Commit graph

2439 commits

Author SHA1 Message Date
KillzXGaming
6c4afefdd5 Adjustments to texture mapping. 2020-07-10 17:27:31 -04:00
KillzXGaming
f4f71b95cf Fix errors 2020-07-09 14:30:20 -04:00
KillzXGaming
0868b802a8 Add Wii U swizzle detection for LCU .dds files. 2020-07-09 14:26:15 -04:00
KillzXGaming
3bb5df711e Force bc4 alpha on bffnt 2020-07-07 19:22:26 -04:00
KillzXGaming
643c12ef1d Fix color dialog hex text changing character position when being altered 2020-07-07 17:04:27 -04:00
KillzXGaming
b63e0b4819 Use RGB color over RGBA for adjusting image editor background 2020-07-07 16:56:28 -04:00
KillzXGaming
459372003c Fix the image editor background picker and adjust the design. 2020-07-07 16:53:31 -04:00
KillzXGaming
72a12c5c05 Fix bug loading files in U8 archives 2020-07-07 16:15:29 -04:00
KillzXGaming
21067aa72f BFLYT : Fix loading some values in text pane editor. 2020-07-06 19:13:42 -04:00
KillzXGaming
a5ab81cc9b Disable gmx saving as editing isn't supported yet 2020-06-30 21:27:52 -04:00
KillzXGaming
65d5fc1a32 BFRES : Fix null reference bug for importing bones (wii u) 2020-06-30 18:46:09 -04:00
KillzXGaming
82f104d8f1 BFRES : Rename duplicate bone names when new bones are imported. 2020-06-30 18:43:33 -04:00
KillzXGaming
b48e0af34b Improve RARC saving. 2020-06-30 18:29:01 -04:00
KillzXGaming
ee58bfcadb Some fixes for opening bfres without opengl enabled 2020-06-17 16:29:03 -04:00
KillzXGaming
0aaf6b97a3 Revert culture info for now to prevent updater issues. 2020-06-15 21:07:26 -04:00
KillzXGaming
ecc43c8430 BFRES : Fixes to importing SMD to FSKA 2020-06-15 21:00:03 -04:00
KillzXGaming
952095877d BFRES : Prevent adding attributes if original attributes are kept and present. 2020-06-15 20:15:27 -04:00
KillzXGaming
aaa98afa8e Force en-US cultureinfo for updater to correct update date. 2020-06-15 18:05:02 -04:00
KillzXGaming
a8ec469252 Force en-US culture to fix decimal seperator. 2020-06-14 12:11:07 -04:00
KillzXGaming
fb413ddf8a Quick fix 2020-06-14 12:01:40 -04:00
KillzXGaming
60812971ab Add compression menu for LZ77 type 11 decompression. 2020-06-14 12:00:36 -04:00
KillzXGaming
e66e16b3c4 BARS : Add export all option when right clicking audio folder. 2020-06-12 18:59:17 -04:00
KillzXGaming
c134a24765 GFBMDL : Add a quick fix for swapping json materials. 2020-06-10 19:43:10 -04:00
KillzXGaming
209653402a Disable LZSS compression menu 2020-06-09 18:08:19 -04:00
KillzXGaming
c29f44dbbc Adjust compression menus to disable sub menus not functional yet 2020-06-09 18:06:14 -04:00
KillzXGaming
605d08bd46 Fix V2 AAMP converting from yaml causing a crash (fix default values in header) 2020-06-02 16:40:44 -04:00
KillzXGaming
69d21c192b DAE : Fix duplicate material names if present 2020-05-29 20:23:48 -04:00
KillzXGaming
8ae794259c Allow seanim to be exportable with gfbanim 2020-05-26 16:05:03 -04:00
KillzXGaming
9dc5b82564 Automatically adjust duplicate shortcuts 2020-05-26 15:34:02 -04:00
KillzXGaming
471c677170 Some fixes to object tree shortcuts 2020-05-26 15:18:55 -04:00
KillzXGaming
d3839e87b7 List out texture placeholders for bfres when missing textures on save. 2020-05-26 14:59:49 -04:00
KillzXGaming
1e78c7950f Force file watcher to close when file is either saved or canceled 2020-05-25 18:08:57 -04:00
KillzXGaming
d5b57b2ad6 Force raising events in file watcher for image editing with default editor 2020-05-25 14:35:53 -04:00
KillzXGaming
f796687ca0 Some nutexb replacement fixes 2020-05-23 19:17:27 -04:00
KillzXGaming
e499369b3c Disable edit menu if texture does not support edits. 2020-05-23 14:30:33 -04:00
KillzXGaming
08ac7084e7 Fix narc files with no file names 2020-05-23 14:23:19 -04:00
KillzXGaming
e5a26bb4f1 Another fix for replacing 2020-05-17 20:40:04 -04:00
KillzXGaming
bcf7e9468b Fix updating file format for archives if an editor is open and raw data is replaced. 2020-05-17 20:20:23 -04:00
KillzXGaming
06b6f5b2ab Only open texture pattern viewer in FMAA if the type is a texture pattern 2020-05-15 19:09:14 -04:00
KillzXGaming
cf9d673537 Fix click events for animations 2020-05-15 19:06:58 -04:00
KillzXGaming
a79082ecbe Fix replacing wii u bflims in the layout editor 2020-05-14 17:46:02 -04:00
KillzXGaming
587871b653 Fix draw order for axis display in 3d viewport 2020-05-12 14:39:36 -04:00
KillzXGaming
f2237184b8 Quick bflim saving fix 2020-05-11 09:48:49 -04:00
KillzXGaming
7a1ed513b1 Add option to export all for gfbanm in gfpak 2020-05-10 11:58:08 -04:00
KillzXGaming
d971b03a17 Add gfbanm exporting as smd 2020-05-10 11:44:52 -04:00
KillzXGaming
8a8ac6830e Quick adjustment to visibility 2020-05-10 11:20:20 -04:00
KillzXGaming
719e1b107c Fix animation playback for multiple gfbmdls 2020-05-10 11:17:23 -04:00
KillzXGaming
3713433d3b Handle animation playback by selection rather than mouse click 2020-05-10 11:10:31 -04:00
KillzXGaming
cb86317cc6 Try force building appveyor with configured yaml VS image. 2020-05-09 20:39:05 -04:00
KillzXGaming
7740ae93bf Disable vertex colors on certain gfbmdls. 2020-05-09 20:28:16 -04:00