SanAndreasUnity/Assets/Scripts/Behaviours
AlexWei e236f7d032 Import gxt (#23)
* import GTX code

import GTX code
add some empty function before integrate

* set gtx path

* refactor code

* fix typo and ui prefab

change gtx to gxt

remove window from start scene and add it in prefab

* add language interface

add language interface;
add some todo comments;
change file tab; make it consistent with project.

* fix game path and typo

add test ui

* add ui part

* fix set gui style pos

it will cause bug in ctor

* add pages to gxt ui

* revert changes to startup scene
2020-05-31 19:09:49 +02:00
..
Audio remove code for loading SFX bank timings 2020-05-31 19:09:48 +02:00
Ped camera distance is configurable 2020-05-31 19:09:48 +02:00
Vehicles camera distance is configurable 2020-05-31 19:09:48 +02:00
Weapons create weapon from prefab 2020-05-31 19:09:44 +02:00
World display num focus points 2020-05-31 19:09:43 +02:00
Audio.meta Initial commit 2020-05-31 19:07:22 +02:00
CharacterModelChanger.cs add it to namespace 2020-05-31 19:09:43 +02:00
CharacterModelChanger.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Damageable.cs Initial commit 2020-05-31 19:07:22 +02:00
Damageable.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Frame.cs Initial commit 2020-05-31 19:07:22 +02:00
Frame.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
FrameContainer.cs Initial commit 2020-05-31 19:07:22 +02:00
FrameContainer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
GameManager.cs set default physics update rate 2020-05-31 19:09:48 +02:00
GameManager.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Loader.cs Import gxt (#23) 2020-05-31 19:09:49 +02:00
Loader.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
LoadingThread.cs Initial commit 2020-05-31 19:07:22 +02:00
LoadingThread.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
MapObject.cs Initial commit 2020-05-31 19:07:22 +02:00
MapObject.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
MiniMap.cs display vehicles on minimap 2020-05-31 19:09:46 +02:00
MiniMap.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs Initial commit 2020-05-31 19:07:22 +02:00
ModelViewer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
OutOfRangeDestroyer.cs improvement 2020-05-31 19:09:42 +02:00
OutOfRangeDestroyer.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Ped.meta Initial commit 2020-05-31 19:07:22 +02:00
PedestrianModelViewerUI.cs Initial commit 2020-05-31 19:07:22 +02:00
PedestrianModelViewerUI.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PedManager.cs camera distance is configurable 2020-05-31 19:09:48 +02:00
PedManager.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
PedModel.cs fix memory leak related to anim clips 2020-05-31 19:09:46 +02:00
PedModel.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Player2Minimap.cs working on displaying players on minimap 2020-05-31 19:09:43 +02:00
Player2Minimap.cs.meta working on displaying players on minimap 2020-05-31 19:09:43 +02:00
SpawnManager.cs add date to log 2020-05-31 19:09:44 +02:00
SpawnManager.cs.meta Create SpawnManager script 2020-05-31 19:09:37 +02:00
UIManager.cs font size changes with screen resolution 2020-05-31 19:09:48 +02:00
UIManager.cs.meta change SEO of UIManager 2020-05-31 19:09:48 +02:00
UIVehicleSpawner.cs improve vehicle spawning API, and add ability to request specific vehicle 2020-05-31 19:09:44 +02:00
UIVehicleSpawner.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Vehicle2Minimap.cs don't draw vehicles on minimap 2020-05-31 19:09:46 +02:00
Vehicle2Minimap.cs.meta display vehicles on minimap 2020-05-31 19:09:46 +02:00
Vehicles.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapon.cs update audio library 2020-05-31 19:09:48 +02:00
Weapon.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
WeaponHolder.cs implement weapon related requests 2020-05-31 19:09:44 +02:00
WeaponHolder.cs.meta Initial commit 2020-05-31 19:07:22 +02:00
Weapons.meta Initial commit 2020-05-31 19:07:22 +02:00
World.meta Initial commit 2020-05-31 19:07:22 +02:00