed files with 3 additions and 1 deletions

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@ -68,7 +68,9 @@ namespace Switch_Toolbox.Library
Flags |= PostProcessSteps.GenerateNormals;*/
scene = Importer.ImportFile(FileName, settings.GetFlags());
GetRealNodeNames(FileName);
if (Utils.GetExtension(FileName) == ".dae")
GetRealNodeNames(FileName);
LoadScene();