KillzXGaming
|
2195fc4d03
|
Fix importing pattern constants to the texutre list
|
2019-07-14 11:55:01 -04:00 |
|
KillzXGaming
|
033888f6e2
|
Build fixes
|
2019-07-14 11:50:30 -04:00 |
|
KillzXGaming
|
72ed8ac327
|
Fix the curve index data type for texture pattern infos
|
2019-07-14 11:48:07 -04:00 |
|
KillzXGaming
|
2c0abce7df
|
Fix an issue with aamp v2 strings with improper alignment at the end
|
2019-07-14 11:38:12 -04:00 |
|
KillzXGaming
|
89aa259cf8
|
Make sure the sub index is -1 for pattern infos
|
2019-07-14 11:08:06 -04:00 |
|
KillzXGaming
|
3d671ac8a2
|
Improve index setting
|
2019-07-14 10:55:26 -04:00 |
|
KillzXGaming
|
a2070109e0
|
Refresh the list when an image gets added for tp anim editor
|
2019-07-14 10:24:15 -04:00 |
|
KillzXGaming
|
d0c2ba1a3d
|
Clear the texture list aswell when a new texture animation is loaded
|
2019-07-14 10:17:55 -04:00 |
|
KillzXGaming
|
c9584baf33
|
Add type extension on replace
|
2019-07-14 10:08:06 -04:00 |
|
KillzXGaming
|
8051af0c28
|
Clear out materials when a new animation is loaded
|
2019-07-14 10:01:48 -04:00 |
|
KillzXGaming
|
5089fc0528
|
Material animation saving adjustments
|
2019-07-14 09:50:30 -04:00 |
|
KillzXGaming
|
5df8d57d95
|
More yaml conversion fixes
|
2019-07-14 09:48:35 -04:00 |
|
KillzXGaming
|
0462187099
|
Add type extensions to newly created types
|
2019-07-14 09:32:07 -04:00 |
|
KillzXGaming
|
1b7b74dc6f
|
A few more curve fixes
|
2019-07-14 09:26:18 -04:00 |
|
KillzXGaming
|
d2598a1872
|
Fix yaml importing (texture pattern anims)
|
2019-07-14 09:14:15 -04:00 |
|
KillzXGaming
|
c963cfe1be
|
Small filter fix for fmaa
|
2019-07-13 21:20:11 -04:00 |
|
KillzXGaming
|
16d065d835
|
Automatically bind bars data to always save changes
|
2019-07-13 21:16:23 -04:00 |
|
KillzXGaming
|
859303408c
|
More yaml improvements
|
2019-07-13 21:08:59 -04:00 |
|
KillzXGaming
|
39ab6d820a
|
yaml conversion progress
|
2019-07-13 20:54:55 -04:00 |
|
KillzXGaming
|
965ec5c003
|
Fix yaml order. Show constants
|
2019-07-13 20:32:30 -04:00 |
|
KillzXGaming
|
e4b5729788
|
Adjust material anim saving
|
2019-07-13 20:20:21 -04:00 |
|
KillzXGaming
|
b29538408b
|
Fix context menus for material animations
|
2019-07-13 20:00:12 -04:00 |
|
KillzXGaming
|
3dd7f7b692
|
Add simple audio entry check for bars to prevent possible errors
|
2019-07-13 19:52:04 -04:00 |
|
KillzXGaming
|
1f9b82ddda
|
Fix double clicking window title bar to go full screen
|
2019-07-13 19:25:41 -04:00 |
|
KillzXGaming
|
cdd8cd5ccd
|
Fix typo
|
2019-07-13 19:09:17 -04:00 |
|
KillzXGaming
|
36174e24b3
|
Add option to set segment compensate scale for batch base edits
|
2019-07-13 18:55:13 -04:00 |
|
KillzXGaming
|
7e3b2c16da
|
Adjust default bntx format
|
2019-07-13 18:22:47 -04:00 |
|
KillzXGaming
|
5b1165e99f
|
Another build fix
|
2019-07-13 16:34:36 -04:00 |
|
KillzXGaming
|
0dbeb0e8ac
|
Try to fix build errors
|
2019-07-13 16:32:07 -04:00 |
|
KillzXGaming
|
631f59ef93
|
Add audio meta data icons
|
2019-07-13 15:54:39 -04:00 |
|
KillzXGaming
|
3f0278ed03
|
Enable batch base value editor (wip)
|
2019-07-13 15:13:45 -04:00 |
|
KillzXGaming
|
fbec00de01
|
Add better audio check for bars
|
2019-07-13 15:04:56 -04:00 |
|
KillzXGaming
|
e1adbeee01
|
More fixes to kingdom loader
|
2019-07-13 11:55:53 -04:00 |
|
KillzXGaming
|
716e2c254f
|
Start on SMO kingdom loading
|
2019-07-13 10:56:21 -04:00 |
|
KillzXGaming
|
384185ab4a
|
Start on scene loader
|
2019-07-13 09:58:44 -04:00 |
|
KillzXGaming
|
05e311f042
|
Fix vertex size 40 for gmx
|
2019-07-13 08:48:32 -04:00 |
|
KillzXGaming
|
6c10bcc12b
|
Fix gtx context menus
|
2019-07-13 08:46:00 -04:00 |
|
KillzXGaming
|
8a5add6405
|
Convert bmd filter modes
|
2019-07-12 21:53:00 -04:00 |
|
KillzXGaming
|
5fc6522449
|
Add more bmd material conversion. Reorder bmd object draw, and check transparency
|
2019-07-12 21:48:56 -04:00 |
|
KillzXGaming
|
97dbb145ad
|
Load images after lists are loaded to prevent issues
|
2019-07-12 21:09:54 -04:00 |
|
KillzXGaming
|
c02e248a7b
|
Get textures in the active bfres first for texture pattern animations to avoid conflicts
|
2019-07-12 21:01:16 -04:00 |
|
KillzXGaming
|
46c7141486
|
Update bntx images properly in bfres editor when replaced
|
2019-07-12 20:47:04 -04:00 |
|
KillzXGaming
|
530c86e672
|
Use bmd cull modes
|
2019-07-12 20:13:27 -04:00 |
|
KillzXGaming
|
d74988583f
|
Allow for empty texture paths
|
2019-07-12 20:06:31 -04:00 |
|
KillzXGaming
|
0399de79ac
|
fixup settings for bmd
|
2019-07-12 20:03:23 -04:00 |
|
KillzXGaming
|
58406d6d44
|
Add bmd settings
|
2019-07-12 20:01:22 -04:00 |
|
KillzXGaming
|
d9db8c3b09
|
Adjust assimp version to a more stable build. Add bmd replacing/exporting
|
2019-07-12 19:44:17 -04:00 |
|
KillzXGaming
|
7364a1d6e1
|
A few generic shader tweaks
|
2019-07-12 17:57:41 -04:00 |
|
KillzXGaming
|
1becccb4ec
|
Map bmd materials by index rather than name for opengl
|
2019-07-12 17:53:57 -04:00 |
|
KillzXGaming
|
282855977a
|
Transform bmd normals properly for rigging
|
2019-07-12 17:33:48 -04:00 |
|