Commit graph

74 commits

Author SHA1 Message Date
KillzXGaming
64be5b2408 More buffer and exploding fixes for LM2 2019-07-27 14:48:55 -04:00
KillzXGaming
9c7494ce9e Flip uvs for LM2 automatically 2019-07-27 12:53:44 -04:00
KillzXGaming
e9d9634bb4 Normalize the normals and some shader improvements 2019-07-27 12:41:38 -04:00
KillzXGaming
5b55e210ed Fix normals. Load vertex colors for some types 2019-07-27 12:29:38 -04:00
KillzXGaming
1885319061 Some buffer fixes for LM2 2019-07-27 11:49:47 -04:00
KillzXGaming
ded4dae5c1 Make it so a game preset must be set for KCL 2019-07-26 20:16:31 -04:00
KillzXGaming
df9641faab Bfres library fixes, and some form fixes 2019-07-26 15:35:15 -04:00
KillzXGaming
6e87f9b2d3 Apply saving opened file fomrats for rarc 2019-07-25 21:02:15 -04:00
KillzXGaming
76c0b560ad restet saved lists for rarc on save 2019-07-25 20:56:28 -04:00
KillzXGaming
ffafe66ee4 Include saved nodes for the total node count for rarc 2019-07-25 20:14:33 -04:00
KillzXGaming
ee6ed0461e More rarc fixes 2019-07-25 20:07:08 -04:00
KillzXGaming
128045ecb5 Apply the ftex instace on converted texture pattern animations 2019-07-25 19:28:52 -04:00
KillzXGaming
a03a852867 Fix saving step curve frames 2019-07-25 19:02:51 -04:00
KillzXGaming
eb288d36b9 More rarc fixes 2019-07-25 18:54:58 -04:00
KillzXGaming
e0df03cc26 Wip zar, gar,, and more rarc saving progress 2019-07-25 16:49:04 -04:00
KillzXGaming
d5b084e4e4 Fix reading frames for some animations on wii u bfres 2019-07-25 10:00:31 -04:00
KillzXGaming
ab00bcd09a Add batch export for lm2 textures 2019-07-25 09:43:34 -04:00
KillzXGaming
5582f31c38 Add option to export lm2 dark moon models 2019-07-25 09:36:49 -04:00
KillzXGaming
1fb66d4490 Always dispose file streams once everything is loaded 2019-07-24 21:15:21 -04:00
KillzXGaming
4e6fc6270a Try to fix ptcl not saving from being active 2019-07-24 17:21:00 -04:00
KillzXGaming
cd0e3377b4 Sarc fixes and more windows 7 fixes 2019-07-24 15:10:05 -04:00
KillzXGaming
300b7597c2 Ops update project file 2019-07-23 19:04:06 -04:00
KillzXGaming
f9395b2144 Fix build issues 2019-07-23 19:03:52 -04:00
KillzXGaming
337de8a8be Support sonic forces pac archives 2019-07-22 21:16:52 -04:00
KillzXGaming
eac9022938 Fix files in archives not compressing back 2019-07-22 21:01:05 -04:00
KillzXGaming
73056fa735 Try to fix build errors 2019-07-22 19:03:41 -04:00
KillzXGaming
8be02596e6 More adjustments 2019-07-22 19:01:29 -04:00
KillzXGaming
667ec7c752 rgba8 channel fix for non direct x tex 2019-07-22 18:26:23 -04:00
KillzXGaming
2dbee751b2 A few more LM2 model fixes 2019-07-22 17:17:07 -04:00
KillzXGaming
68a3933362 Draw LM2 models. Extreemly glitchy atm 2019-07-22 16:44:03 -04:00
KillzXGaming
1429a00178 More fixes and additions
Archives now use a link list for archive infos and treenodes. Handling replaced treenodes is easier and fixes renaming issues if a file was opened and renamed.
More LM2 archive improvements, with more chunk loading.
2019-07-22 15:06:49 -04:00
KillzXGaming
1059113cee More chunk accurate chunk code 2019-07-21 21:16:23 -04:00
KillzXGaming
131af671bf More LM2 archive improvements 2019-07-21 20:08:16 -04:00
KillzXGaming
ba6fef722d Adjust the vertex color view to clamp values above 255 2019-07-21 14:51:50 -04:00
KillzXGaming
976c214799 Add option to always dispay all models 2019-07-21 14:09:25 -04:00
KillzXGaming
d25d10c22b Fix LM2 textures with multiple image blocks 2019-07-21 13:25:18 -04:00
KillzXGaming
3e40842844 SPC file path fixes 2019-07-21 10:33:00 -04:00
KillzXGaming
8d2b2c0d4d Load sonic all stars racing transformed archives for PC 2019-07-21 10:29:54 -04:00
KillzXGaming
b9344b0d9f More bntx fixes 2019-07-21 09:56:47 -04:00
KillzXGaming
6e4e50fb30 Fix cached list giving nutexb crashes 2019-07-21 09:53:04 -04:00
KillzXGaming
5b1ba08874 Automatically asign materials by name if no new ones are imported 2019-07-20 21:01:32 -04:00
KillzXGaming
ee5f01e44d Add sonic all stars transformed archive as it's basically an older version of SP2 2019-07-20 20:56:22 -04:00
KillzXGaming
ece27fd3f8 Fix downgrading bfres for wii u from new to very old versions 2019-07-20 14:38:33 -04:00
KillzXGaming
0a7a94bcb9 A fix for editing specific splices in bntx 2019-07-19 21:45:37 -04:00
KillzXGaming
5735fcf806 Fix dim settings 2019-07-19 21:33:37 -04:00
KillzXGaming
92cf46372c Apply original surface dims. Fix bntx properties for bffnt 2019-07-19 21:19:22 -04:00
KillzXGaming
10fbdcdf3a Fix bntx saving inside bffnt 2019-07-19 20:47:17 -04:00
KillzXGaming
2455e720bf A few more material mapping fixes for bmd 2019-07-19 19:17:32 -04:00
KillzXGaming
c0c1e621a4 A few additions and fixes
Add custom color option for image editor background.
Start on character exporting for bffnt. as xlor.
Fix sarc hashes.
Fix bflims in archive editors
2019-07-19 15:11:55 -04:00
KillzXGaming
6aa135adf0 Fix bffnt images if the format, width or height is changed 2019-07-18 20:19:42 -04:00