Commit graph

1427 commits

Author SHA1 Message Date
KillzXGaming
1885319061 Some buffer fixes for LM2 2019-07-27 11:49:47 -04:00
KillzXGaming
91f71c1cc5
Create LICENSE 2019-07-27 10:55:56 -04:00
KillzXGaming
25aa49cc29 Some fixes for file paths for newly added files 2019-07-26 21:30:51 -04:00
KillzXGaming
ded4dae5c1 Make it so a game preset must be set for KCL 2019-07-26 20:16:31 -04:00
KillzXGaming
e15aa39eb9 Some archive fixes 2019-07-26 16:44:22 -04:00
KillzXGaming
df9641faab Bfres library fixes, and some form fixes 2019-07-26 15:35:15 -04:00
KillzXGaming
0ed8555b3a Update switch bfres lib with frame fixes 2019-07-25 21:05:02 -04:00
KillzXGaming
6e87f9b2d3 Apply saving opened file fomrats for rarc 2019-07-25 21:02:15 -04:00
KillzXGaming
76c0b560ad restet saved lists for rarc on save 2019-07-25 20:56:28 -04:00
KillzXGaming
ffafe66ee4 Include saved nodes for the total node count for rarc 2019-07-25 20:14:33 -04:00
KillzXGaming
ee6ed0461e More rarc fixes 2019-07-25 20:07:08 -04:00
KillzXGaming
128045ecb5 Apply the ftex instace on converted texture pattern animations 2019-07-25 19:28:52 -04:00
KillzXGaming
a03a852867 Fix saving step curve frames 2019-07-25 19:02:51 -04:00
KillzXGaming
eb288d36b9 More rarc fixes 2019-07-25 18:54:58 -04:00
KillzXGaming
e0df03cc26 Wip zar, gar,, and more rarc saving progress 2019-07-25 16:49:04 -04:00
KillzXGaming
40c0fcae11 Try to fix the file loader disposing streams 2019-07-25 14:31:33 -04:00
KillzXGaming
d5b084e4e4 Fix reading frames for some animations on wii u bfres 2019-07-25 10:00:31 -04:00
KillzXGaming
ab00bcd09a Add batch export for lm2 textures 2019-07-25 09:43:34 -04:00
KillzXGaming
5582f31c38 Add option to export lm2 dark moon models 2019-07-25 09:36:49 -04:00
KillzXGaming
1fb66d4490 Always dispose file streams once everything is loaded 2019-07-24 21:15:21 -04:00
KillzXGaming
4ba79980c9 Automatically clear the playlist for the audio player to prevent dupes 2019-07-24 17:42:59 -04:00
KillzXGaming
68f5bfc20d Remove zstd from lib folder 2019-07-24 17:31:33 -04:00
KillzXGaming
fdca563b07 Fix reference path 2019-07-24 17:30:51 -04:00
KillzXGaming
5769c5ed19 Fix Zstd path 2019-07-24 17:28:08 -04:00
KillzXGaming
4e6fc6270a Try to fix ptcl not saving from being active 2019-07-24 17:21:00 -04:00
KillzXGaming
c7614bc9b4 Another adjustment 2019-07-24 16:57:00 -04:00
KillzXGaming
8221aa98fd Fix configuration for release build 2019-07-24 16:47:44 -04:00
KillzXGaming
a386d2e85e Adjust direct x tex 2019-07-24 15:50:46 -04:00
KillzXGaming
ced8707de4 Fix some dlls copying over 2019-07-24 15:21:26 -04:00
KillzXGaming
fbe67659c8 Fix appveyor 2019-07-24 15:15:02 -04:00
KillzXGaming
cd0e3377b4 Sarc fixes and more windows 7 fixes 2019-07-24 15:10:05 -04:00
KillzXGaming
9e1613d946 Update filenames for archives if the file is not saved by tree dialog 2019-07-23 20:52:38 -04:00
KillzXGaming
9180bb1cf2 Direct X tex fixes for windows 7 and 8 2019-07-23 20:42:57 -04:00
KillzXGaming
300b7597c2 Ops update project file 2019-07-23 19:04:06 -04:00
KillzXGaming
f9395b2144 Fix build issues 2019-07-23 19:03:52 -04:00
KillzXGaming
82d96d4a73 Return raw bytes for compressing without direct x tex 2019-07-22 21:18:52 -04:00
KillzXGaming
337de8a8be Support sonic forces pac archives 2019-07-22 21:16:52 -04:00
KillzXGaming
eac9022938 Fix files in archives not compressing back 2019-07-22 21:01:05 -04:00
KillzXGaming
0865277059 Another fix 2019-07-22 19:05:52 -04:00
KillzXGaming
73056fa735 Try to fix build errors 2019-07-22 19:03:41 -04:00
KillzXGaming
8be02596e6 More adjustments 2019-07-22 19:01:29 -04:00
KillzXGaming
667ec7c752 rgba8 channel fix for non direct x tex 2019-07-22 18:26:23 -04:00
KillzXGaming
2dbee751b2 A few more LM2 model fixes 2019-07-22 17:17:07 -04:00
KillzXGaming
e7256f607a Adjust decoding rgb8 without direct x tex 2019-07-22 16:48:15 -04:00
KillzXGaming
68a3933362 Draw LM2 models. Extreemly glitchy atm 2019-07-22 16:44:03 -04:00
KillzXGaming
1429a00178 More fixes and additions
Archives now use a link list for archive infos and treenodes. Handling replaced treenodes is easier and fixes renaming issues if a file was opened and renamed.
More LM2 archive improvements, with more chunk loading.
2019-07-22 15:06:49 -04:00
KillzXGaming
1059113cee More chunk accurate chunk code 2019-07-21 21:16:23 -04:00
KillzXGaming
131af671bf More LM2 archive improvements 2019-07-21 20:08:16 -04:00
KillzXGaming
571dad0776 Some archive fixes 2019-07-21 14:58:57 -04:00
KillzXGaming
ba6fef722d Adjust the vertex color view to clamp values above 255 2019-07-21 14:51:50 -04:00