KillzXGaming
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a3f76e99d0
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Add additional root node and adjust method for root obtaining
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2019-08-28 16:32:58 -04:00 |
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KillzXGaming
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4c49056b81
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Some cleanup and remove gl shader logs notifcations
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2019-08-26 16:46:41 -04:00 |
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KillzXGaming
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a5da5c8609
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Always use linear types for anim rotation because angular breaks for some reason
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2019-08-23 19:58:31 -04:00 |
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KillzXGaming
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ef9db11f03
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Fix .anim exporting
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2019-08-23 19:54:16 -04:00 |
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KillzXGaming
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2f8041bc93
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Improve PTCL color editing and add texture icon previewing.
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2019-08-19 18:28:59 -04:00 |
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KillzXGaming
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693fc7f934
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Some anim exporting fixes
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2019-08-12 16:34:57 -04:00 |
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KillzXGaming
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84f9811f93
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Fix some tool menu extensions from the plguin
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2019-08-09 21:33:26 -04:00 |
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KillzXGaming
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79d78f64ad
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Textue importer improvements and some gui fixes
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2019-08-08 15:26:08 -04:00 |
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KillzXGaming
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e5bb9fa9d5
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Use file streams for non archive based writing. Allow giant file saving from opened streams.
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2019-08-06 17:35:18 -04:00 |
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KillzXGaming
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c559b2c674
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limit dds format support properly
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2019-08-05 21:35:25 -04:00 |
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KillzXGaming
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de0382a08e
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Adjust DDS header properly when edited
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2019-08-05 21:33:42 -04:00 |
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KillzXGaming
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3ee6cd887a
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Support DDS editing
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2019-08-05 21:30:47 -04:00 |
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KillzXGaming
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1ab2164339
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Rewrite all the texture modes to use proper enums
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2019-08-03 15:23:05 -04:00 |
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KillzXGaming
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f4e4afa2f7
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Cleanup. Start to impliment texture preview icons in tree
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2019-08-01 17:47:35 -04:00 |
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KillzXGaming
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ce85ad3835
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Add GT1/G1T support
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2019-07-28 21:58:28 -04:00 |
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KillzXGaming
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9011f2a4c7
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Try to dispose rarc properly
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2019-07-28 12:45:39 -04:00 |
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KillzXGaming
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76c0b560ad
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restet saved lists for rarc on save
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2019-07-25 20:56:28 -04:00 |
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KillzXGaming
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5582f31c38
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Add option to export lm2 dark moon models
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2019-07-25 09:36:49 -04:00 |
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KillzXGaming
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ba6fef722d
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Adjust the vertex color view to clamp values above 255
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2019-07-21 14:51:50 -04:00 |
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KillzXGaming
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419a76a508
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Fix btye order for image decoding gc images
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2019-07-19 17:24:54 -04:00 |
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KillzXGaming
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0699a50408
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Another fix for .anim with keyed frames
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2019-07-19 16:45:19 -04:00 |
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KillzXGaming
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c4279e6404
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Fix some anim exporting issues
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2019-07-19 16:05:53 -04:00 |
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KillzXGaming
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395a9bd65d
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Some dds edit fixes
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2019-07-19 15:39:25 -04:00 |
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KillzXGaming
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da46126e8b
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Update image editor properly if edited
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2019-07-19 15:27:30 -04:00 |
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KillzXGaming
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49ab034d46
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Adjus bc5 decoder to prevent errors on re encoding
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2019-07-18 15:58:50 -04:00 |
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KillzXGaming
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6cfb6a214f
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Adjust the toolbox name to no longer include "Switch" in it.
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2019-07-16 17:35:21 -04:00 |
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KillzXGaming
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f84753aa11
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Add viewer for TPHD file tables
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2019-07-14 17:36:52 -04:00 |
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KillzXGaming
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8defebe175
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Add additional bytes for RSTB entries to prevent issues
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2019-07-09 17:59:58 -04:00 |
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KillzXGaming
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5682def8b7
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Another bone fix
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2019-07-05 20:41:55 -04:00 |
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KillzXGaming
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f5e7996bd3
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Another importing fix from my stupid mistakes
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2019-07-05 19:28:49 -04:00 |
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KillzXGaming
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b10aaed86e
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Some more fixes with importing
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2019-07-05 19:24:56 -04:00 |
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KillzXGaming
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5a195e11af
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Get specific "Root" bones for botw
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2019-07-05 18:47:14 -04:00 |
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KillzXGaming
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d6e67ac6e6
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Automatically search for a proper skl root bone if possible
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2019-07-05 18:21:47 -04:00 |
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KillzXGaming
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f6a21ee01f
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Root bone name adjustments and adjust csv settings
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2019-07-05 17:56:09 -04:00 |
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KillzXGaming
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eab5c3ee55
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Make batch exporting for all supported wii u texture types
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2019-07-05 16:55:50 -04:00 |
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KillzXGaming
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52d42358b2
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Create empty meshes for filling it meshes that have no vertices
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2019-07-03 12:39:23 -04:00 |
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KillzXGaming
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47ca70a015
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Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder
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2019-06-27 14:38:13 -04:00 |
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KillzXGaming
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65341998c3
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Fix dds decoder
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2019-06-26 13:35:35 -04:00 |
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KillzXGaming
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27d4b670d8
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Fix detecting zstd compression. Add NCA and IStorage support
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2019-06-26 12:48:54 -04:00 |
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KillzXGaming
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07c37ef3d4
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Fix material exporting and bfres saving for user data that contains non string types
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2019-06-24 20:51:35 -04:00 |
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KillzXGaming
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31e5f42373
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Limt skin count by default to prevent any possible issues
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2019-06-23 11:04:34 -04:00 |
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KillzXGaming
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cbef8ab438
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Fix fbx mesh names
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2019-06-23 10:32:07 -04:00 |
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KillzXGaming
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b62305e2af
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quick fix for importing fbx
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2019-06-23 10:22:12 -04:00 |
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KillzXGaming
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2aea6eb28a
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Fix dae importing having unmapped bones
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2019-06-23 09:00:36 -04:00 |
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KillzXGaming
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456796d684
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Another fix
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2019-06-22 09:00:58 -04:00 |
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KillzXGaming
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fab1c82fd1
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Add swizzle checks for sdf files
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2019-06-22 08:56:23 -04:00 |
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KillzXGaming
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09e9bf0e95
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Better gfbmdl materials
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2019-06-21 22:24:33 -04:00 |
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KillzXGaming
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067244555a
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Improve gfmdl support. Fix raw astc exporting
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2019-06-21 18:18:22 -04:00 |
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KillzXGaming
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ad1c4aed4e
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Improve lighting view in pbr shader. Start on SEModel support.
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2019-06-20 15:29:04 -04:00 |
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KillzXGaming
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54c4bac8bc
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Add MKAGPDX model viewing and exporting
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2019-06-19 14:57:59 -04:00 |
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