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quick fix for importing fbx
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5 changed files with 3 additions and 1 deletions
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@ -68,7 +68,9 @@ namespace Switch_Toolbox.Library
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Flags |= PostProcessSteps.GenerateNormals;*/
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scene = Importer.ImportFile(FileName, settings.GetFlags());
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GetRealNodeNames(FileName);
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if (Utils.GetExtension(FileName) == ".dae")
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GetRealNodeNames(FileName);
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LoadScene();
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