KillzXGaming
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360bb640a8
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Also do the same for byaml
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2023-10-16 20:52:32 -04:00 |
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KillzXGaming
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230ddece6b
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SARC : reduce file sizes by using smaller msbt alignment
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2023-10-16 20:51:10 -04:00 |
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KillzXGaming
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d11b2181ed
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BFRES : Quick fix for exporting v10 materials
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2023-09-06 16:05:03 -04:00 |
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KillzXGaming
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c6eb7b3f06
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BFRES : Fix shader assign references, fixing animation/param issues.
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2023-09-06 10:46:26 -04:00 |
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KillzXGaming
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9e1d47877c
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BNTX : Fix certain texture formats. Allow any unsupported ones to open.
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2023-09-05 21:03:56 -04:00 |
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KillzXGaming
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f1af34e903
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BFRES : Skip null shader info in v10. Fixes v10 ptcl bfres
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2023-09-05 20:51:05 -04:00 |
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KillzXGaming
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cb0b43fb41
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2023-09-05 20:37:00 -04:00 |
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KillzXGaming
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790a4a92f0
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Finally fix BFRES V10 material parameters not working or animating.
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2023-09-05 20:36:54 -04:00 |
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MediaMoots
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fe52c1cbc6
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Fix extra frame added to smd animation export (#659)
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2023-09-04 20:41:58 -04:00 |
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MediaMoots
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b1244fb019
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Support changing skincount (#655)
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2023-08-10 18:09:59 -04:00 |
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KillzXGaming
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4b9066ca5d
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Fix crash for importing skinned bfres bones
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2023-08-08 17:29:13 -04:00 |
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KillzXGaming
|
1e2c544fcb
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Quick fix.
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2023-08-05 09:19:14 -04:00 |
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KillzXGaming
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396f9a9df2
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Fix index out of range error from the skin count > 4 fix
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2023-08-04 20:04:16 -04:00 |
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KillzXGaming
|
deeff8e9a9
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2023-07-31 20:49:40 -04:00 |
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KillzXGaming
|
53f9e0de65
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Temp revert bfres fix since there are still bugs
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2023-07-31 20:49:14 -04:00 |
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MediaMoots
|
7343e99b67
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Fix premature root node return (#653)
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2023-07-31 18:53:04 -04:00 |
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MediaMoots
|
d88ceb5211
|
Fix Replacing meshes with over 4 skin count (#649)
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2023-07-31 18:52:49 -04:00 |
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KillzXGaming
|
55a9c5181b
|
Add UI to configure material animation bind
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2023-07-31 18:32:36 -04:00 |
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KillzXGaming
|
f567160ec8
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2023-07-31 18:32:14 -04:00 |
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KillzXGaming
|
5d9f1e12f5
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BFRES : Try to fix v10 bfres shader animations not playing/binding.
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2023-07-31 18:31:55 -04:00 |
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MediaMoots
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66d490679f
|
Fix wrong UV map being used to generate tangents on TOTK (#644)
* Fix wrong UV map being used to generate tangents on TOTK
* use o_texture2_texcoord instead
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2023-07-11 18:04:40 -04:00 |
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KillzXGaming
|
d7a161200d
|
BFRES : Some fixes to skeleton searching for external files
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2023-06-29 20:50:17 -04:00 |
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KillzXGaming
|
765c09c8f1
|
BFRES : Save .mc based on gpu flags to prevent on animations
|
2023-06-29 20:49:49 -04:00 |
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KillzXGaming
|
75974ef479
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2023-06-24 11:41:17 -04:00 |
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KillzXGaming
|
51cf45510c
|
Fix some typos
|
2023-06-24 11:40:52 -04:00 |
|
rollin
|
26bfe8b3ab
|
Change GenericObject.GetMaxSkinInfluenceCount() to use boneWeights instead of boneIds as the latter might not be initialized when the function is used. (#631)
Co-authored-by: mctrollin <bla@blub.bla>
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2023-06-24 11:30:39 -04:00 |
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KillzXGaming
|
2dc89a04d5
|
Another quick fix for byaml
|
2023-06-22 18:11:07 -04:00 |
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KillzXGaming
|
932a6f3a47
|
Byaml : Fix saving ulong, long, and double types. Also fix converting ulong types
|
2023-06-22 17:59:16 -04:00 |
|
KillzXGaming
|
79b51dd7ed
|
Attempt to fix the incorrect skeleton being exported for bfres animation exporting
|
2023-06-20 16:38:23 -04:00 |
|
KillzXGaming
|
3718385d40
|
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
|
2023-06-19 17:52:59 -04:00 |
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KillzXGaming
|
13af269adb
|
Fix animations with zero frame count saving with no animation data
|
2023-06-19 17:52:55 -04:00 |
|
SMG
|
ff40338bc0
|
update tegra_swizzle to 0.3.1 (#614)
|
2023-06-18 19:20:26 -04:00 |
|
KillzXGaming
|
6826fa01cf
|
Also toggle compression
|
2023-06-14 20:13:13 -04:00 |
|
KillzXGaming
|
da87ed0d2c
|
Check file path instead
|
2023-06-14 20:11:57 -04:00 |
|
KillzXGaming
|
78da8c0b28
|
Adjustments
|
2023-06-14 20:10:18 -04:00 |
|
KillzXGaming
|
2e6c30bf1e
|
Force mesh codec save when .mc extension is used for bfres
|
2023-06-14 20:05:19 -04:00 |
|
KillzXGaming
|
e57bdfb704
|
Add toggles for grid and grid lines
|
2023-06-13 18:31:10 -04:00 |
|
KillzXGaming
|
9e87a5ce2a
|
Skip hash directory for updater
|
2023-06-13 18:23:10 -04:00 |
|
KillzXGaming
|
feea29f3be
|
Don't nag for updating every boot
|
2023-06-13 18:21:49 -04:00 |
|
KillzXGaming
|
916aeab313
|
Add latest SHARCFB code for switch
|
2023-06-07 19:00:44 -04:00 |
|
KillzXGaming
|
3d943e7bcb
|
Update bfsha to the latest which fixes missing data for newer versions
|
2023-06-06 19:53:23 -04:00 |
|
KillzXGaming
|
ebf09c9fac
|
Add .mc creation and editing. Fix TXTG updating in viewer.
|
2023-06-03 15:31:08 -04:00 |
|
KillzXGaming
|
d302c38563
|
Only update compression for uncompressed external types
|
2023-06-02 16:50:44 -04:00 |
|
KillzXGaming
|
826a96b265
|
Load external string file by flag
|
2023-06-02 16:49:01 -04:00 |
|
KillzXGaming
|
a39456b0cc
|
Some fixes loading and saving V10 bfres
|
2023-06-02 15:56:03 -04:00 |
|
KillzXGaming
|
d40d9bf2e9
|
Another quick fix
|
2023-05-31 17:39:00 -04:00 |
|
KillzXGaming
|
39f68281c8
|
Adjust naming
|
2023-05-31 16:19:57 -04:00 |
|
KillzXGaming
|
925830b8bb
|
Quick fix for wii u bfres and fix TXTG 8x5 format
|
2023-05-31 16:17:18 -04:00 |
|
KillzXGaming
|
49074ab44a
|
Quick fix
|
2023-05-30 20:53:39 -04:00 |
|
KillzXGaming
|
c77ba4cdf7
|
Add save file menu so TXTG can be saved inside bfres
|
2023-05-30 20:37:47 -04:00 |
|