SanAndreasUnity/Assets
2022-03-28 00:22:43 +02:00
..
Materials re-save scene 2022-01-30 22:33:34 +01:00
MirrorLite@ee34eb4807
NavMeshes@ffed45e0eb fix submodule 2022-03-27 22:54:42 +02:00
Plugins
Prefabs ... 2022-03-14 20:09:22 +01:00
RCONdotnet@b5e93d94fd
Resources add option to skip loading render meshes, which also skips loading of Clumps 2022-02-28 01:03:57 +01:00
Scenes assign nav mesh to Main scene 2022-03-27 23:15:06 +02:00
Scripts fix warning 2022-03-28 00:22:43 +02:00
Shaders
Sprites implement world lights 2021-06-25 14:37:24 +02:00
Textures
UnityStandardAssets@c5d2f860ca update submodule 2022-01-30 00:21:05 +01:00
Materials.meta
MirrorLite.meta
NavMeshes.meta add NavMeshes submodule 2022-03-27 20:57:10 +02:00
Plugins.meta
Prefabs.meta
RagdollBuilder.cs
RagdollBuilder.cs.meta
RCONdotnet.meta
Resources.meta
Scenes.meta
Scripts.meta
Shaders.meta
Sprites.meta implement world lights 2021-06-25 14:37:24 +02:00
Textures.meta
UnityStandardAssets.meta