Commit graph

335 commits

Author SHA1 Message Date
KillzXGaming
f3f94a1e87 Fix build errors 2019-07-18 13:43:28 -04:00
KillzXGaming
7dc00e4bf3 Tons more bffnt progress. Adjust assimp version to fix issues 2019-07-18 13:33:16 -04:00
KillzXGaming
81326b61f0 Form loading adjustments 2019-07-17 15:03:48 -04:00
KillzXGaming
dfb41d0d80 Adjust main form loading a bit 2019-07-16 21:36:08 -04:00
KillzXGaming
9e01d29127 Update direct x tex 2019-07-16 18:39:17 -04:00
KillzXGaming
6d683f1c08 Fix octokit for updater 2019-07-16 18:35:21 -04:00
KillzXGaming
492eae9ed7 Test 2019-07-16 18:29:26 -04:00
KillzXGaming
32fbd1496b Try to fix some build issues 2019-07-16 18:15:49 -04:00
KillzXGaming
6cfb6a214f Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
KillzXGaming
43081a4086 Texture decoder cleanup. Also fix wii u texture patterns with null issues 2019-07-16 16:54:46 -04:00
KillzXGaming
53587d6005 Another bmd fix 2019-07-15 16:50:50 -04:00
KillzXGaming
8d66c3e19e Fix parsing MAT4 for bmd 2019-07-15 16:49:46 -04:00
KillzXGaming
ea26ebc82f Attribute fixes for bfres and gmx 2019-07-15 15:41:02 -04:00
KillzXGaming
b50d8925e4 Some gmx and bmd fixes 2019-07-14 21:08:47 -04:00
KillzXGaming
7bf92f8fc4 Reinstall assimp 2019-07-14 14:39:02 -04:00
KillzXGaming
fc6f78c0f4 Some assimp fixes 2019-07-14 13:54:09 -04:00
KillzXGaming
dbc3e9220a Adjustment to assimp dll 2019-07-14 13:36:16 -04:00
KillzXGaming
72ed8ac327 Fix the curve index data type for texture pattern infos 2019-07-14 11:48:07 -04:00
KillzXGaming
bc3ea50d37 Another alignment adjustmenet for v2 aamp to be more accurate 2019-07-14 11:40:01 -04:00
KillzXGaming
2c0abce7df Fix an issue with aamp v2 strings with improper alignment at the end 2019-07-14 11:38:12 -04:00
KillzXGaming
89aa259cf8 Make sure the sub index is -1 for pattern infos 2019-07-14 11:08:06 -04:00
KillzXGaming
631f59ef93 Add audio meta data icons 2019-07-13 15:54:39 -04:00
KillzXGaming
fbec00de01 Add better audio check for bars 2019-07-13 15:04:56 -04:00
KillzXGaming
d74988583f Allow for empty texture paths 2019-07-12 20:06:31 -04:00
KillzXGaming
d9db8c3b09 Adjust assimp version to a more stable build. Add bmd replacing/exporting 2019-07-12 19:44:17 -04:00
KillzXGaming
7364a1d6e1 A few generic shader tweaks 2019-07-12 17:57:41 -04:00
KillzXGaming
d87426fbd8 bmd fixes and fix image editor issues 2019-07-12 15:28:14 -04:00
KillzXGaming
8c0c625ab5 Fix material names 2019-07-11 21:02:30 -04:00
KillzXGaming
3d8b8f7263 Get bmd materials properly by remap index 2019-07-11 20:56:11 -04:00
KillzXGaming
3c3ab5fc32 Add getters/setters for bmd materials 2019-07-11 20:46:45 -04:00
KillzXGaming
9c5917cc6a Load bmd textures to opengl 2019-07-11 19:51:28 -04:00
KillzXGaming
7f679b9fa6 Add bmd drawing 2019-07-11 19:38:29 -04:00
KillzXGaming
5081e39414 More format additions and fixes.
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
 BMD wip support using SuperBMDLib.
 Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00
KillzXGaming
a28606e150 Fix some ptcl saving issues from bfres having null data 2019-07-10 19:21:53 -04:00
KillzXGaming
61ef67ea29 Don't check for string table magic due to some bfres not having it 2019-07-06 11:44:19 -04:00
KillzXGaming
ab80051646 More additions and fixes.
Added GMX rendering (note explodes atm)
Fixed mario tennis aces/ultra compression (now uses external dll from Simon)
Fixed a bug where file sizes for IArchives (TMPK and ME01) would not adjust on save. casuing corrupted file data.
2019-07-05 14:45:16 -04:00
KillzXGaming
9d203da716 Add option to automatically compress on save with no notification 2019-07-03 12:56:28 -04:00
KillzXGaming
7a396e2095 Fix BARS that have null audio entries for certain slots 2019-07-02 20:01:10 -04:00
KillzXGaming
48859f6041 Few more relocation table fixes for 0.9 bfres 2019-06-29 19:15:28 -04:00
KillzXGaming
74cc67c055 More 0.9 bfres save fixes 2019-06-29 19:12:49 -04:00
KillzXGaming
fff2d5926c Fix botw shader fresnel lighting 2019-06-29 13:55:04 -04:00
KillzXGaming
f9ec221c1a Fix specular map display for botw when used in debug shading 2019-06-29 13:25:40 -04:00
KillzXGaming
402c2cee5e Fix bntx texture format issues with R8G8_SNORM 2019-06-29 12:33:27 -04:00
KillzXGaming
f776b46138 Fix 0.9 bfres savig with material animations 2019-06-28 18:02:11 -04:00
KillzXGaming
c52556e8e1 Automatically check if direct x tex is loaded properly or not 2019-06-27 20:39:38 -04:00
KillzXGaming
b2b1907046 Attempt to resolve direct x tex assembly if it's bad. Hopefully fixes crashes. 2019-06-27 14:58:51 -04:00
KillzXGaming
47ca70a015 Fix 0.9 bfres with scene animations. Add toggle for direct x tex decoder 2019-06-27 14:38:13 -04:00
KillzXGaming
141be9ff4f Fix reading v0.8 bfsha 2019-06-26 19:53:09 -04:00
KillzXGaming
04383b262d More rebuilding fixes for 0.9 bfres 2019-06-26 19:16:15 -04:00
KillzXGaming
3edbaece3f Allow saving for 0.9. Note this will crash if it has animations 2019-06-26 18:30:10 -04:00