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Fix material names
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@ -123,6 +123,7 @@ namespace FirstPlugin
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for (int i = 0; i < BMDFile.Shapes.Shapes.Count; i++)
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{
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var mat = new BMDMaterialWrapper(BMDFile.Materials.GetMaterial(i), BMDFile);
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mat.Text = BMDFile.Materials.GetMaterialName(i);
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MaterialFolder.Nodes.Add(mat);
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var shpWrapper = new BMDShapeWrapper(BMDFile.Shapes.Shapes[i], BMDFile, mat);
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