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Audio
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sfx bank timings are loaded from resources
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2020-05-31 19:09:46 +02:00 |
Ped
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using appropriate input buttons based on whether the ped is driving vehicle or not
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2020-05-31 19:09:47 +02:00 |
Vehicles
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VehicleController reads input from custom input
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2020-05-31 19:09:47 +02:00 |
Weapons
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create weapon from prefab
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2020-05-31 19:09:44 +02:00 |
World
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display num focus points
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2020-05-31 19:09:43 +02:00 |
Audio.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
CharacterModelChanger.cs
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add it to namespace
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2020-05-31 19:09:43 +02:00 |
CharacterModelChanger.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Damageable.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Damageable.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Frame.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Frame.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
FrameContainer.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
FrameContainer.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
GameManager.cs
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set default physics update rate
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2020-05-31 19:09:48 +02:00 |
GameManager.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Loader.cs
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load arrow textures
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2020-05-31 19:09:47 +02:00 |
Loader.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
LoadingThread.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
LoadingThread.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
MapObject.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
MapObject.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
MiniMap.cs
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display vehicles on minimap
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2020-05-31 19:09:46 +02:00 |
MiniMap.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
ModelViewer.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
ModelViewer.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
OutOfRangeDestroyer.cs
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improvement
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2020-05-31 19:09:42 +02:00 |
OutOfRangeDestroyer.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Ped.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
PedestrianModelViewerUI.cs
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Initial commit
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2020-05-31 19:07:22 +02:00 |
PedestrianModelViewerUI.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
PedManager.cs
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...
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2020-05-31 19:09:42 +02:00 |
PedManager.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
PedModel.cs
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fix memory leak related to anim clips
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2020-05-31 19:09:46 +02:00 |
PedModel.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Player2Minimap.cs
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working on displaying players on minimap
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2020-05-31 19:09:43 +02:00 |
Player2Minimap.cs.meta
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working on displaying players on minimap
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2020-05-31 19:09:43 +02:00 |
SpawnManager.cs
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add date to log
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2020-05-31 19:09:44 +02:00 |
SpawnManager.cs.meta
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Create SpawnManager script
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2020-05-31 19:09:37 +02:00 |
UIManager.cs
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add ability to adjust UI in editor too
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2020-05-31 19:09:48 +02:00 |
UIManager.cs.meta
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change SEO of UIManager
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2020-05-31 19:09:48 +02:00 |
UIVehicleSpawner.cs
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improve vehicle spawning API, and add ability to request specific vehicle
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2020-05-31 19:09:44 +02:00 |
UIVehicleSpawner.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Vehicle2Minimap.cs
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don't draw vehicles on minimap
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2020-05-31 19:09:46 +02:00 |
Vehicle2Minimap.cs.meta
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display vehicles on minimap
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2020-05-31 19:09:46 +02:00 |
Vehicles.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Weapon.cs
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cache weapon audio clips
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2020-05-31 19:09:46 +02:00 |
Weapon.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
WeaponHolder.cs
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implement weapon related requests
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2020-05-31 19:09:44 +02:00 |
WeaponHolder.cs.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
Weapons.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |
World.meta
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Initial commit
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2020-05-31 19:07:22 +02:00 |