KillzXGaming
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07c37ef3d4
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Fix material exporting and bfres saving for user data that contains non string types
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2019-06-24 20:51:35 -04:00 |
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KillzXGaming
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6798db20de
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Add massive speed boost and memory improvements for archives with 1000s of files
This also fixes transparency on PBR shader.
Fixes odyssey costume viewer framing bfes
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2019-06-24 15:45:54 -04:00 |
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KillzXGaming
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a317c88e3c
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Fix swizzle pattern setting
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2019-06-23 18:09:07 -04:00 |
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KillzXGaming
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31e5f42373
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Limt skin count by default to prevent any possible issues
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2019-06-23 11:04:34 -04:00 |
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KillzXGaming
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cbef8ab438
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Fix fbx mesh names
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2019-06-23 10:32:07 -04:00 |
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KillzXGaming
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b62305e2af
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quick fix for importing fbx
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2019-06-23 10:22:12 -04:00 |
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KillzXGaming
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2aea6eb28a
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Fix dae importing having unmapped bones
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2019-06-23 09:00:36 -04:00 |
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KillzXGaming
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c879ec7839
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Only get the filedata once for opening archive editors for quicker loading/less memory usage
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2019-06-22 10:40:08 -04:00 |
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KillzXGaming
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55fa5381fa
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Another adjustment
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2019-06-22 09:37:50 -04:00 |
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KillzXGaming
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059e9d9ecc
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Auto detect lz4 compression on open files and also sdf
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2019-06-22 09:26:45 -04:00 |
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KillzXGaming
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456796d684
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Another fix
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2019-06-22 09:00:58 -04:00 |
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KillzXGaming
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fab1c82fd1
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Add swizzle checks for sdf files
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2019-06-22 08:56:23 -04:00 |
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KillzXGaming
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54e88cdef5
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Only load certain supported formats for sdf for faster loading. (Can still be extracted as all normally)
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2019-06-22 07:57:26 -04:00 |
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KillzXGaming
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285eb3a028
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Quick fix
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2019-06-21 22:50:12 -04:00 |
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KillzXGaming
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09e9bf0e95
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Better gfbmdl materials
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2019-06-21 22:24:33 -04:00 |
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KillzXGaming
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067244555a
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Improve gfmdl support. Fix raw astc exporting
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2019-06-21 18:18:22 -04:00 |
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KillzXGaming
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9fe7f254ff
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Generate mip maps for custom irradiance maps if they have none (prevents black skyboxes)
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2019-06-20 16:05:07 -04:00 |
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KillzXGaming
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ad1c4aed4e
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Improve lighting view in pbr shader. Start on SEModel support.
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2019-06-20 15:29:04 -04:00 |
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KillzXGaming
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cc2e7df037
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Fix shader issue from multiple viewports
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2019-06-19 19:41:35 -04:00 |
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KillzXGaming
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a9f26c2670
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More framework updates
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2019-06-19 17:46:43 -04:00 |
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KillzXGaming
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51be965bc2
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Keep limit under 4k to prevent memory issues
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2019-06-19 17:09:17 -04:00 |
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KillzXGaming
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cae1d75173
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Update to latest gl framework
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2019-06-19 17:05:44 -04:00 |
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KillzXGaming
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54c4bac8bc
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Add MKAGPDX model viewing and exporting
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2019-06-19 14:57:59 -04:00 |
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KillzXGaming
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a076fc6f92
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Some mkagpdx model progress
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2019-06-18 21:48:18 -04:00 |
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KillzXGaming
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15154d75b1
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Add a few wip things
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2019-06-18 20:52:09 -04:00 |
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KillzXGaming
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b16a098339
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More fixes
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2019-06-18 16:27:36 -04:00 |
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KillzXGaming
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a04ced5a32
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Bump up archive file amount to load all files in SDF
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2019-06-18 16:10:34 -04:00 |
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KillzXGaming
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b1b9230146
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Quick SDF fix
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2019-06-18 15:48:18 -04:00 |
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KillzXGaming
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99883c9a5b
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Adjustments for limiting the size
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2019-06-17 19:37:40 -04:00 |
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KillzXGaming
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b8aad096ff
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Update image formats a bit. Add a fill editor option so editors update properly for archive viewer.
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2019-06-17 19:19:27 -04:00 |
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KillzXGaming
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732f3a7aeb
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Don't default switch swizzle for dds
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2019-06-16 20:55:14 -04:00 |
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KillzXGaming
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e8283ac4ee
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More fixes
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2019-06-16 20:48:17 -04:00 |
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KillzXGaming
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cd068828ba
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More archive editor fixes
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2019-06-16 20:40:32 -04:00 |
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KillzXGaming
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cee244669e
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Fix DDS headers in SDF archive
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2019-06-16 20:34:04 -04:00 |
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KillzXGaming
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8f849bf260
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Add working SDF (Mario and Rabbids) archive support.
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2019-06-16 19:35:46 -04:00 |
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KillzXGaming
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ae1f2ebb79
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Fix exporting individual objects
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2019-06-16 09:53:41 -04:00 |
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KillzXGaming
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8bbe51bb9c
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Support for decompressing carcs
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2019-06-15 20:50:26 -04:00 |
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KillzXGaming
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04e3e65845
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Fix copying over
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2019-06-15 14:27:42 -04:00 |
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KillzXGaming
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5b156b8c24
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Reinstall assimp to fix errors
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2019-06-15 14:26:24 -04:00 |
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KillzXGaming
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bbe33f65f4
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Adjust swizzle setting
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2019-06-15 13:28:16 -04:00 |
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KillzXGaming
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70b15a94b7
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More rstb fixes
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2019-06-15 11:27:50 -04:00 |
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KillzXGaming
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8f18e77ab7
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Fix RSTB sizes not using decompressed size
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2019-06-15 11:04:29 -04:00 |
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KillzXGaming
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1b2de8c7cf
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Account fot tex2 files for RSTB size fixing
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2019-06-15 10:44:22 -04:00 |
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KillzXGaming
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c50f3dc86e
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Keep text for console data
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2019-06-15 09:56:45 -04:00 |
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KillzXGaming
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25ae179a05
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More console fixes
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2019-06-15 09:49:59 -04:00 |
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KillzXGaming
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10f3b9741e
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Fix build issues
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2019-06-15 09:39:36 -04:00 |
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KillzXGaming
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c289287d14
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Add console improvements to not break and keep logs if nt open.
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2019-06-15 09:33:12 -04:00 |
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KillzXGaming
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c9d3c3efa9
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Make sure to use mesh indices on export
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2019-06-15 09:28:44 -04:00 |
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KillzXGaming
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a37ad31922
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Disable a few things so it exports properly
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2019-06-15 09:24:25 -04:00 |
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KillzXGaming
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a7db504a5a
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Update back to latest assimp and now use a new work around for bone names
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2019-06-15 09:14:35 -04:00 |
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