mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-22 19:03:09 +00:00
51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using Switch_Toolbox;
|
|||
|
using System.Windows.Forms;
|
|||
|
using Switch_Toolbox.Library;
|
|||
|
|
|||
|
namespace FirstPlugin
|
|||
|
{
|
|||
|
public class BFLYT : IFileFormat
|
|||
|
{
|
|||
|
public bool CanSave { get; set; } = false;
|
|||
|
public bool FileIsEdited { get; set; } = false;
|
|||
|
public bool FileIsCompressed { get; set; } = false;
|
|||
|
public string[] Description { get; set; } = new string[] { "Cafe Layout (GUI)" };
|
|||
|
public string[] Extension { get; set; } = new string[] { "*.bflyt" };
|
|||
|
public string Magic { get; set; } = "FLYT";
|
|||
|
public CompressionType CompressionType { get; set; } = CompressionType.None;
|
|||
|
public byte[] Data { get; set; }
|
|||
|
public string FileName { get; set; }
|
|||
|
public TreeNode EditorRoot { get; set; }
|
|||
|
public bool IsActive { get; set; } = false;
|
|||
|
public bool UseEditMenu { get; set; } = false;
|
|||
|
public int Alignment { get; set; } = 0;
|
|||
|
public string FilePath { get; set; }
|
|||
|
public Type[] Types
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
List<Type> types = new List<Type>();
|
|||
|
return types.ToArray();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void Load()
|
|||
|
{
|
|||
|
IsActive = true;
|
|||
|
}
|
|||
|
public void Unload()
|
|||
|
{
|
|||
|
|
|||
|
}
|
|||
|
public byte[] Save()
|
|||
|
{
|
|||
|
return null;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|